Da: ThriftBooks-Atlanta, AUSTELL, GA, U.S.A.
Paperback. Condizione: Good. No Jacket. Former library book; Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.
Condizione: Good. Item in good condition. Textbooks may not include supplemental items i.e. CDs, access codes etc.
Da: Bibliomadness, Worthington, MA, U.S.A.
Soft cover. Condizione: Good. Good condition. Minor edgewear. Light soiling to outside page edges. All intact. No writing or marking. Not Ex-Library.
Da: INDOO, Avenel, NJ, U.S.A.
Condizione: New.
Lingua: Inglese
Editore: Bloomsbury Publishing (UK), 2017
ISBN 10: 1617136301 ISBN 13: 9781617136306
Da: PBShop.store US, Wood Dale, IL, U.S.A.
PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
Lingua: Inglese
Editore: Bloomsbury Publishing (UK), 2017
ISBN 10: 1617136301 ISBN 13: 9781617136306
Da: PBShop.store UK, Fairford, GLOS, Regno Unito
EUR 16,51
Quantità: 1 disponibili
Aggiungi al carrelloPAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
Lingua: Inglese
Editore: Hal Leonard Corporation, GB, 2017
ISBN 10: 1617136301 ISBN 13: 9781617136306
Da: Rarewaves.com USA, London, LONDO, Regno Unito
EUR 22,89
Quantità: 2 disponibili
Aggiungi al carrelloPaperback. Condizione: New. As their prominence in the news cycle - from Gamergate to the burgeoning smartphone market to the VR realm and beyond - would indicate, video games and gaming have rocketed from a fairly fringe existence to a central position in the everyday lives of millions. Whether you're a casual reader with an interest in the subject or an experienced gamer scrounging for obscure facts and stories, Mark Wolf's Video Games FAQ: All That's Left to Know About Games and Gaming Culture is an indispensable resource touching on all aspects of this techno-cultural phenomenon. Wolf's info-dense account traces video games from their earliest renditions as blocky abstractions to the photorealistic worlds of the present day, exploring the games, systems, technologies, companies, and inventors who transformed a novelty into a worldwide industry and major imaginative force along the way. In lively prose intended for a general audience, the book examines the many ways video games have entered our lives, impacted popular culture, and evolved through innovations and technological advances. More than just a history, this book, which can be read from cover-to-cover or a stand-alone chapter at a time, is also packed with fun, thought-provoking video game trivia touching on the origins of handheld games, the first first-person shooting games, famous characters named after a landlord and an attorney, the birth of third-party development, and the best and worst selling systems of all time. Whether discussing the pedigrees of games and systems, sequels, franchises, and series, the console wars, the home computer revolution, or leading companies and their strategies, Video Games FAQ serves as a fascinating, concise, and comprehensive window into the past, present, and future of video games and everything connected with them.
EUR 20,08
Quantità: 5 disponibili
Aggiungi al carrelloCondizione: new.
Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
EUR 18,86
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: New. 2017. Paperback. . . . . .
Da: Kennys Bookstore, Olney, MD, U.S.A.
Condizione: New. 2017. Paperback. . . . . . Books ship from the US and Ireland.
Lingua: Inglese
Editore: Hal Leonard Corporation, Milwaukee, 2017
ISBN 10: 1617136301 ISBN 13: 9781617136306
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condizione: new. Paperback. Here is a fact-filled history of video games, from their earliest days as blocky abstractions to the present-day photorealistic worlds that they have become. Exploring the games, systems, technologies, companies, and inventors who built a novelty into a worldwide industry, Video Games FAQ: Everything Left to Know About Games and Gaming Culture presents a captivating look at one of the major cultural forces of our time. In lively prose intended for a general audience, the book examines the many ways video games have entered our lives, impacted the culture, and grown through innovations and technological advances. More than just a history, it is also packed with fun and interesting video-game trivia. Learn such facts as the origins of handheld games, the first first-person shooting games, which game characters were named after a landlord and an attorney, how third-party development came about, and what were the best- and worst-selling systems of all time. Rich in detail regarding the origins of games and systems and their sequels, the console wars, the home computer revolution, and companies and their strategies, Video Games FAQ is a fascinating and compact history of video games and everything connected with them, and concludes with a look at the future of games and gaming. VIDEO GAMES FAQ: ALL THAT'S LEFT TO KNOW ABOUT GAMES AND GAMING CULTURE Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Da: Revaluation Books, Exeter, Regno Unito
EUR 21,15
Quantità: 1 disponibili
Aggiungi al carrelloTrade Paperback. Condizione: Brand New. 348 pages. 9.00x6.00x1.00 inches. In Stock.
Da: THE SAINT BOOKSTORE, Southport, Regno Unito
EUR 19,82
Quantità: 1 disponibili
Aggiungi al carrelloPaperback / softback. Condizione: New. New copy - Usually dispatched within 4 working days.
Da: moluna, Greven, Germania
EUR 22,04
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: New. KlappentextrnrnA look at all aspects of video games, from the classics to the culture to the future.
Lingua: Inglese
Editore: Hal Leonard Corporation, Milwaukee, 2017
ISBN 10: 1617136301 ISBN 13: 9781617136306
Da: AussieBookSeller, Truganina, VIC, Australia
EUR 42,14
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: new. Paperback. Here is a fact-filled history of video games, from their earliest days as blocky abstractions to the present-day photorealistic worlds that they have become. Exploring the games, systems, technologies, companies, and inventors who built a novelty into a worldwide industry, Video Games FAQ: Everything Left to Know About Games and Gaming Culture presents a captivating look at one of the major cultural forces of our time. In lively prose intended for a general audience, the book examines the many ways video games have entered our lives, impacted the culture, and grown through innovations and technological advances. More than just a history, it is also packed with fun and interesting video-game trivia. Learn such facts as the origins of handheld games, the first first-person shooting games, which game characters were named after a landlord and an attorney, how third-party development came about, and what were the best- and worst-selling systems of all time. Rich in detail regarding the origins of games and systems and their sequels, the console wars, the home computer revolution, and companies and their strategies, Video Games FAQ is a fascinating and compact history of video games and everything connected with them, and concludes with a look at the future of games and gaming. VIDEO GAMES FAQ: ALL THAT'S LEFT TO KNOW ABOUT GAMES AND GAMING CULTURE Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Lingua: Inglese
Editore: Hal Leonard Corporation, Milwaukee, 2017
ISBN 10: 1617136301 ISBN 13: 9781617136306
Da: CitiRetail, Stevenage, Regno Unito
EUR 35,76
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: new. Paperback. Here is a fact-filled history of video games, from their earliest days as blocky abstractions to the present-day photorealistic worlds that they have become. Exploring the games, systems, technologies, companies, and inventors who built a novelty into a worldwide industry, Video Games FAQ: Everything Left to Know About Games and Gaming Culture presents a captivating look at one of the major cultural forces of our time. In lively prose intended for a general audience, the book examines the many ways video games have entered our lives, impacted the culture, and grown through innovations and technological advances. More than just a history, it is also packed with fun and interesting video-game trivia. Learn such facts as the origins of handheld games, the first first-person shooting games, which game characters were named after a landlord and an attorney, how third-party development came about, and what were the best- and worst-selling systems of all time. Rich in detail regarding the origins of games and systems and their sequels, the console wars, the home computer revolution, and companies and their strategies, Video Games FAQ is a fascinating and compact history of video games and everything connected with them, and concludes with a look at the future of games and gaming. VIDEO GAMES FAQ: ALL THAT'S LEFT TO KNOW ABOUT GAMES AND GAMING CULTURE Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Lingua: Inglese
Editore: Bloomsbury Academic Jun 2017, 2017
ISBN 10: 1617136301 ISBN 13: 9781617136306
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 27,54
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Neuware - A look at all aspects of video games, from the classics to the culture to the future.
Lingua: Inglese
Editore: Hal Leonard Corporation, GB, 2017
ISBN 10: 1617136301 ISBN 13: 9781617136306
Da: Rarewaves.com UK, London, Regno Unito
EUR 20,43
Quantità: 2 disponibili
Aggiungi al carrelloPaperback. Condizione: New. As their prominence in the news cycle - from Gamergate to the burgeoning smartphone market to the VR realm and beyond - would indicate, video games and gaming have rocketed from a fairly fringe existence to a central position in the everyday lives of millions. Whether you're a casual reader with an interest in the subject or an experienced gamer scrounging for obscure facts and stories, Mark Wolf's Video Games FAQ: All That's Left to Know About Games and Gaming Culture is an indispensable resource touching on all aspects of this techno-cultural phenomenon. Wolf's info-dense account traces video games from their earliest renditions as blocky abstractions to the photorealistic worlds of the present day, exploring the games, systems, technologies, companies, and inventors who transformed a novelty into a worldwide industry and major imaginative force along the way. In lively prose intended for a general audience, the book examines the many ways video games have entered our lives, impacted popular culture, and evolved through innovations and technological advances. More than just a history, this book, which can be read from cover-to-cover or a stand-alone chapter at a time, is also packed with fun, thought-provoking video game trivia touching on the origins of handheld games, the first first-person shooting games, famous characters named after a landlord and an attorney, the birth of third-party development, and the best and worst selling systems of all time. Whether discussing the pedigrees of games and systems, sequels, franchises, and series, the console wars, the home computer revolution, or leading companies and their strategies, Video Games FAQ serves as a fascinating, concise, and comprehensive window into the past, present, and future of video games and everything connected with them.