Lingua: Inglese
Editore: Princeton Architectural Press, 2022
ISBN 10: 1648960677 ISBN 13: 9781648960673
Da: Bookoutlet1, Easley, SC, U.S.A.
Condizione: Acceptable. Book is readable with major wear, creases, and rips. Has a publisher remainder mark. Heavy wear to covers creases tears may be missing dust jucket, may have tape to fix tears. Texrt good. READER COPY ONLY !!!!!!!! paperback Used - Acceptable 2022.
Lingua: Inglese
Editore: Princeton Architectural Press, 2022
ISBN 10: 1648960677 ISBN 13: 9781648960673
Da: Bookoutlet1, Easley, SC, U.S.A.
Condizione: Very Good. Great shape! Has a publisher remainder mark. paperback Used - Very Good 2022.
Lingua: Inglese
Editore: Princeton Architectural Press, 2022
ISBN 10: 1648960677 ISBN 13: 9781648960673
Da: HPB Inc., Dallas, TX, U.S.A.
paperback. Condizione: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Lingua: Inglese
Editore: Princeton Architectural Press, 2022
ISBN 10: 1648960677 ISBN 13: 9781648960673
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: As New. Unread book in perfect condition.
Lingua: Inglese
Editore: Princeton Architectural Press, 2022
ISBN 10: 1648960677 ISBN 13: 9781648960673
Da: GreatBookPrices, Columbia, MD, U.S.A.
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Lingua: Inglese
Editore: Princeton Architectural Press, US, 2022
ISBN 10: 1648960677 ISBN 13: 9781648960673
Da: Rarewaves.com USA, London, LONDO, Regno Unito
EUR 25,21
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Aggiungi al carrelloPaperback. Condizione: New. Games and exercises to help designers understand how people think, how systems work, and how a design process can unfold.Exercises in Play, Systems, and Design is a collection of hands-on, real-world exercises for designers of all kinds. Games and play can help designers understand how people think, how systems work, and how a design process can unfold. The exercises are sometimes played on a tabletop, and sometimes are physical and social games, but they are all thought-provoking and (of course!) very fun to play. The book is divided into three sections, games that can be played in 30 minutes, 2 hours, and a day or more. They are valuable for anyone who wants to know more about how people think, how systems work, how to create meaningful experiences, and how to redesign the world for the better.Short, inspirational essays begin each section, where readers learn about productive collaboration, creative problem solving, how to communicate ideas, and analyzing how systems work.
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Lingua: Inglese
Editore: Princeton Architectural Press, New York, 2022
ISBN 10: 1648960677 ISBN 13: 9781648960673
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condizione: new. Paperback. Whether you're a game player, a designer of any kind, or someone who wants to know more about design, The Rules We Break will open your mind to creative and thought-provoking approaches to design. Play through more than 20 hands-on, real-world games and exercises to explore how people think, how games and systems work, and how to move through a creative process. Everyone can learn from game design: interaction designers and software developers, graphic designers and urban planners, kids in after-school programs and university students studying design. This collection of interactive games and exercises is designed to help you consider new ways of approaching productive collaboration, creative problem solving, analysis of systems, and how to communicate ideas, providing skills you can use in any discipline or situation. These real-world exercises are designed to be played on tabletops, as playground-style physical games, and via social interactions with others in person or online. A wide range of entertaining, thought-provoking games, exercises, and short essays grow in complexity over the course of the book, from 20 minutes of play to design projects that last for days or weeks. Award-winning game designer Eric Zimmerman invites you to play your way through it all, learning about play, systems, and design along the way. "Games and exercises to help designers understand how people think, how systems work, and how a design process can unfold"-- Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Lingua: Inglese
Editore: Princeton Architectural Press, US, 2022
ISBN 10: 1648960677 ISBN 13: 9781648960673
Da: Rarewaves USA, OSWEGO, IL, U.S.A.
Paperback. Condizione: New. Games and exercises to help designers understand how people think, how systems work, and how a design process can unfold.Exercises in Play, Systems, and Design is a collection of hands-on, real-world exercises for designers of all kinds. Games and play can help designers understand how people think, how systems work, and how a design process can unfold. The exercises are sometimes played on a tabletop, and sometimes are physical and social games, but they are all thought-provoking and (of course!) very fun to play. The book is divided into three sections, games that can be played in 30 minutes, 2 hours, and a day or more. They are valuable for anyone who wants to know more about how people think, how systems work, how to create meaningful experiences, and how to redesign the world for the better.Short, inspirational essays begin each section, where readers learn about productive collaboration, creative problem solving, how to communicate ideas, and analyzing how systems work.
Lingua: Inglese
Editore: Princeton Architectural Press, 2022
ISBN 10: 1648960677 ISBN 13: 9781648960673
Da: Majestic Books, Hounslow, Regno Unito
EUR 21,75
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Lingua: Inglese
Editore: Princeton Architectural Press, 2022
ISBN 10: 1648960677 ISBN 13: 9781648960673
Da: Brook Bookstore On Demand, Napoli, NA, Italia
EUR 20,10
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Lingua: Inglese
Editore: Princeton Architectural Pr, 2022
ISBN 10: 1648960677 ISBN 13: 9781648960673
Da: Revaluation Books, Exeter, Regno Unito
EUR 17,48
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Aggiungi al carrelloPaperback. Condizione: Brand New. 208 pages. 10.00x8.00x0.63 inches. In Stock.
Lingua: Inglese
Editore: Princeton Architectural Press, 2022
ISBN 10: 1648960677 ISBN 13: 9781648960673
Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
Prima edizione
EUR 22,61
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Lingua: Inglese
Editore: Princeton Architectural Press -, 2022
ISBN 10: 1648960677 ISBN 13: 9781648960673
Da: Chiron Media, Wallingford, Regno Unito
EUR 16,60
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Aggiungi al carrellopaperback. Condizione: New.
Lingua: Inglese
Editore: Princeton Architectural Press -, 2022
ISBN 10: 1648960677 ISBN 13: 9781648960673
Da: Chiron Media, Wallingford, Regno Unito
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Aggiungi al carrelloPaperback. Condizione: New.
Lingua: Inglese
Editore: Princeton Architectural Press, 2022
ISBN 10: 1648960677 ISBN 13: 9781648960673
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Lingua: Inglese
Editore: Princeton Architectural Press, 2022
ISBN 10: 1648960677 ISBN 13: 9781648960673
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EUR 22,44
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Lingua: Inglese
Editore: Princeton Architectural Press, 2022
ISBN 10: 1648960677 ISBN 13: 9781648960673
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Aggiungi al carrelloCondizione: New. 2022. 1st Edition. Paperback. . . . . . Books ship from the US and Ireland.
Lingua: Inglese
Editore: Princeton Architectural Press, 2022
ISBN 10: 1648960677 ISBN 13: 9781648960673
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EUR 18,80
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Aggiungi al carrelloPaperback / softback. Condizione: New. New copy - Usually dispatched within 4 working days.
Lingua: Inglese
Editore: Princeton Architectural Press, 2022
ISBN 10: 1648960677 ISBN 13: 9781648960673
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 22,14
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Lingua: Inglese
Editore: Princeton Architectural Press, 2022
ISBN 10: 1648960677 ISBN 13: 9781648960673
Da: Biblios, Frankfurt am main, HESSE, Germania
EUR 29,45
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Lingua: Inglese
Editore: Princeton Architectural Press, 2022
ISBN 10: 1648960677 ISBN 13: 9781648960673
Da: Books Puddle, New York, NY, U.S.A.
Condizione: New.
Lingua: Inglese
Editore: Princeton Architectural Press, 2022
ISBN 10: 1648960677 ISBN 13: 9781648960673
Da: Russell Books, Victoria, BC, Canada
EUR 32,42
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Aggiungi al carrellopaperback. Condizione: New. Special order item direct from the distributor.
Lingua: Inglese
Editore: Princeton Architectural Press, 2022
ISBN 10: 1648960677 ISBN 13: 9781648960673
Da: Speedyhen, Hertfordshire, Regno Unito
EUR 18,83
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Lingua: Inglese
Editore: Princeton Architectural Press, US, 2022
ISBN 10: 1648960677 ISBN 13: 9781648960673
Da: Rarewaves USA United, OSWEGO, IL, U.S.A.
Paperback. Condizione: New. Games and exercises to help designers understand how people think, how systems work, and how a design process can unfold.Exercises in Play, Systems, and Design is a collection of hands-on, real-world exercises for designers of all kinds. Games and play can help designers understand how people think, how systems work, and how a design process can unfold. The exercises are sometimes played on a tabletop, and sometimes are physical and social games, but they are all thought-provoking and (of course!) very fun to play. The book is divided into three sections, games that can be played in 30 minutes, 2 hours, and a day or more. They are valuable for anyone who wants to know more about how people think, how systems work, how to create meaningful experiences, and how to redesign the world for the better.Short, inspirational essays begin each section, where readers learn about productive collaboration, creative problem solving, how to communicate ideas, and analyzing how systems work.
EUR 25,91
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Aggiungi al carrelloCondizione: New.
Lingua: Inglese
Editore: Princeton Architectural Press, New York, 2022
ISBN 10: 1648960677 ISBN 13: 9781648960673
Da: AussieBookSeller, Truganina, VIC, Australia
EUR 45,87
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: new. Paperback. Whether you're a game player, a designer of any kind, or someone who wants to know more about design, The Rules We Break will open your mind to creative and thought-provoking approaches to design. Play through more than 20 hands-on, real-world games and exercises to explore how people think, how games and systems work, and how to move through a creative process. Everyone can learn from game design: interaction designers and software developers, graphic designers and urban planners, kids in after-school programs and university students studying design. This collection of interactive games and exercises is designed to help you consider new ways of approaching productive collaboration, creative problem solving, analysis of systems, and how to communicate ideas, providing skills you can use in any discipline or situation. These real-world exercises are designed to be played on tabletops, as playground-style physical games, and via social interactions with others in person or online. A wide range of entertaining, thought-provoking games, exercises, and short essays grow in complexity over the course of the book, from 20 minutes of play to design projects that last for days or weeks. Award-winning game designer Eric Zimmerman invites you to play your way through it all, learning about play, systems, and design along the way. "Games and exercises to help designers understand how people think, how systems work, and how a design process can unfold"-- Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Lingua: Inglese
Editore: Princeton Architectural Press Dez 2022, 2022
ISBN 10: 1648960677 ISBN 13: 9781648960673
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 25,56
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Neuware - Whether you're a game player, a designer of any kind, or someone who wants to know more about design, The Rules We Break will open your mind to creative and thought-provoking approaches to design. Play through more than 20 hands-on, real-world games and exercises to explore how people think, how games and systems work, and how to move through a creative process.Everyone can learn from game design: interaction designers and software developers, graphic designers and urban planners, kids in after-school programs and university students studying design. This collection of interactive games and exercises is designed to help you consider new ways of approaching productive collaboration, creative problem solving, analysis of systems, and how to communicate ideas, providing skills you can use in any discipline or situation.These real-world exercises are designed to be played on tabletops, as playground-style physical games, and via social interactions with others in person or online. A wide range of entertaining, thought-provoking games, exercises, and short essays grow in complexity over the course of the book, from 20 minutes of play to design projects that last for days or weeks. Award-winning game designer Eric Zimmerman invites you to play your way through it all, learning about play, systems, and design along the way.
Lingua: Inglese
Editore: Princeton Architectural Press, US, 2022
ISBN 10: 1648960677 ISBN 13: 9781648960673
Da: Rarewaves.com UK, London, Regno Unito
EUR 22,50
Quantità: 5 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Games and exercises to help designers understand how people think, how systems work, and how a design process can unfold.Exercises in Play, Systems, and Design is a collection of hands-on, real-world exercises for designers of all kinds. Games and play can help designers understand how people think, how systems work, and how a design process can unfold. The exercises are sometimes played on a tabletop, and sometimes are physical and social games, but they are all thought-provoking and (of course!) very fun to play. The book is divided into three sections, games that can be played in 30 minutes, 2 hours, and a day or more. They are valuable for anyone who wants to know more about how people think, how systems work, how to create meaningful experiences, and how to redesign the world for the better.Short, inspirational essays begin each section, where readers learn about productive collaboration, creative problem solving, how to communicate ideas, and analyzing how systems work.