Condizione: Very Good. Item in very good condition! Textbooks may not include supplemental items i.e. CDs, access codes etc.
Paperback. Condizione: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.
Lingua: Inglese
Editore: Packt Publishing - ebooks Accoun, 2015
ISBN 10: 178398855X ISBN 13: 9781783988556
Da: HPB-Diamond, Dallas, TX, U.S.A.
Paperback. Condizione: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Condizione: Good. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
paperback. Condizione: Good. Ships in a BOX from Central Missouri! May not include working access code. Will not include dust jacket. Has used sticker(s) and some writing and/or highlighting. UPS shipping for most packages, (Priority Mail for AK/HI/APO/PO Boxes).
Paperback. Condizione: Very Good.
Da: AwesomeBooks, Wallingford, Regno Unito
EUR 10,29
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: Very Good. Unity Virtual Reality Projects: Explore the world of virtual reality by building immersive and fun VR projects using Unity 3D This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. .
Paperback. Condizione: Good. Ships in a BOX from Central Missouri! May not include working access code. Will not include dust jacket. Has used sticker(s) and some writing or highlighting. UPS shipping for most packages, (Priority Mail for AK/HI/APO/PO Boxes).
Lingua: Inglese
Editore: Packt Publishing 01/09/2015, 2015
ISBN 10: 178398855X ISBN 13: 9781783988556
Da: Bahamut Media, Reading, Regno Unito
EUR 10,29
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: Very Good. Shipped within 24 hours from our UK warehouse. Clean, undamaged book with no damage to pages and minimal wear to the cover. Spine still tight, in very good condition. Remember if you are not happy, you are covered by our 100% money back guarantee.
paperback. Condizione: New.
Condizione: New. Well packaged and promptly shipped from California. Partnered with Friends of the Library since 2010.
Condizione: good. May show signs of wear, highlighting, writing, and previous use. This item may be a former library book with typical markings. No guarantee on products that contain supplements Your satisfaction is 100% guaranteed. Twenty-five year bookseller with shipments to over fifty million happy customers.
Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 42,00
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Lingua: Inglese
Editore: Packt Publishing 8/31/2015, 2015
ISBN 10: 178398855X ISBN 13: 9781783988556
Da: BargainBookStores, Grand Rapids, MI, U.S.A.
Paperback or Softback. Condizione: New. Unity Virtual Reality Projects: Explore the world of virtual reality by building immersive and fun VR projects using Unity 3D. Book.
Da: California Books, Miami, FL, U.S.A.
EUR 45,54
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 47,13
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Lingua: Inglese
Editore: Packt Publishing Limited, GB, 2023
ISBN 10: 178398855X ISBN 13: 9781783988556
Da: Rarewaves.com USA, London, LONDO, Regno Unito
EUR 53,67
Quantità: Più di 20 disponibili
Aggiungi al carrelloDigital. Condizione: New. Explore the world of Virtual Reality by building immersive and fun VR projects using Unity 3DAbout This Book. Learn the basic principles of virtual reality applications and get to know how they differ from games and desktop apps. Build various types of VR experiences, including diorama, first-person characters, riding on rails, 360 degree projections, and social VR. A project-based guide that teaches you to use Unity to develop VR applications, which can be experienced with devices such as the Oculus Rift or Google CardboardWho This Book Is ForIf you're a non-programmer unfamiliar with 3D computer graphics, or experienced in both but new to virtual reality, and are interested in building your own VR games or applications then this book is for you. Any experience in Unity is an advantage.What You Will Learn. Create 3D scenes with Unity and Blender while learning about world space and scale. Build and run VR applications for consumer headsets including Oculus Rift and Google Cardboard. Build interactive environments with physics, gravity, animations, and lighting using the Unity engine. Experiment with various user interface (UI) techniques that you can use in your VR applications. Implement the first-person and third-person experiences that use only head motion gestures for input. Create animated walkthroughs, use 360-degree media, and build multi-user social VR experiences. Learn about the technology and psychology of VR including rendering, performance and VR motion sickness. Gain introductory and advanced experience in Unity programming with the C# languageIn DetailWhat is consumer "virtual reality"? Wearing a head-mounted display you view stereoscopic 3D scenes. You can look around by moving your head, and walk around using hand controls or motion sensors. You are engaged in a fully immersive experience. On the other hand, Unity is a powerful game development engine that provides a rich set of features such as visual lighting, materials, physics, audio, special effects, and animation for creating 2D and 3D games. Unity 5 has become the leading platform for building virtual reality games, applications and experiences for this new generation of consumer VR devices.Using a practical and project-based approach, this book will educate you about the specifics of virtual reality development in Unity.You will learn how to use Unity to develop VR applications which can be experienced with devices such as the Oculus Rift or Google Cardboard. We will then learn how to engage with virtual worlds from a third person and first person character point of view. Furthermore, you will explore the technical considerations especially important and possibly unique to VR. The projects in the book will demonstrate how to build a variety of VR experiences. You will be diving into the Unity 3D game engine via the interactive Unity Editor as well as C-Sharp programming.By the end of the book, you will be equipped to develop rich, interactive virtual reality experiences.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 37,10
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: good. May show signs of wear, highlighting, writing, and previous use. This item may be a former library book with typical markings. No guarantee on products that contain supplements Your satisfaction is 100% guaranteed. Twenty-five year bookseller with shipments to over fifty million happy customers.
Condizione: New. pp. 286.
Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 48,43
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. In English.
Lingua: Inglese
Editore: Packt Publishing 2015-08-01, 2015
ISBN 10: 178398855X ISBN 13: 9781783988556
Da: Chiron Media, Wallingford, Regno Unito
EUR 44,55
Quantità: Più di 20 disponibili
Aggiungi al carrelloPaperback. Condizione: New.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 47,51
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 52,90
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Da: Buchpark, Trebbin, Germania
EUR 14,90
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: Sehr gut. Zustand: Sehr gut | Seiten: 286 | Sprache: Englisch | Produktart: Bücher | Explore the world of Virtual Reality by building immersive and fun VR projects using Unity 3DKey FeaturesBook DescriptionWhat you will learnWho this book is for.
Lingua: Inglese
Editore: Packt Publishing Limited, GB, 2023
ISBN 10: 178398855X ISBN 13: 9781783988556
Da: Rarewaves.com UK, London, Regno Unito
EUR 49,59
Quantità: Più di 20 disponibili
Aggiungi al carrelloDigital. Condizione: New. Explore the world of Virtual Reality by building immersive and fun VR projects using Unity 3DAbout This Book. Learn the basic principles of virtual reality applications and get to know how they differ from games and desktop apps. Build various types of VR experiences, including diorama, first-person characters, riding on rails, 360 degree projections, and social VR. A project-based guide that teaches you to use Unity to develop VR applications, which can be experienced with devices such as the Oculus Rift or Google CardboardWho This Book Is ForIf you're a non-programmer unfamiliar with 3D computer graphics, or experienced in both but new to virtual reality, and are interested in building your own VR games or applications then this book is for you. Any experience in Unity is an advantage.What You Will Learn. Create 3D scenes with Unity and Blender while learning about world space and scale. Build and run VR applications for consumer headsets including Oculus Rift and Google Cardboard. Build interactive environments with physics, gravity, animations, and lighting using the Unity engine. Experiment with various user interface (UI) techniques that you can use in your VR applications. Implement the first-person and third-person experiences that use only head motion gestures for input. Create animated walkthroughs, use 360-degree media, and build multi-user social VR experiences. Learn about the technology and psychology of VR including rendering, performance and VR motion sickness. Gain introductory and advanced experience in Unity programming with the C# languageIn DetailWhat is consumer "virtual reality"? Wearing a head-mounted display you view stereoscopic 3D scenes. You can look around by moving your head, and walk around using hand controls or motion sensors. You are engaged in a fully immersive experience. On the other hand, Unity is a powerful game development engine that provides a rich set of features such as visual lighting, materials, physics, audio, special effects, and animation for creating 2D and 3D games. Unity 5 has become the leading platform for building virtual reality games, applications and experiences for this new generation of consumer VR devices.Using a practical and project-based approach, this book will educate you about the specifics of virtual reality development in Unity.You will learn how to use Unity to develop VR applications which can be experienced with devices such as the Oculus Rift or Google Cardboard. We will then learn how to engage with virtual worlds from a third person and first person character point of view. Furthermore, you will explore the technical considerations especially important and possibly unique to VR. The projects in the book will demonstrate how to build a variety of VR experiences. You will be diving into the Unity 3D game engine via the interactive Unity Editor as well as C-Sharp programming.By the end of the book, you will be equipped to develop rich, interactive virtual reality experiences.
Da: PBShop.store US, Wood Dale, IL, U.S.A.
EUR 52,26
Quantità: Più di 20 disponibili
Aggiungi al carrelloPAP. Condizione: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Da: PBShop.store UK, Fairford, GLOS, Regno Unito
EUR 48,87
Quantità: Più di 20 disponibili
Aggiungi al carrelloPAP. Condizione: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Da: Majestic Books, Hounslow, Regno Unito
EUR 50,52
Quantità: 4 disponibili
Aggiungi al carrelloCondizione: New. Print on Demand pp. 286.
Da: Biblios, Frankfurt am main, HESSE, Germania
EUR 50,74
Quantità: 4 disponibili
Aggiungi al carrelloCondizione: New. PRINT ON DEMAND pp. 286.
Da: THE SAINT BOOKSTORE, Southport, Regno Unito
EUR 54,89
Quantità: Più di 20 disponibili
Aggiungi al carrelloPaperback / softback. Condizione: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.