Condizione: Good. Item in good condition. Textbooks may not include supplemental items i.e. CDs, access codes etc.
Da: Textbooks_Source, Columbia, MO, U.S.A.
paperback. Condizione: New. Ships in a BOX from Central Missouri! UPS shipping for most packages, (Priority Mail for AK/HI/APO/PO Boxes).
Da: One Planet Books, Columbia, MO, U.S.A.
paperback. Condizione: Like New. Ships in a BOX from Central Missouri! Like Brand NEW. No tears, highlighting or writing because it's never been used! May have minor shelf wear. UPS shipping for most packages, (Priority Mail for AK/HI/APO/PO Boxes).
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EUR 56,57
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EUR 93,52
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EUR 91,51
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Aggiungi al carrelloPaperback. Condizione: Like New. Like New. book.
Condizione: As New. Unread book in perfect condition.
Da: PBShop.store US, Wood Dale, IL, U.S.A.
EUR 64,13
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Aggiungi al carrelloPAP. Condizione: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Da: PBShop.store UK, Fairford, GLOS, Regno Unito
EUR 59,55
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Aggiungi al carrelloPAP. Condizione: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Da: THE SAINT BOOKSTORE, Southport, Regno Unito
EUR 67,11
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Aggiungi al carrelloPaperback / softback. Condizione: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.
Da: moluna, Greven, Germania
EUR 69,07
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Aggiungi al carrelloCondizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Über den AutorMuhammad A.Moniem started in the industry at a very early age. He taught himself everything related to the game development process even before he joined college. After being a software engineer, he started to teach hi.
Da: preigu, Osnabrück, Germania
EUR 71,70
Quantità: 5 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Mastering Unreal Engine 4.X | Master the art of building AAA games with Unreal Engine | Muhammad A. Moniem | Taschenbuch | Kartoniert / Broschiert | Englisch | 2016 | Packt Publishing | EAN 9781785883569 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand.
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 83,17
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Take your game development skills to the next level with one of the best engines on the marketKey FeaturesBuild an entire AAA game level throughout the bookTake your C++ scripting skills to the next level and use them extensively to build the gameAn advanced practical guide with a tutorial style approach that will help you make the best of Unreal engine 4Book DescriptionUnreal Engine 4 has garnered a lot of attention in the gaming world because of its new and improved graphics and rendering engine, the physics simulator, particle generator, and more. This book is the ideal guide to help you leverage all these features to create state-of-the-art games that capture the eye of your audience.Inside we'll explain advanced shaders and effects techniques and how you can implement them in your games. You'll create custom lighting effects, use the physics simulator to add that extra edge to your games, and create customized game environments that look visually stunning using the rendering technique. You'll find out how to use the new rendering engine efficiently, add amazing post-processing effects, and use data tables to create data-driven gameplay that is engaging and exciting.By the end of this book, you will be able to create professional games with stunning graphics using Unreal Engine 4!What you will learnScript your player controls in C++Build a superb and engaging level with advanced design techniquesProgram AI with C++Use Cascade to add life to your gamesUse custom shaders and advanced shading techniques to make things prettyImplement an awesome UI in the gameControl gameplay using data tablesWho this book is for:¿This book is for game developers who have a basic knowledge of Unreal Engine and C++ scripting knowledge. If you want to take the leap from a casual game developer to a full-fledged professional game developer with Unreal Engine 4, this is the book for you.