9781801076142 - unity 3d game development: designed for passionate game developers—engineered to build professional games di anthony davis; travis baptiste; russell craig; ryan stunkel (23 risultati)
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Unity 3D Game Development : Designed for Passionate Game Developers--Engineered to Build Professional Games
Davis, Anthony M., Craig, Russell, Baptiste, Travis M. W., Stunkel, Ryan
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Da: Better World Books: West, Reno, NV, U.S.A.Better World Books: West
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Paperback. Condizione: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.
Unity 3D Game Development : Designed for Passionate Game Developers--Engineered to Build Professional Games
Davis, Anthony M., Craig, Russell, Baptiste, Travis M. W., Stunkel, Ryan
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Da: Better World Books Ltd, Dunfermline, Regno UnitoBetter World Books Ltd
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Condizione: Good. Former library copy. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
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Paperback or Softback. Condizione: New. Unity 3D Game Development: Designed for passionate game developers Engineered to build professional games. Book.
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Da: California Books, Miami, FL, U.S.A.California Books
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Da: Rarewaves.com USA, London, LONDO, Regno UnitoRarewaves.com USA
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Paperback. Condizione: New. Create ready-to-play 3D games with reactive environments, sound, dynamic effects, and more!Key FeaturesBuild a solid foundation for game design and game developmentUnderstand the fundamentals of 3D such as coordinates, spaces, vectors, and camerasGet to grips with essential Unity concepts including ch…aracters, scenes, terrains, objects and moreBook DescriptionThis book, written by a team of experts at Unity Technologies, follows an informal, demystifying approach to the world of game development.Within Unity 3D Game Development, you will learn to:Design and build 3D characters and game environmentsThink about the users' interactions with your gameDevelop an interface and apply visual effects to add an emotional connection to your world Gain a solid foundation of sound design, animations, and lighting Build, test, and add final touchesThe book contains expert insights that you'll read before you look into the project on GitHub to understand all the underpinnings. This way, you get to see the end result, and you're allowed to be creative and give your own thoughts to design, as well as work through the process with the new tools we introduce.Join the book community on Discord to read this book with Unity game developers, and the team of authors. Ask questions, build teams, chat with the authors, participate in events and much more. The link to join is included in the book.What you will learnLearn fundamentals of designing a 3D game and C# scriptingDesign your game character and work through their mechanics and movementsCreate an environment with Unity Terrain and ProBuilderExplore instantiation and rigid bodies through physics theory and codeImplement sound, lighting effects, trail rendering, and other dynamic effectsCreate a short, fully functional segment of your game in a vertical slicePolish your game with performance tweaksJoin the book-club to read alongside other users and Unity experts, and ask the authors for help when stuckWho this book is forOur goal with this book is to enable every reader to build the right mindset to think about 3D games, and then show them all the steps we took to create ours.The main target audience for this book is those with some prior knowledge in game development, though regardless of your experience, we hope to create an enjoyable learning journey for you.
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Da: GreatBookPricesUK, Woodford Green, Regno UnitoGreatBookPricesUK
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Da: Rarewaves.com UK, London, Regno UnitoRarewaves.com UK
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Paperback. Condizione: New. Whether you are starting from the very beginning or want to add skills to your game development tool bag as a Unity developer, this book is for you.
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Da: PBShop.store UK, Fairford, GLOS, Regno UnitoPBShop.store UK
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PAP. Condizione: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
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Da: PBShop.store US, Wood Dale, IL, U.S.A.PBShop.store US
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PAP. Condizione: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
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Da: Majestic Books, Hounslow, Regno UnitoMajestic Books
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Da: Books Puddle, New York, NY, U.S.A.Books Puddle
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Da: Biblios, frankfurt am main, HESSE, GermaniaBiblios
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Editore: Packt Publishing Limited
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Da: THE SAINT BOOKSTORE, Southport, Regno UnitoTHE SAINT BOOKSTORE
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Paperback / softback. Condizione: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.
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Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH
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Taschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Create ready-to-play 3D games with reactive environments, sound, dynamic effects, and more!Key Features: Build a solid foundation for game design and game development Understand the fundamentals of 3D such as coordinates, spaces, vector…s, and cameras Get to grips with essential Unity concepts including characters, scenes, terrains, objects and moreBook Description:This book, written by a team of experts at Unity Technologies, follows an informal, demystifying approach to the world of game development.Within Unity 3D Game Development, you will learn to:Design and build 3D characters, and the game environmentThink about the users' interactions with your gameDevelop the interface and apply visual effects to add an emotional connection to your worldGrasp a solid foundation of sound design, animations, and lightning to your creationsBuild, test, and add final touchesThe book is split between expert insights that you'll read before you look into the project on GitHub to understand all the underpinnings. This way, you get to see the end result, and you're allowed to be creative and give your own thoughts to design, as well as work through the process with the new tools we introduce.Join the book community on Discord: Read this book with Unity game developers, and the team of authors. Ask questions, build teams, chat with the authors, participate in events and much more. The link to join is included in the book.What You Will Learn: Learn fundamentals of designing a 3D game and C# scripting Design your game character and work through their mechanics and movements Create an environment with Unity Terrain and ProBuilder Explore instantiation and rigid bodies through physics theory and code Implement sound, lighting effects, trail rendering, and other dynamic effects Create a short, fully functional segment of your game in a vertical slice Polish your game with performance tweaks JOIN the 'book-club' to read alongside other users, Unity experts, and ask the authors when stuckWho this book is for:Our goal with this book is to enable every reader to build the right mindset to think about 3D games, and then show them all the steps we took to create ours.The main target audience for this book is those with some prior knowledge in game development, though regardless of your experience, we hope to create an enjoyable learning journey for you.Table of Contents A Primer to the Third Dimension Design and Prototype Programming Characters Environment Interactions and Mechanics Rigid Bodies and Physics Interaction User Interface and Menus Visual Effects Sound Effects Build and Test Finishing Touches Bonus: Other Unity Tools.
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Da: moluna, Greven, Germaniamoluna
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Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Über den AutorrnrnAnthony Davis is a Sr. Tech Artist with AI at Unity. His experience led to a great many hats learning all facets of game development.KlappentextrnrnCreate ready-to-play 3D games with reactive en…vironmen.
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Da: preigu, Osnabrück, Germaniapreigu
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Taschenbuch. Condizione: Neu. Unity 3D Game Development | Designed for passionate game developers-Engineered to build professional games | Anthony Davis (u. a.) | Taschenbuch | Englisch | 2022 | Packt Publishing | EAN 9781801076142 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[…dot]de | Anbieter: preigu Print on Demand.






