ISBN: 9781837697335 - computer science for game development and game development for computer science (4 risultati)

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  • Lingua: Inglese

    Editore: Intechopen Limited, 2023

    1837697337 / 9781837697335

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    Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermaniaBuchWeltWeit Ludwig Meier e.K.

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    Condizione: Nuovo

    EUR 135,00

    EUR 23,00 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 2 disponibili

    Buch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Computer games have their basis in mainframe computers from the 1960s. Their spread among people came after the arrival of small (8-bit) home computers. In the beginning, their development was influenced by both the technical and program resources of these computers. These games usually form the first level of communication between a human and a computer. This situation is particularly striking for games on modern computers, game consoles, or smartphones. This book discusses modern approaches, procedures, and algorithms as well as devices in the field of computer game development, with a focus on both the influence of computer science on the development of computer games and the impact of computer games on the development of computer science. Among other things, the book explores virtual reality technologies and visualization, game cores (engines) and platforms, genres, formalizations, correct object-procedural graphic design, trends in interfaces and computer-player interaction, and the development of computer games.…

  • Lingua: Inglese

    Editore: Intechopen, 2023

    1837697337 / 9781837697335

    • Rilegato
    • Print on Demand

    Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

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    Condizione: Nuovo

    EUR 135,00

    EUR 35,00 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 1 disponibile

    Buch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Computer games have their basis in mainframe computers from the 1960s. Their spread among people came after the arrival of small (8-bit) home computers. In the beginning, their development was influenced by both the technical and program resources of these computers. These games usually form the first level of communication between a human and a computer. This situation is particularly striking for games on modern computers, game consoles, or smartphones. This book discusses modern approaches, procedures, and algorithms as well as devices in the field of computer game development, with a focus on both the influence of computer science on the development of computer games and the impact of computer games on the development of computer science. Among other things, the book explores virtual reality technologies and visualization, game cores (engines) and platforms, genres, formalizations, correct object-procedural graphic design, trends in interfaces and computer-player interaction, and the development of computer games.…

  • Lingua: Inglese

    Editore: Intechopen Nov 2023, 2023

    1837697337 / 9781837697335

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    • Print on Demand

    Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germaniabuchversandmimpf2000

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    Condizione: Nuovo

    EUR 135,00

    EUR 60,00 spedizione 
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    Quantità: 1 disponibile

    Buch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Computer games have their basis in mainframe computers from the 1960s. Their spread among people came after the arrival of small (8-bit) home computers. In the beginning, their development was influenced by both the technical and program resources of these computers. These games usually form the first level of communication between a human and a computer. This situation is particularly striking for games on modern computers, game consoles, or smartphones. This book discusses modern approaches, procedures, and algorithms as well as devices in the field of computer game development, with a focus on both the influence of computer science on the development of computer games and the impact of computer games on the development of computer science. Among other things, the book explores virtual reality technologies and visualization, game cores (engines) and platforms, genres, formalizations, correct object-procedural graphic design, trends in interfaces and computer-player interaction, and the development of computer games.IN TECH d.o.o., Prolaz Marije Krucifikse Kozulic 3, 51000 Rijeka 152 pp. Englisch.…

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    Lingua: Inglese

    Editore: IntechOpen, 2023

    1837697337 / 9781837697335

    • Rilegato
    • Print on Demand

    Da: preigu, Osnabrück, Germaniapreigu

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    Condizione: Nuovo

    EUR 135,00

    EUR 70,00 spedizione 
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    Quantità: 5 disponibili

    Buch. Condizione: Neu. Computer Science for Game Development and Game Development for Computer Science | Emília Pietriková (u. a.) | Buch | Englisch | 2023 | IntechOpen | EAN 9781837697335 | Verantwortliche Person für die EU: preigu GmbH & Co. KG, Lengericher Landstr. 19, 49078 Osnabrück, mail[at]preigu[dot]de | Anbieter: preigu Print on Demand. …