Condizione: Good. Item in good condition. Textbooks may not include supplemental items i.e. CDs, access codes etc.
Paperback. Condizione: Good. Ships in a BOX from Central Missouri! May not include working access code. Will not include dust jacket. Has used sticker(s) and some writing or highlighting. UPS shipping for most packages, (Priority Mail for AK/HI/APO/PO Boxes).
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: good. May show signs of wear, highlighting, writing, and previous use. This item may be a former library book with typical markings. No guarantee on products that contain supplements Your satisfaction is 100% guaranteed. Twenty-five year bookseller with shipments to over fifty million happy customers.
Condizione: As New. Like New condition. A near perfect copy that may have very minor cosmetic defects.
Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 55,08
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Lingua: Inglese
Editore: Packt Publishing 4/17/2019, 2019
ISBN 10: 1838648186 ISBN 13: 9781838648183
Da: BargainBookStores, Grand Rapids, MI, U.S.A.
Paperback or Softback. Condizione: New. Complete Virtual Reality and Augmented Reality Development with Unity. Book.
Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 58,50
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Lingua: Inglese
Editore: Packt Publishing Limited, GB, 2019
ISBN 10: 1838648186 ISBN 13: 9781838648183
Da: Rarewaves.com USA, London, LONDO, Regno Unito
EUR 67,13
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Aggiungi al carrelloPaperback. Condizione: New. Get close and comfortable with Unity and build applications that run on HoloLens, Daydream, and Oculus RiftKey FeaturesBuild fun augmented reality applications using ARKit, ARCore, and VuforiaExplore virtual reality by developing more than 10 engaging projects Learn how to integrate AR and VR concepts together in a single applicationBook DescriptionUnity is the leading platform to develop mixed reality experiences because it provides a great pipeline for working with 3D assets.Using a practical and project-based approach, this Learning Path educates you about the specifics of AR and VR development using Unity 2018 and Unity 3D. You'll learn to integrate, animate, and overlay 3D objects on your camera feed, before moving on to implement sensor-based AR applications. You'll explore various concepts by creating an AR application using Vuforia for both macOS and Windows for Android and iOS devices. Next, you'll learn how to develop VR applications that can be experienced with devices, such as Oculus and Vive. You'll also explore various tools for VR development: gaze-based versus hand controller input, world space UI canvases, locomotion and teleportation, timeline animation, and multiplayer networking. You'll learn the Unity 3D game engine via the interactive Unity Editor and C# programming. By the end of this Learning Path, you'll be fully equipped to develop rich, interactive mixed reality experiences using Unity.This Learning Path includes content from the following Packt products:Unity Virtual Reality Projects - Second Edition by Jonathan LinowesUnity 2018 Augmented Reality Projects by Jesse GloverWhat you will learnCreate 3D scenes to learn about world space and scaleMove around your scenes using locomotion and teleportationCreate filters or overlays that work with facial recognition softwareInteract with virtual objects using eye gaze, hand controllers, and user input eventsDesign and build a VR storytelling animation with a soundtrack and timelinesCreate social VR experiences with Unity networkingWho this book is forIf you are a game developer familiar with 3D computer graphics and interested in building your own AR and VR games or applications, then this Learning Path is for you. Any prior experience in Unity and C# will be an advantage. In all, this course teaches you the tools and techniques to develop engaging mixed reality applications.
Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 52,84
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. In.
Lingua: Inglese
Editore: Packt Publishing 2019-04-17, 2019
ISBN 10: 1838648186 ISBN 13: 9781838648183
Da: Chiron Media, Wallingford, Regno Unito
EUR 49,49
Quantità: 10 disponibili
Aggiungi al carrelloPaperback. Condizione: New.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 52,49
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Aggiungi al carrelloCondizione: New.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 55,60
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: good. May show signs of wear, highlighting, writing, and previous use. This item may be a former library book with typical markings. No guarantee on products that contain supplements Your satisfaction is 100% guaranteed. Twenty-five year bookseller with shipments to over fifty million happy customers.
Da: Studibuch, Stuttgart, Germania
EUR 10,05
Quantità: 1 disponibili
Aggiungi al carrellopaperback. Condizione: Gut. 668 Seiten; 9781838648183.3 Gewicht in Gramm: 2.
Da: Books Puddle, New York, NY, U.S.A.
Condizione: New. pp. 668.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 70,63
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Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Da: Mispah books, Redhill, SURRE, Regno Unito
EUR 85,99
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: New. New. book.
Lingua: Inglese
Editore: Packt Publishing Limited, GB, 2019
ISBN 10: 1838648186 ISBN 13: 9781838648183
Da: Rarewaves.com UK, London, Regno Unito
EUR 62,32
Quantità: Più di 20 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Get close and comfortable with Unity and build applications that run on HoloLens, Daydream, and Oculus RiftKey FeaturesBuild fun augmented reality applications using ARKit, ARCore, and VuforiaExplore virtual reality by developing more than 10 engaging projects Learn how to integrate AR and VR concepts together in a single applicationBook DescriptionUnity is the leading platform to develop mixed reality experiences because it provides a great pipeline for working with 3D assets.Using a practical and project-based approach, this Learning Path educates you about the specifics of AR and VR development using Unity 2018 and Unity 3D. You'll learn to integrate, animate, and overlay 3D objects on your camera feed, before moving on to implement sensor-based AR applications. You'll explore various concepts by creating an AR application using Vuforia for both macOS and Windows for Android and iOS devices. Next, you'll learn how to develop VR applications that can be experienced with devices, such as Oculus and Vive. You'll also explore various tools for VR development: gaze-based versus hand controller input, world space UI canvases, locomotion and teleportation, timeline animation, and multiplayer networking. You'll learn the Unity 3D game engine via the interactive Unity Editor and C# programming. By the end of this Learning Path, you'll be fully equipped to develop rich, interactive mixed reality experiences using Unity.This Learning Path includes content from the following Packt products:Unity Virtual Reality Projects - Second Edition by Jonathan LinowesUnity 2018 Augmented Reality Projects by Jesse GloverWhat you will learnCreate 3D scenes to learn about world space and scaleMove around your scenes using locomotion and teleportationCreate filters or overlays that work with facial recognition softwareInteract with virtual objects using eye gaze, hand controllers, and user input eventsDesign and build a VR storytelling animation with a soundtrack and timelinesCreate social VR experiences with Unity networkingWho this book is forIf you are a game developer familiar with 3D computer graphics and interested in building your own AR and VR games or applications, then this Learning Path is for you. Any prior experience in Unity and C# will be an advantage. In all, this course teaches you the tools and techniques to develop engaging mixed reality applications.
Da: PBShop.store US, Wood Dale, IL, U.S.A.
EUR 60,28
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Aggiungi al carrelloPAP. Condizione: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Da: PBShop.store UK, Fairford, GLOS, Regno Unito
EUR 53,37
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Aggiungi al carrelloPAP. Condizione: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Da: Majestic Books, Hounslow, Regno Unito
EUR 68,93
Quantità: 4 disponibili
Aggiungi al carrelloCondizione: New. Print on Demand pp. 668.
Da: Biblios, Frankfurt am main, HESSE, Germania
EUR 69,82
Quantità: 4 disponibili
Aggiungi al carrelloCondizione: New. PRINT ON DEMAND pp. 668.
Da: THE SAINT BOOKSTORE, Southport, Regno Unito
EUR 61,05
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Aggiungi al carrelloPaperback / softback. Condizione: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.
Da: moluna, Greven, Germania
EUR 63,61
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. This Learning Path makes you an expert developer of AR and VR applications by teaching you everything - from the basic principles of AR application development to developing immersive and fun VR applications using Unity 3D and Unity 2018.Über d.
Da: preigu, Osnabrück, Germania
EUR 66,00
Quantità: 5 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Complete Virtual Reality and Augmented Reality Development with Unity | Leverage the power of Unity and become a pro at creating mixed reality applications | Jesse Glover (u. a.) | Taschenbuch | Kartoniert / Broschiert | Englisch | 2019 | Packt Publishing | EAN 9781838648183 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand.
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 75,39
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Get close and comfortable with Unity and build applications that run on HoloLens, Daydream, and Oculus RiftKey Features:Build fun augmented reality applications using ARKit, ARCore, and VuforiaExplore virtual reality by developing more than 10 engaging projectsLearn how to integrate AR and VR concepts together in a single applicationBook Description:Unity is the leading platform to develop mixed reality experiences because it provides a great pipeline for working with 3D assets.Using a practical and project-based approach, this Learning Path educates you about the specifics of AR and VR development using Unity 2018 and Unity 3D. You'll learn to integrate, animate, and overlay 3D objects on your camera feed, before moving on to implement sensor-based AR applications. You'll explore various concepts by creating an AR application using Vuforia for both macOS and Windows for Android and iOS devices. Next, you'll learn how to develop VR applications that can be experienced with devices, such as Oculus and Vive. You'll also explore various tools for VR development: gaze-based versus hand controller input, world space UI canvases, locomotion and teleportation, timeline animation, and multiplayer networking.You'll learn the Unity 3D game engine via the interactive Unity Editor and C# programming.By the end of this Learning Path, you'll be fully equipped to develop rich, interactive mixed reality experiences using Unity.This Learning Path includes content from the following Packt products:Unity Virtual Reality Projects - Second Edition by Jonathan LinowesUnity 2018 Augmented Reality Projects by Jesse GloverWhat You Will Learn:Create 3D scenes to learn about world space and scaleMove around your scenes using locomotion and teleportationCreate filters or overlays that work with facial recognition softwareInteract with virtual objects using eye gaze, hand controllers, and user input eventsDesign and build a VR storytelling animation with a soundtrack and timelinesCreate social VR experiences with Unity networkingWho this book is for:If you are a game developer familiar with 3D computer graphics and interested in building your own AR and VR games or applications, then this Learning Path is for you. Any prior experience in Unity and C# will be an advantage. In all, this course teaches you the tools and techniques to develop engaging mixed reality applications.