Hardcover. Condizione: Very Good. No Jacket. Former library book; May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.
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Aggiungi al carrelloCondizione: New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books!
Lingua: Inglese
Editore: Raspberry Pi Press 11/12/2024, 2024
ISBN 10: 1916868045 ISBN 13: 9781916868045
Da: BargainBookStores, Grand Rapids, MI, U.S.A.
Hardback or Cased Book. Condizione: New. Code the Classics Volume II. Book.
EUR 23,42
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Aggiungi al carrelloCondizione: New.
EUR 22,13
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Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Lingua: Inglese
Editore: Raspberry Pi Press, Cambridge, 2024
ISBN 10: 1916868045 ISBN 13: 9781916868045
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.
Hardcover. Condizione: new. Hardcover. Code your own modern versions of retro classics inspired by the greatest video games of the1980s.Code the Classics Volume IIcreate your own games, using Python, Pygame Zero, and an IDE.Full of game design tips and tricks from the masters, the book breaks down the fundamental tasksneeded for every game: display images, play sound effects, and receive inputs from the keyboard ora game controller.Download and play game examples inspired by the classics:Kinetix (An Arkanoid-style block breaker game)Avenger (A horizontal 2D shooter game like Defender)Eggzy (An action-adventure tribute to Dizzy)Beat Streets (A take on the Beat-'em-up classic Double Dragon)Leading Edge (An arcade racer homage to Pole Position) Code the Classics Volume II not only tells the stories of some of the seminal video games of the 1980s, but shows you how to create your own games inspired by them, following examples programmed by Raspberry Pi founder Eben Upton. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Hardback. Condizione: New. Take inspiration from the some of the greatest video games of the 1980s and learn how to write your own modern classicsCode the Classics Volume II not only tells the stories of some of the seminal video games of the 1980s, but shows you how to create your own games inspired by them, following examples programmed by Raspberry Pi founder Eben Upton. In this book, you'll learn how to run and edit the games in this book by installing Python, Pygame Zero, and an IDE. You'll also:Get game design tips and tricks from the masters.Understand the fundamental tasks needed for every game: display images, play sound effects and receive inputs from the keyboard or a game controller.Learn how to code your own games with Pygame Zero, a library that helps automate those tasks.Explore the code listings and find out how they work.You'll meet these vintage-inspired games, and learn from their code in between rounds of play:Avenger: fly across a scrolling landscape while you save humans from malevolent aliens.Beat Streets: fight your way through a level, and defeat a notorious crime boss.Eggzy: collect gems and survive as long as possible before time runs out.Leading Edge: Race a car on a pseudo-3d race track.Kinetix: Break bricks with your paddle, and use powerups to avoid various menaces.
EUR 31,79
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Aggiungi al carrelloHRD. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
EUR 42,96
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Aggiungi al carrelloHardback. Condizione: New. Take inspiration from the some of the greatest video games of the 1980s and learn how to write your own modern classicsCode the Classics Volume II not only tells the stories of some of the seminal video games of the 1980s, but shows you how to create your own games inspired by them, following examples programmed by Raspberry Pi founder Eben Upton. In this book, you'll learn how to run and edit the games in this book by installing Python, Pygame Zero, and an IDE. You'll also:Get game design tips and tricks from the masters.Understand the fundamental tasks needed for every game: display images, play sound effects and receive inputs from the keyboard or a game controller.Learn how to code your own games with Pygame Zero, a library that helps automate those tasks.Explore the code listings and find out how they work.You'll meet these vintage-inspired games, and learn from their code in between rounds of play:Avenger: fly across a scrolling landscape while you save humans from malevolent aliens.Beat Streets: fight your way through a level, and defeat a notorious crime boss.Eggzy: collect gems and survive as long as possible before time runs out.Leading Edge: Race a car on a pseudo-3d race track.Kinetix: Break bricks with your paddle, and use powerups to avoid various menaces.
EUR 35,84
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EUR 26,02
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EUR 28,37
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Aggiungi al carrelloCondizione: New. 2024. hardcover. . . . . .
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EUR 38,16
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Aggiungi al carrelloHardcover. Condizione: Brand New. 220 pages. 9.45x7.09x9.45 inches. In Stock.
EUR 38,16
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Aggiungi al carrelloHardcover. Condizione: Brand New. 220 pages. 9.45x7.09x9.45 inches. In Stock.
EUR 47,02
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EUR 40,34
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EUR 33,46
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Aggiungi al carrelloHardback. Condizione: New. New copy - Usually dispatched within 2 working days.
Hardback. Condizione: New. Take inspiration from the some of the greatest video games of the 1980s and learn how to write your own modern classicsCode the Classics Volume II not only tells the stories of some of the seminal video games of the 1980s, but shows you how to create your own games inspired by them, following examples programmed by Raspberry Pi founder Eben Upton. In this book, you'll learn how to run and edit the games in this book by installing Python, Pygame Zero, and an IDE. You'll also:Get game design tips and tricks from the masters.Understand the fundamental tasks needed for every game: display images, play sound effects and receive inputs from the keyboard or a game controller.Learn how to code your own games with Pygame Zero, a library that helps automate those tasks.Explore the code listings and find out how they work.You'll meet these vintage-inspired games, and learn from their code in between rounds of play:Avenger: fly across a scrolling landscape while you save humans from malevolent aliens.Beat Streets: fight your way through a level, and defeat a notorious crime boss.Eggzy: collect gems and survive as long as possible before time runs out.Leading Edge: Race a car on a pseudo-3d race track.Kinetix: Break bricks with your paddle, and use powerups to avoid various menaces.
EUR 29,90
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Aggiungi al carrelloCondizione: NEW.
Lingua: Inglese
Editore: Raspberry Pi Press, Cambridge, 2024
ISBN 10: 1916868045 ISBN 13: 9781916868045
Da: AussieBookSeller, Truganina, VIC, Australia
EUR 61,60
Quantità: 1 disponibili
Aggiungi al carrelloHardcover. Condizione: new. Hardcover. Code your own modern versions of retro classics inspired by the greatest video games of the 1980s.Code the Classics Volume II examines the seminal video games of the 1980s and shows you how to create your own games, using Python, Pygame Zero, and an IDE.Full of game design tips and tricks from the masters, the book breaks down the fundamental tasks needed for every game: display images, play sound effects, and receive inputs from the keyboard or a game controller.Download and play game examples inspired by the classics:Kinetix (An Arkanoid-style block breaker game)Avenger (A horizontal 2D shooter game like Defender)Eggzy (An action-adventure tribute to Dizzy)Beat Streets (A take on the Beat-'em-up classic Double Dragon)Leading Edge (An arcade racer homage to Pole Position) Code the Classics Volume II not only tells the stories of some of the seminal video games of the 1980s, but shows you how to create your own games inspired by them, following examples programmed by Raspberry Pi founder Eben Upton. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Lingua: Inglese
Editore: Raspberry Pi Press Nov 2024, 2024
ISBN 10: 1916868045 ISBN 13: 9781916868045
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 40,51
Quantità: 1 disponibili
Aggiungi al carrelloBuch. Condizione: Neu. Neuware - Code your own modern versions of retro classics inspired by the greatest video games of the 1980s.?
EUR 39,31
Quantità: 3 disponibili
Aggiungi al carrelloHardback. Condizione: New. Take inspiration from the some of the greatest video games of the 1980s and learn how to write your own modern classicsCode the Classics Volume II not only tells the stories of some of the seminal video games of the 1980s, but shows you how to create your own games inspired by them, following examples programmed by Raspberry Pi founder Eben Upton. In this book, you'll learn how to run and edit the games in this book by installing Python, Pygame Zero, and an IDE. You'll also:Get game design tips and tricks from the masters.Understand the fundamental tasks needed for every game: display images, play sound effects and receive inputs from the keyboard or a game controller.Learn how to code your own games with Pygame Zero, a library that helps automate those tasks.Explore the code listings and find out how they work.You'll meet these vintage-inspired games, and learn from their code in between rounds of play:Avenger: fly across a scrolling landscape while you save humans from malevolent aliens.Beat Streets: fight your way through a level, and defeat a notorious crime boss.Eggzy: collect gems and survive as long as possible before time runs out.Leading Edge: Race a car on a pseudo-3d race track.Kinetix: Break bricks with your paddle, and use powerups to avoid various menaces.