Isbn: 9781916868465 - make games with python: create your own entertainment with raspberry pi (25 risultati)

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  • Lingua: Inglese

    Editore: Raspberry Pi Press, 2025

    1916868460 / 9781916868465

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  • Lingua: Inglese

    Editore: Raspberry Pi Press, 2025

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  • Lingua: Inglese

    Editore: Raspberry Pi Press 8/19/2025, 2025

    1916868460 / 9781916868465

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    Paperback or Softback. Condizione: New. Make Games with Python: Create Your Own Entertainment with Raspberry Pi. Book.

  • Lingua: Inglese

    Editore: Raspberry Pi Press, GB, 2025

    1916868460 / 9781916868465

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    Digital. Condizione: New. Learning to code your own shoot-'em-up game is infinitely more satisfying than beating any end-of-level boss. While millions of us enjoy nothing more than spending hours racking up high scores on our favourite video games, too few are exposed to an even more gratifying way to spend time - making them.Tested to run on the latest Raspberry Pi hardware and operating system, the games and instructions in this book will also work on Windows, macOS, or Linux.This book teaches Python and Pygame development, helping you to understand the games you play and create almost anything your imagination can come up with. As you work your way up to creating your own shoot-'em-up game, you'll learn how to:Create shapes and pathsMove sprites and detect collisionsHandle keyboard, mouse, and gamepad inputAdd sound and musicSimulate physics and forcesAlthough this book isn't aimed at complete programming beginners, it isn't too advanced either. If you've written programs in Python (or a similar programming language) and can perform basic administrative tasks - such as creating files and navigating your computer's file system - without too much difficulty, then you're ready to get started.…

  • Lingua: Inglese

    Editore: Raspberry Pi Press, 2025

    1916868460 / 9781916868465

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  • Lingua: Inglese

    Editore: Raspberry Pi Press, 2025

    1916868460 / 9781916868465

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  • Lingua: Inglese

    Editore: Raspberry Pi Press, GB, 2025

    1916868460 / 9781916868465

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    Digital. Condizione: New. Learning to code your own shoot-'em-up game is infinitely more satisfying than beating any end-of-level boss. While millions of us enjoy nothing more than spending hours racking up high scores on our favourite video games, too few are exposed to an even more gratifying way to spend time - making them.Tested to run on the latest Raspberry Pi hardware and operating system, the games and instructions in this book will also work on Windows, macOS, or Linux.This book teaches Python and Pygame development, helping you to understand the games you play and create almost anything your imagination can come up with. As you work your way up to creating your own shoot-'em-up game, you'll learn how to:Create shapes and pathsMove sprites and detect collisionsHandle keyboard, mouse, and gamepad inputAdd sound and musicSimulate physics and forcesAlthough this book isn't aimed at complete programming beginners, it isn't too advanced either. If you've written programs in Python (or a similar programming language) and can perform basic administrative tasks - such as creating files and navigating your computer's file system - without too much difficulty, then you're ready to get started.…

  • Lingua: Inglese

    Editore: Raspberry Pi Press, 2025

    1916868460 / 9781916868465

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    Da: PBShop.store US, Wood Dale, IL, U.S.A.PBShop.store US

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  • Lingua: Inglese

    Editore: Raspberry Pi, 2025

    1916868460 / 9781916868465

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    Da: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail

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    Paperback. Condizione: new. Paperback. While millions of us enjoy nothing more than spending hours racking up high scores on our favourite video games, too few are exposed to an even more gratifying way to spend time - making them. This book teaches Python and Pygame development, helping you to understand the games you play and create almost anything your imagination can come up with. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

  • Lingua: Inglese

    Editore: Raspberry Pi Press, 2025

    1916868460 / 9781916868465

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    paperback. Condizione: New. Brand new book, sourced directly from publisher. Dispatch time is 3-4 days from our warehouse. Book will be sent in robust, secure packaging to ensure it reaches you securely.

  • Lingua: Inglese

    Editore: Raspberry Pi Press, 2025

    1916868460 / 9781916868465

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    PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.

  • Lingua: Inglese

    Editore: Raspberry Pi Pr, 2025

    1916868460 / 9781916868465

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    Paperback. Condizione: Brand New. 2nd revised edition. 160 pages. 8.27x5.83x8.27 inches. In Stock.

  • Lingua: Inglese

    Editore: Raspberry Pi Pr, 2025

    1916868460 / 9781916868465

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    Paperback. Condizione: Brand New. 2nd revised edition. 160 pages. 8.27x5.83x8.27 inches. In Stock.

  • Lingua: Inglese

    Editore: Raspberry Pi Press, 2025

    1916868460 / 9781916868465

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  • Lingua: Inglese

    Editore: Raspberry Pi Press, 2025

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  • Lingua: Inglese

    Editore: Raspberry Pi Press -, 2025

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    paperback. Condizione: New.

  • Lingua: Inglese

    Editore: Raspberry Pi Press, 2025

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    Condizione: New. In English.

  • Lingua: Inglese

    Editore: Raspberry Pi Press, 2025

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  • Lingua: Inglese

    Editore: Raspberry Pi Press, 2025

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  • Lingua: Inglese

    Editore: Raspberry Pi Press Aug 2025, 2025

    1916868460 / 9781916868465

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    Taschenbuch. Condizione: Neu. Neuware - Learning to code your own shoot-'em-up game is infinitely more satisfying than beating any end-of-level boss.This essential guide teaches how to develop games with Python and Pygame. Gain a better understanding of the games you play, and build the skills to create games of your own, including how to:- Create shapes and paths- Move sprites and detect collisions- Handle keyboard, mouse, and gamepad input- Add sound and music- Simulate physics and forcesTested to run on the latest Raspberry Pi hardware and operating system, the games and instructions in this book work on Windows, macOS, or Linux.The Raspberry Pi Essentials series offers concise, hands-on learning to the most popular activities for Raspberry Pi's computers and add-on boards. Also available in the series:- Conquer the command line- Simple electronics with GPIO Zero- AI projects with Raspberry Pi- Experiment with the Sense HAT.…

  • Lingua: Inglese

    Editore: Raspberry Pi Press, GB, 2025

    1916868460 / 9781916868465

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    Digital. Condizione: New. Learning to code your own shoot-'em-up game is infinitely more satisfying than beating any end-of-level boss. While millions of us enjoy nothing more than spending hours racking up high scores on our favourite video games, too few are exposed to an even more gratifying way to spend time - making them.Tested to run on the latest Raspberry Pi hardware and operating system, the games and instructions in this book will also work on Windows, macOS, or Linux.This book teaches Python and Pygame development, helping you to understand the games you play and create almost anything your imagination can come up with. As you work your way up to creating your own shoot-'em-up game, you'll learn how to:Create shapes and pathsMove sprites and detect collisionsHandle keyboard, mouse, and gamepad inputAdd sound and musicSimulate physics and forcesAlthough this book isn't aimed at complete programming beginners, it isn't too advanced either. If you've written programs in Python (or a similar programming language) and can perform basic administrative tasks - such as creating files and navigating your computer's file system - without too much difficulty, then you're ready to get started.…

  • Lingua: Inglese

    Editore: Raspberry Pi, 2025

    1916868460 / 9781916868465

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    Paperback. Condizione: new. Paperback. While millions of us enjoy nothing more than spending hours racking up high scores on our favourite video games, too few are exposed to an even more gratifying way to spend time - making them. This book teaches Python and Pygame development, helping you to understand the games you play and create almost anything your imagination can come up with. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…

  • Lingua: Inglese

    Editore: Raspberry Pi Press, 2025

    1916868460 / 9781916868465

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  • Lingua: Inglese

    Editore: Raspberry Pi, 2025

    1916868460 / 9781916868465

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    Paperback. Condizione: new. Paperback. While millions of us enjoy nothing more than spending hours racking up high scores on our favourite video games, too few are exposed to an even more gratifying way to spend time - making them. This book teaches Python and Pygame development, helping you to understand the games you play and create almost anything your imagination can come up with. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.…

  • Lingua: Inglese

    Editore: Raspberry Pi Press, GB, 2025

    1916868460 / 9781916868465

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    Digital. Condizione: New. Learning to code your own shoot-'em-up game is infinitely more satisfying than beating any end-of-level boss. While millions of us enjoy nothing more than spending hours racking up high scores on our favourite video games, too few are exposed to an even more gratifying way to spend time - making them.Tested to run on the latest Raspberry Pi hardware and operating system, the games and instructions in this book will also work on Windows, macOS, or Linux.This book teaches Python and Pygame development, helping you to understand the games you play and create almost anything your imagination can come up with. As you work your way up to creating your own shoot-'em-up game, you'll learn how to:Create shapes and pathsMove sprites and detect collisionsHandle keyboard, mouse, and gamepad inputAdd sound and musicSimulate physics and forcesAlthough this book isn't aimed at complete programming beginners, it isn't too advanced either. If you've written programs in Python (or a similar programming language) and can perform basic administrative tasks - such as creating files and navigating your computer's file system - without too much difficulty, then you're ready to get started.…