9783030429539 - primitive interaction design di hoshi, kei; waterworth, john (10 risultati)

Lingua: Inglese
Editore: Springer, 2020
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Da: Ria Christie Collections, Uxbridge, Regno UnitoRia Christie Collections
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EUR 153,35
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Condizione: New. In.

Lingua: Inglese
Editore: Springer, 2020
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Da: Books Puddle, New York, NY, U.S.A.Books Puddle
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Lingua: Inglese
Editore: Springer, 2020
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Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH
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EUR 152,32
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Buch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - Interaction design is acknowledged as an important area of study, and more especially of design practice. Hugely popular and profitable consumer devices, such as mobile phones and tablets, are seen as owing much of their success to the way they have been… designed, not least their interface characteristics and the styles of interaction that they support. Interaction design studies point to the importance of a user-centred approach, whereby products are in principle designed around their future users' needs and capacities. However, it is the market, and marketing, that determine which products are available for people to interact with and to a great extent what their designed characteristics are. Primitive Interaction Design is based on the realisation that designers need to be freed from the marketplace and industry pressure, and that the usual user-centred arguments are not enough to make a practical difference. Interaction designers are invited to cast themselves as 'savages', as if wielding primitive tools in concrete physical environments. A theoretical perspective is presented that opens up new possibilities for designers to explore fresh ideas and practices, including the importance of conscious and unconscious being, emptiness and trickery. Building on this, a set of design tools for primitive design work is presented and illustrated with practical examples.This book will be of particular interest to undergraduate and graduate students and researchers in interaction design and HCI, as well as practicing interaction designers and computer professions. It will also appeal to those with an interest in psychology, anthropology, cultural studies, design and the future of technology in society.

Lingua: Inglese
Editore: Springer-Nature New York Inc, 2020
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Da: Revaluation Books, Exeter, Regno UnitoRevaluation Books
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EUR 218,61
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Hardcover. Condizione: Brand New. 149 pages. 9.25x6.10x9.21 inches. In Stock.

Lingua: Inglese
Editore: Springer, 2020
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Da: Brook Bookstore On Demand, Napoli, NA, ItaliaBrook Bookstore On Demand
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Condizione: new. Questo è un articolo print on demand.

Lingua: Inglese
Editore: Springer International Publishing Aug 2020, 2020
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Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermaniaBuchWeltWeit Ludwig Meier e.K.
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Buch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Interaction design is acknowledged as an important area of study, and more especially of design practice. Hugely popular and profitable consumer devices, such as mobile phones and tablets, are seen as owing much of their success to the wa…y they have been designed, not least their interface characteristics and the styles of interaction that they support. Interaction design studies point to the importance of a user-centred approach, whereby products are in principle designed around their future users' needs and capacities. However, it is the market, and marketing, that determine which products are available for people to interact with and to a great extent what their designed characteristics are. Primitive Interaction Design is based on the realisation that designers need to be freed from the marketplace and industry pressure, and that the usual user-centred arguments are not enough to make a practical difference. Interaction designers are invited to cast themselves as 'savages', as if wielding primitive tools in concrete physical environments. A theoretical perspective is presented that opens up new possibilities for designers to explore fresh ideas and practices, including the importance of conscious and unconscious being, emptiness and trickery. Building on this, a set of design tools for primitive design work is presented and illustrated with practical examples.This book will be of particular interest to undergraduate and graduate students and researchers in interaction design and HCI, as well as practicing interaction designers and computer professions. It will also appeal to those with an interest in psychology, anthropology, cultural studies, design and the future of technology in society. 152 pp. Englisch.

Lingua: Inglese
Editore: Springer International Publishing, 2020
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Da: moluna, Greven, Germaniamoluna
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Gebunden. Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Discusses the issues in conventional, market-driven, interaction design practicesProposes an extended vision of human-experiential design, emphasizing the importance of unconscious being, myth and emptiness…Presents tools and examples of pri.

Lingua: Inglese
Editore: Springer, Palgrave Macmillan Aug 2020, 2020
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Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germaniabuchversandmimpf2000
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EUR 149,79
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Buch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Interaction design is acknowledged as an important area of study, and more especially of design practice. Hugely popular and profitable consumer devices, such as mobile phones and tablets, are seen as owing much of their success to the way th…ey have been designed, not least their interface characteristics and the styles of interaction that they support. Interaction design studies point to the importance of a user-centred approach, whereby products are in principle designed around their future users¿ needs and capacities. However, it is the market, and marketing, that determine which products are available for people to interact with and to a great extent what their designed characteristics are.Primitive Interaction Design is based on the realisation that designers need to be freed from the marketplace and industry pressure, and that the usual user-centred arguments are not enough to make a practical difference. Interaction designers are invited to cast themselves as ¿savages¿, as if wielding primitive tools in concrete physical environments. A theoretical perspective is presented that opens up new possibilities for designers to explore fresh ideas and practices, including the importance of conscious and unconscious being, emptiness and trickery. Building on this, a set of design tools for primitive design work is presented and illustrated with practical examples.This book will be of particular interest to undergraduate and graduate students and researchers in interaction design and HCI, as well as practicing interaction designers and computer professions. It will also appeal to those with an interest in psychology, anthropology, cultural studies, design and the future of technology in society.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 152 pp. Englisch.

Lingua: Inglese
Editore: Springer, 2020
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Da: Majestic Books, Hounslow, Regno UnitoMajestic Books
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EUR 209,02
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Condizione: New. Print on Demand.

Lingua: Inglese
Editore: Springer, 2020
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Da: Biblios, frankfurt am main, HESSE, GermaniaBiblios
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EUR 214,19
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Condizione: New. PRINT ON DEMAND.