Isbn: 9783031371707 - simulation and gaming for social impact: 53rd international simulation and gaming association conference, isaga 2022, boston, ma, usa, july 11–14, 2022, revised selected papers: 13622 (12 risultati)

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Paperback. Condizione: New. 1st ed. 2023. This book constitutes revised selected papers from the 53rd International Simulation and Gaming Association Conference, ISAGA 2022, which took place in Boston, USA, during July 11-14, 2022.The 15 full papers presented in this volume were carefully reviewed and selected from 35 submissions. They were organized in topical sections named: education and training; resilience and sustainability; health; and social justice.…

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Lingua: Inglese
Editore: Springer, Berlin|Springer International Publishing|Springer, 2023
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Paperback. Condizione: Brand New. revised edition. 239 pages. 9.25x6.10x0.51 inches. In Stock.

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Taschenbuch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book constitutes revised selected papers from the53rd International Simulation and Gaming Association Conference, ISAGA 2022, which took place in Boston, USA, during July 11-14, 2022.The 15 full papers presented in this volume were carefully reviewed and selected from 35 submissions. They were organized in topical sections named:education and training; resilience and sustainability; health; and social justice.…
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Taschenbuch. Condizione: Neu. Simulation and Gaming for Social Impact | 53rd International Simulation and Gaming Association Conference, ISAGA 2022, Boston, MA, USA, July 11-14, 2022, Revised Selected Papers | Casper Harteveld (u. a.) | Taschenbuch | Lecture Notes in Computer Science | x | Englisch | 2023 | Springer | EAN 9783031371707 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.…

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Paperback. Condizione: New. 1st ed. 2023. This book constitutes revised selected papers from the 53rd International Simulation and Gaming Association Conference, ISAGA 2022, which took place in Boston, USA, during July 11-14, 2022.The 15 full papers presented in this volume were carefully reviewed and selected from 35 submissions. They were organized in topical sections named: education and training; resilience and sustainability; health; and social justice.…

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Lingua: Inglese
Editore: Springer International Publishing, Springer International Publishing Jul 2023, 2023
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Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book constitutes revised selected papers from the53rd International Simulation and Gaming Association Conference, ISAGA 2022, which took place in Boston, USA, during July 11-14, 2022.The 15 full papers presented in this volume were carefully reviewed and selected from 35 submissions. They were organized in topical sections named:education and training; resilience and sustainability; health; and social justice. 240 pp. Englisch.…

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Condizione: New. PRINT ON DEMAND pp. 240.

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Taschenbuch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Education and Training.- Theory-based development of an inventory for the evaluation of simulation game lectures.- Exploring the use of immersive virtual reality games in a formal school environment.- Learning effects and acceptance in business games: A systematic literature review.- About dinosaurs in laboratories - Evaluation of the serious game Cards for Biosafety.- Design consideration of an educational video game through the lens of the metalanguage.- Resilience and Sustainability.- Quantitative analysis of conflict-of-interest structures in the consensus building process.- Feedback on a 'territory-responsive' participatory simulation on coastal flooding risk applied to two case studies in France.- Simulation games on sustainability - A comparative study.- Stop work: Serious games as intervention method to enhance safety behavior.- Gaming simulation design to learn best mix of power sources.- Health.- Reducept VR: The importance of a design rationale for the immersiveness of a virtual reality game to support chronic pain treatment effectively.- How playfulness can enable greater understanding of game-based adult mental health interventions.- Measuring the interaction of conflict-minimizing and goal-seeking motor imperatives in autism spectrum disorder.- Resto Quest - A serious game on the restorative effects of immersive virtual environments.- Social Justice.- A moderated mediation analysis of meaningfulness and positive intergroup outcomes through game-based interactive storytelling.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 240 pp. Englisch. …