Isbn: 9783031649646 - virtual reality narratives: embodied encounters in space (8 risultati)

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  • Lingua: Inglese

    Editore: Palgrave Macmillan, 2024

    3031649648 / 9783031649646

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    Da: Books Puddle, Woodside, NY, U.S.A.Books Puddle

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    Condizione: New. 2024th edition NO-PA16APR2015-KAP.

  • Lingua: Inglese

    Editore: Springer, 2024

    3031649648 / 9783031649646

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    Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

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    EUR 195,51

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    Buch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - This monograph delves into recent evolutions in virtual reality (VR) storytelling, focusing on entertainment-based works created or launched since 2020. Through various case studies, it showcases the increasing diversity and sophistication of recent narrative-based projects. Moving past the initial hype associated with the latest wave of VR, a number of innovative and affective works combining documentary-based or fictional storytelling with game mechanics, live theatre and other elements, have appeared at festivals or on distribution platforms in recent years. These interdisciplinary works have much to tell us about the future of VR storytelling but have yet to receive sustained analysis. This book aims to correct that.Dooley argues that VR, as an interactive medium that places the user inside a storyworld in a visible or invisible virtual body, offers narratives that incorporate the user's body as a storytelling tool. This fosters user-centred stories that unfold in three-dimensional space. Adopting phenomenological and formal analysis methodologies, the monograph examines case studies through their approaches to narrative, style, and interactive devices. Key concepts that are explored include agency, direct address, environmental and spatial storytelling, embodiment and presence. By providing a much-needed analysis of works through a variety of theoretical lenses, the book illustrates how recent VR storytelling fosters powerfully transformative experiences.

  • Lingua: Inglese

    Editore: Palgrave Macmillan, 2024

    3031649648 / 9783031649646

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    Da: Brook Bookstore On Demand, Napoli, NA, ItaliaBrook Bookstore On Demand

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    Condizione: new. Questo è un articolo print on demand.

  • Lingua: Inglese

    Editore: Springer, Berlin, Springer International Publishing, Palgrave Macmillan, 2024

    3031649648 / 9783031649646

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    Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermaniaBuchWeltWeit Ludwig Meier e.K.

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    EUR 139,09

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    Buch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This monograph delves into recent evolutions in virtual reality (VR) storytelling, focusing on entertainment-based works created or launched since 2020. Through various case studies, it showcases the increasing diversity and sophistication of recent narrative-based projects. Moving past the initial hype associated with the latest wave of VR, a number of innovative and affective works combining documentary-based or fictional storytelling with game mechanics, live theatre and other elements, have appeared at festivals or on distribution platforms in recent years. These interdisciplinary works have much to tell us about the future of VR storytelling but have yet to receive sustained analysis. This book aims to correct that.Dooley argues that VR, as an interactive medium that places the user inside a storyworld in a visible or invisible virtual body, offers narratives that incorporate the user's body as a storytelling tool. This fosters user-centred stories that unfold in three-dimensional space. Adopting phenomenological and formal analysis methodologies, the monograph examines case studies through their approaches to narrative, style, and interactive devices. Key concepts that are explored include agency, direct address, environmental and spatial storytelling, embodiment and presence. By providing a much-needed analysis of works through a variety of theoretical lenses, the book illustrates how recent VR storytelling fosters powerfully transformative experiences. 243 pp. Englisch.

  • Lingua: Inglese

    Editore: Springer, Berlin|Springer International Publishing|Palgrave Macmillan, 2024

    3031649648 / 9783031649646

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    Da: moluna, Greven, Germaniamoluna

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    EUR 119,56

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    Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. This monograph delves into recent evolutions in virtual reality (VR) storytelling, focusing on entertainment-based works created or launched since 2020. Through various case studies, it showcases the increasing diversity and sophistication of recent narr.

  • Lingua: Inglese

    Editore: Palgrave Macmillan, 2024

    3031649648 / 9783031649646

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    Da: Majestic Books, Hounslow, Regno UnitoMajestic Books

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    EUR 192,41

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    Condizione: New. Print on Demand.

  • Lingua: Inglese

    Editore: Springer Nature Switzerland Aug 2024, 2024

    3031649648 / 9783031649646

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    Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germaniabuchversandmimpf2000

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    EUR 139,09

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    Buch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -This monograph delves into recent evolutions in virtual reality (VR) storytelling, focusing on entertainment-based works created or launched since 2020. Through various case studies, it showcases the increasing diversity and sophistication of recent narrative-based projects. Moving past the initial hype associated with the latest wave of VR, a number of innovative and affective works combining documentary-based or fictional storytelling with game mechanics, live theatre and other elements, have appeared at festivals or on distribution platforms in recent years. These interdisciplinary works have much to tell us about the future of VR storytelling but have yet to receive sustained analysis. This book aims to correct that.Dooley argues that VR, as an interactive medium that places the user inside a storyworld in a visible or invisible virtual body, offers narratives that incorporate the user's body as a storytelling tool. This fosters user-centred stories that unfold in three-dimensional space. Adopting phenomenological and formal analysis methodologies, the monograph examines case studies through their approaches to narrative, style, and interactive devices. Key concepts that are explored include agency, direct address, environmental and spatial storytelling, embodiment and presence. By providing a much-needed analysis of works through a variety of theoretical lenses, the book illustrates how recent VR storytelling fosters powerfully transformative experiences.Springer-Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 268 pp. Englisch.

  • Lingua: Inglese

    Editore: Palgrave Macmillan, 2024

    3031649648 / 9783031649646

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    Da: Biblios, frankfurt am main, HESSE, GermaniaBiblios

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    EUR 193,25

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    Condizione: New. PRINT ON DEMAND.