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Condizione: New. pp. 119.
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Aggiungi al carrelloPaperback. Condizione: Brand New. 136 pages. 9.25x6.25x0.50 inches. In Stock.
Lingua: Inglese
Editore: Springer International Publishing, 2016
ISBN 10: 3319280783 ISBN 13: 9783319280783
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 53,49
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book describes a new computational approach to creativity. With chess as the domain of investigation, the authors show experimentally how a computer can be imbued with the 'spark' of creativity that enables it to compose chess problems or puzzles that are both challenging and aesthetically appealing to humans. This new approach called the Digital Synaptic Neural Substrate (DSNS) mimics the brain's ability to combine fragments of seemingly unrelated information from different domains (such as chess, photographs and music) to inspire itself to create new objects in any of them. Representing the cutting edge in computational creativity research, this book will be useful to students, educators and researchers in the field as well as artificial intelligence (AI) practitioners, in general.
Da: preigu, Osnabrück, Germania
EUR 50,35
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. The Digital Synaptic Neural Substrate | A New Approach to Computational Creativity | Azlan Iqbal (u. a.) | Taschenbuch | SpringerBriefs in Cognitive Computation | xv | Englisch | 2016 | Springer | EAN 9783319280783 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
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Lingua: Inglese
Editore: Springer International Publishing Feb 2016, 2016
ISBN 10: 3319280783 ISBN 13: 9783319280783
Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book describes a new computational approach to creativity. With chess as the domain of investigation, the authors show experimentally how a computer can be imbued with the 'spark' of creativity that enables it to compose chess problems or puzzles that are both challenging and aesthetically appealing to humans. This new approach called the Digital Synaptic Neural Substrate (DSNS) mimics the brain's ability to combine fragments of seemingly unrelated information from different domains (such as chess, photographs and music) to inspire itself to create new objects in any of them. Representing the cutting edge in computational creativity research, this book will be useful to students, educators and researchers in the field as well as artificial intelligence (AI) practitioners, in general. 136 pp. Englisch.
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EUR 76,07
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Da: Biblios, Frankfurt am main, HESSE, Germania
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Aggiungi al carrelloCondizione: New. PRINT ON DEMAND pp. 119.
Lingua: Inglese
Editore: Springer International Publishing, 2016
ISBN 10: 3319280783 ISBN 13: 9783319280783
Da: moluna, Greven, Germania
EUR 48,37
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Aggiungi al carrelloCondizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. New and practical approach in designing a computationally creative system that generates creative outputBreakthrough in automatic chess problem composing technology, challenging the prevailing dominance of human composers.
Lingua: Inglese
Editore: Springer, Springer Feb 2016, 2016
ISBN 10: 3319280783 ISBN 13: 9783319280783
Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germania
EUR 53,49
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -This book describes a new computational approach to creativity. With chess as the domain of investigation, the authors show experimentally how a computer can be imbued with the 'spark' of creativity that enables it to compose chess problems or puzzles that are both challenging and aesthetically appealing to humans. This new approach called the Digital Synaptic Neural Substrate (DSNS) mimics the brain's ability to combine fragments of seemingly unrelated information from different domains (such as chess, photographs and music) to inspire itself to create new objects in any of them. Representing the cutting edge in computational creativity research, this book will be useful to students, educators and researchers in the field as well as artificial intelligence (AI) practitioners, in general.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 136 pp. Englisch.