9783319864266 - museum experience design: crowds, ecosystems and novel technologies (10 risultati)

Lingua: Inglese
Editore: Springer International Publishing, 2019
Serie: Springer Series on Cultural Computing, Libro 13 di 32. Libro 13 di 32 - Springer Series on Cultural Computing
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Da: moluna, Greven, Germaniamoluna
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Kartoniert / Broschiert. Condizione: New.

Lingua: Inglese
Editore: Springer, 2019
Serie: Springer Series on Cultural Computing, Libro 13 di 32. Libro 13 di 32 - Springer Series on Cultural Computing
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Da: preigu, Osnabrück, Germaniapreigu
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Taschenbuch. Condizione: Neu. Museum Experience Design | Crowds, Ecosystems and Novel Technologies | Arnold Vermeeren (u. a.) | Taschenbuch | xiii | Englisch | 2019 | Springer | EAN 9783319864266 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]c…om | Anbieter: preigu.

Lingua: Inglese
Editore: Springer, 2019
Serie: Springer Series on Cultural Computing, Libro 13 di 32. Libro 13 di 32 - Springer Series on Cultural Computing
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Da: Books Puddle, New York, NY, U.S.A.Books Puddle
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Condizione: New. pp. 345.

Lingua: Inglese
Editore: Springer, Springer, 2019
Serie: Springer Series on Cultural Computing, Libro 13 di 32. Libro 13 di 32 - Springer Series on Cultural Computing
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Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH
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EUR 160,49
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Taschenbuch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - This state-of-the-art book explores the implications of contemporary trends that are shaping the future of museum experiences. In four separate sections, it looks into how museums are developing dialogical relationships with their audiences, reach…ing out beyond their local communities to involve more diverse and broader audiences. It examines current practices in involving crowds, not as passive audiences but as active users, co-designers and co-creators; it looks critically and reflectively at the design implications raised by the application of novel technologies, and by museums becoming parts of connected museum systems and large institutional ecosystems. Overall, the book chapters deal with aspects such as sociality, creation and sharing as ways of enhancing dialogical engagement with museum collections. They address designing experiences - including participatory exhibits, crowd sourcing and crowd mining - that are meaningful and rewarding for all categories of audiences involved. Museum Experience Design reflects on different approaches to designing with novel technologies and discusses illustrative and diverse roles of technology, both in the design process as well as in the experiences designed through those processes. The trend of museums becoming embedded in ecosystems of organisations and people is dealt with in chapters that theoretically reflect on what it means to design for ecosystems, illustrated by design cases that exemplify practical and methodological issues in doing so. Written by an interdisciplinary group of design researchers, this book is an invaluable source of inspiration for researchers, students and professionals working in this dynamic field of designing experiences for and around museums.

Lingua: Inglese
Editore: Springer, 2019
Serie: Springer Series on Cultural Computing, Libro 13 di 32. Libro 13 di 32 - Springer Series on Cultural Computing
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Da: Basi6 International, Irving, TX, U.S.A.Basi6 International
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Condizione: Brand New. New. US edition. Print on demand title. Delivery takes 20-25 days.

Lingua: Inglese
Editore: Springer, 2019
Serie: Springer Series on Cultural Computing, Libro 13 di 32. Libro 13 di 32 - Springer Series on Cultural Computing
- Brossura
- Print on Demand
Da: Brook Bookstore On Demand, Napoli, NA, ItaliaBrook Bookstore On Demand
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Condizione: new. Questo è un articolo print on demand.

Lingua: Inglese
Editore: Springer International Publishing Jun 2019, 2019
Serie: Springer Series on Cultural Computing, Libro 13 di 32. Libro 13 di 32 - Springer Series on Cultural Computing
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Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermaniaBuchWeltWeit Ludwig Meier e.K.
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Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This state-of-the-art book explores the implications of contemporary trends that are shaping the future of museum experiences. In four separate sections, it looks into how museums are developing dialogical relationships with their…audiences, reaching out beyond their local communities to involve more diverse and broader audiences. It examines current practices in involving crowds, not as passive audiences but as active users, co-designers and co-creators; it looks critically and reflectively at the design implications raised by the application of novel technologies, and by museums becoming parts of connected museum systems and large institutional ecosystems. Overall, the book chapters deal with aspects such as sociality, creation and sharing as ways of enhancing dialogical engagement with museum collections. They address designing experiences - including participatory exhibits, crowd sourcing and crowd mining - that are meaningful and rewarding for all categories of audiences involved. Museum Experience Design reflects on different approaches to designing with novel technologies and discusses illustrative and diverse roles of technology, both in the design process as well as in the experiences designed through those processes. The trend of museums becoming embedded in ecosystems of organisations and people is dealt with in chapters that theoretically reflect on what it means to design for ecosystems, illustrated by design cases that exemplify practical and methodological issues in doing so. Written by an interdisciplinary group of design researchers, this book is an invaluable source of inspiration for researchers, students and professionals working in this dynamic field of designing experiences for and around museums. 360 pp. Englisch.

Lingua: Inglese
Editore: Springer, Springer Jun 2019, 2019
Serie: Springer Series on Cultural Computing, Libro 13 di 32. Libro 13 di 32 - Springer Series on Cultural Computing
- Brossura
- Print on Demand
Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germaniabuchversandmimpf2000
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EUR 160,49
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Taschenbuch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -This state-of-the-art book explores the implications of contemporary trends that are shaping the future of museum experiences. In four separate sections, it looks into how museums are developing dialogical relationships with their audi…ences, reaching out beyond their local communities to involve more diverse and broader audiences. It examines current practices in involving crowds, not as passive audiences but as active users, co-designers and co-creators; it looks critically and reflectively at the design implications raised by the application of novel technologies, and by museums becoming parts of connected museum systems and large institutional ecosystems.Overall, the book chapters deal with aspects such as sociality, creation and sharing as ways of enhancing dialogical engagement with museum collections. They address designing experiences ¿ including participatory exhibits, crowd sourcing and crowd mining ¿ that are meaningful and rewarding for all categories of audiences involved. Museum Experience Design reflects on different approaches to designing with novel technologies and discusses illustrative and diverse roles of technology, both in the design process as well as in the experiences designed through those processes. The trend of museums becoming embedded in ecosystems of organisations and people is dealt with in chapters that theoretically reflect on what it means to design for ecosystems, illustrated by design cases that exemplify practical and methodological issues in doing so.Written by an interdisciplinary group of design researchers, this book is an invaluable source of inspiration for researchers, students and professionals working in this dynamic field of designing experiences for and around museums.Springer-Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 360 pp. Englisch.

Lingua: Inglese
Editore: Springer, 2019
Serie: Springer Series on Cultural Computing, Libro 13 di 32. Libro 13 di 32 - Springer Series on Cultural Computing
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Da: Majestic Books, Hounslow, Regno UnitoMajestic Books
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EUR 231,98
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Condizione: New. Print on Demand pp. 345.

Lingua: Inglese
Editore: Springer, 2019
Serie: Springer Series on Cultural Computing, Libro 13 di 32. Libro 13 di 32 - Springer Series on Cultural Computing
- Brossura
- Print on Demand
Da: Biblios, frankfurt am main, HESSE, GermaniaBiblios
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Condizione: New. PRINT ON DEMAND pp. 345.