Da: Anybook.com, Lincoln, Regno Unito
EUR 106,60
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: Good. This is an ex-library book and may have the usual library/used-book markings inside.This book has hardback covers. In good all round condition. No dust jacket. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,750grams, ISBN:9783540488293.
Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 273,92
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. In.
Lingua: Inglese
Editore: Springer, Berlin, Springer, 2007
ISBN 10: 3540488294 ISBN 13: 9783540488293
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 310,11
Quantità: 2 disponibili
Aggiungi al carrelloBuch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - Auralization is the creation of audible acoustic sceneries from computer-generated data. The term 'auralization' is to be understood as being analogue to the well-known technique of 'visualization'. In visual illustration of scenes, data or any other meaningful information, in movie animation and in computer graphics, we describe the process of 'making visible' as visualization. In acoustics, auralization is taking place when acoustic effects, primary sound signals or means of sound reinforcement or sound transmission, are processed to be presented by using electro-acoustic equipment. This book is organized as comprehensive collection of basics, methodology and strategies of acoustic simulation and auralization. With mathematical background of advanced students the reader will be able to follow the main strategy of auralization easily and work own implementations of auralization in various fields of applications in acoustic engineering, sound design and virtual reality. For readersinterested in basic research the technique of auralization may be useful to create sound stimuli for specific investigations in linguistic, medical, neurological and psychological research and in the field of human-machine interaction.
Condizione: New. pp. 352.
Lingua: Inglese
Editore: Springer Berlin Heidelberg, 2007
ISBN 10: 3540488294 ISBN 13: 9783540488293
Da: moluna, Greven, Germania
EUR 252,34
Quantità: Più di 20 disponibili
Aggiungi al carrelloGebunden. Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. First book focused and detailed textbook on acoustic virtual realityGives an introduction into modelling of acoustic sources, sound and vibration propagation, signal processing and sound reproductionUnique in this combinationMich.
Lingua: Inglese
Editore: Springer, Berlin, Springer Berlin Heidelberg, Springer, 2007
ISBN 10: 3540488294 ISBN 13: 9783540488293
Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
EUR 299,59
Quantità: 2 disponibili
Aggiungi al carrelloBuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Auralization is the creation of audible acoustic sceneries from computer-generated data. The term 'auralization' is to be understood as being analogue to the well-known technique of 'visualization'. In visual illustration of scenes, data or any other meaningful information, in movie animation and in computer graphics, we describe the process of 'making visible' as visualization. In acoustics, auralization is taking place when acoustic effects, primary sound signals or means of sound reinforcement or sound transmission, are processed to be presented by using electro-acoustic equipment. This book is organized as comprehensive collection of basics, methodology and strategies of acoustic simulation and auralization. With mathematical background of advanced students the reader will be able to follow the main strategy of auralization easily and work own implementations of auralization in various fields of applications in acoustic engineering, sound design and virtual reality. For readersinterested in basic research the technique of auralization may be useful to create sound stimuli for specific investigations in linguistic, medical, neurological and psychological research and in the field of human-machine interaction. 335 pp. Englisch.