9783540647805 - virtual worlds: first international conference, vw'98, paris, france, july 1-3, 1998, proceedings (lecture notes in computer science / lecture notes ... july 1–3, 1998 proceedings: 1434 (16 risultati)

Lingua: Inglese
Editore: Springer 1998
Serie: Lecture Notes in Computer Science, Libro 4 di 58. Libro 4 di 58 - Lecture Notes in Computer Science
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Paperback Aug 13, 1998. Condizione: Used: Very Good. Virtual Worlds | Jean-Claude Heudin | Springer, 1998, in-8 broché, 412 pages. Couverture en bel état général. Dos solide. Intérieur frais, exempt d'annotations et de soulignages. Exemplaire de bibliothèque : petit code barre en pied de 1re de couv., cotation au dos, rares et d…iscrets petits tampons à l'intérieur de l'ouvrage. [T25].

Lingua: Inglese
Editore: Springer 1998
Serie: Lecture Notes in Computer Science, Libro 4 di 58. Libro 4 di 58 - Lecture Notes in Computer Science
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Da: Librairie Parrêsia, Figeac, FranciaLibrairie Parrêsia
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Paperback Aug 13, 1998. Condizione: Used: Very Good. Springer, 1998, in-8 broché, 412 pages. Couverture en bel état général. Dos solide. Intérieur frais. Exemplaire de bibliothèque : petit code barre en pied de 1re de couv., cotation au dos, rares et discrets petits tampons à l?intérieur de l?ouvrage. [BT7].

Lingua: Inglese
Editore: Springer 1998
Serie: Lecture Notes in Computer Science, Libro 4 di 58. Libro 4 di 58 - Lecture Notes in Computer Science
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Da: Librairie Parrêsia, Figeac, FranciaLibrairie Parrêsia
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Paperback Aug 13, 1998. Condizione: Used: Very Good. Springer, 1998, in-8 broché, 410 pages. Couverture en bon état général. Dos solide. Intérieur frais. Exemplaire de bibliothèque : petit code barre en pied de 1re de couv., cotation au dos, rares et discrets petits tampons à l?intérieur de l?ouvrage. [BT7].

Lingua: Inglese
Editore: Springer 1998
Serie: Lecture Notes in Computer Science, Libro 4 di 58. Libro 4 di 58 - Lecture Notes in Computer Science
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Da: Librairie Parrêsia, Figeac, FranciaLibrairie Parrêsia
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Paperback Aug 13, 1998. Condizione: Used: Very Good. Springer, 1998, in-8 broché, 412 pages. Couverture en bel état général. Dos solide. Intérieur frais. Exemplaire de bibliothèque : petit code barre en pied de 1re de couv., cotation au dos, rares et discrets petits tampons à l?intérieur de l?ouvrage. [BT7].

Lingua: Inglese
Editore: Springer 1998-08-13 1998
Serie: Lecture Notes in Computer Science, Libro 4 di 58. Libro 4 di 58 - Lecture Notes in Computer Science
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Da: Chiron Media, Wallingford, Regno UnitoChiron Media
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Paperback. Condizione: New.

Lingua: Inglese
Editore: Springer 1998
Serie: Lecture Notes in Computer Science, Libro 4 di 58. Libro 4 di 58 - Lecture Notes in Computer Science
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Condizione: New. In.

Lingua: Inglese
Editore: Springer 1998
Serie: Lecture Notes in Computer Science, Libro 4 di 58. Libro 4 di 58 - Lecture Notes in Computer Science
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Da: La bataille des livres, Pradinas, FranciaLa bataille des livres
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Condizione: Bon. Springer, 1998, in-8 broché, 412 pages. Couverture en bel état général. Dos solide. Intérieur frais. Exemplaire de bibliothèque : petit code barre en pied de 1re de couv., cotation au dos, rares et discrets petits tampons à l'intérieur de l'ouvrage. [BT6+] Pour les expéditions internationales, nous consulter au…préalable pour l ajustement des frais de port qui seront peut-être revus à la baisse/ For international shipments, please contact us in advance to adjust shipping costs. |.

Lingua: Inglese
Editore: Springer 1998
Serie: Lecture Notes in Computer Science, Libro 4 di 58. Libro 4 di 58 - Lecture Notes in Computer Science
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Da: Books Puddle, New York, NY, U.S.A.Books Puddle
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Condizione: New. pp. 428.

Lingua: Inglese
Editore: Springer Verlag 1998
Serie: Lecture Notes in Computer Science, Libro 4 di 58. Libro 4 di 58 - Lecture Notes in Computer Science
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Da: Revaluation Books, Exeter, Regno UnitoRevaluation Books
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Paperback. Condizione: Brand New. 1998 edition. 412 pages. 9.75x6.25x0.75 inches. In Stock.

Lingua: Inglese
Editore: Springer, Springer 1998
Serie: Lecture Notes in Computer Science, Libro 4 di 58. Libro 4 di 58 - Lecture Notes in Computer Science
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Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH
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Taschenbuch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - 1 Introduction Imagine a virtual world with digital creatures that looks like real life, sounds like real life, and even feels like real life. Imagine a virtual world not only with nice three dimensional graphics and animations, but also with real…istic physical laws and forces. This virtual world could be familiar, reproducing some parts of our reality, or unfa miliar, with strange 'physical' laws and artificial life forms. As a researcher interested in the sciences of complexity, the idea of a conference about virtual worlds emerged from frustration. In the last few years, there has been an increasing interest in the design of artificial environments using image synthesis and virtual reality. The emergence of industry standards such as VRML [1] is an illustra tion of this growing interest. At the same time, the field of Artificial Life has ad dressed and modeled complex phenomena such as self organization, reproduction, development, and evolution of artificial life like systems [2]. One of the most popular works in this field has been Tierra designed by Tom Ray: an environment producing synthetic organisms based on a computer metaphor of organic life in which CPU time is the 'energy' resource and memory is the 'material' resource [3]. Memory is or ganized into informational patterns that exploit CPU time for self replication. Muta tion generates new forms, and evolution proceeds by natural selection as different creatures compete for CPU time and memory space.
Altre immaginiLingua: Inglese
Editore: Springer 1998
Serie: Lecture Notes in Computer Science, Libro 4 di 58. Libro 4 di 58 - Lecture Notes in Computer Science
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Da: preigu, Osnabrück, Germaniapreigu
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Taschenbuch. Condizione: Neu. Virtual Worlds | First International Conference, VW'98 Paris, France, July 1-3, 1998 Proceedings | Jean-Claude Heudin | Taschenbuch | xii | Englisch | 1998 | Springer | EAN 9783540647805 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartm…ann[at]springer[dot]com | Anbieter: preigu.

Lingua: Inglese
Editore: Springer 1998
Serie: Lecture Notes in Computer Science, Libro 4 di 58. Libro 4 di 58 - Lecture Notes in Computer Science
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Condizione: New. Print on Demand pp. 428.

Lingua: Inglese
Editore: Springer 1998
Serie: Lecture Notes in Computer Science, Libro 4 di 58. Libro 4 di 58 - Lecture Notes in Computer Science
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Da: Biblios, frankfurt am main, HESSE, GermaniaBiblios
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Condizione: New. PRINT ON DEMAND pp. 428.

Lingua: Inglese
Editore: Springer Berlin Heidelberg 1998
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Da: moluna, Greven, Germaniamoluna
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Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. 1 Introduction Imagine a virtual world with digital creatures that looks like real life, sounds like real life, and even feels like real life. Imagine a virtual world not only with nice three dimensional graphics and… animations, but also with realistic phys.

Lingua: Inglese
Editore: Springer Berlin Heidelberg Jun 1998 1998
Serie: Lecture Notes in Computer Science, Libro 4 di 58. Libro 4 di 58 - Lecture Notes in Computer Science
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Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermaniaBuchWeltWeit Ludwig Meier e.K.
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Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -1 Introduction Imagine a virtual world with digital creatures that looks like real life, sounds like real life, and even feels like real life. Imagine a virtual world not only with nice three dimensional graphics and animations, bu…t also with realistic physical laws and forces. This virtual world could be familiar, reproducing some parts of our reality, or unfa miliar, with strange 'physical' laws and artificial life forms. As a researcher interested in the sciences of complexity, the idea of a conference about virtual worlds emerged from frustration. In the last few years, there has been an increasing interest in the design of artificial environments using image synthesis and virtual reality. The emergence of industry standards such as VRML [1] is an illustra tion of this growing interest. At the same time, the field of Artificial Life has ad dressed and modeled complex phenomena such as self organization, reproduction, development, and evolution of artificial life like systems [2]. One of the most popular works in this field has been Tierra designed by Tom Ray: an environment producing synthetic organisms based on a computer metaphor of organic life in which CPU time is the 'energy' resource and memory is the 'material' resource [3]. Memory is or ganized into informational patterns that exploit CPU time for self replication. Muta tion generates new forms, and evolution proceeds by natural selection as different creatures compete for CPU time and memory space. 428 pp. Englisch.

Lingua: Inglese
Editore: Springer, Springer Jun 1998 1998
Serie: Lecture Notes in Computer Science, Libro 4 di 58. Libro 4 di 58 - Lecture Notes in Computer Science
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Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germaniabuchversandmimpf2000
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Taschenbuch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -1 Introduction Imagine a virtual world with digital creatures that looks like real life, sounds like real life, and even feels like real life. Imagine a virtual world not only with nice three dimensional graphics and animations, but al…so with realistic physical laws and forces. This virtual world could be familiar, reproducing some parts of our reality, or unfa miliar, with strange ¿physical¿ laws and artificial life forms. As a researcher interested in the sciences of complexity, the idea of a conference about virtual worlds emerged from frustration. In the last few years, there has been an increasing interest in the design of artificial environments using image synthesis and virtual reality. The emergence of industry standards such as VRML [1] is an illustra tion of this growing interest. At the same time, the field of Artificial Life has ad dressed and modeled complex phenomena such as self organization, reproduction, development, and evolution of artificial life like systems [2]. One of the most popular works in this field has been Tierra designed by Tom Ray: an environment producing synthetic organisms based on a computer metaphor of organic life in which CPU time is the ¿energy¿ resource and memory is the ¿material¿ resource [3]. Memory is or ganized into informational patterns that exploit CPU time for self replication. Muta tion generates new forms, and evolution proceeds by natural selection as different creatures compete for CPU time and memory space.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 428 pp. Englisch.