9783540677079 - virtual worlds: second international conference, vw 2000 paris, france, july 5-7, 2000 proceedings (lecture notes in computer science / lecture notes in artificial intelligence): 1834 (11 risultati)

Lingua: Inglese
Editore: Springer 2000
Serie: Lecture Notes in Computer Science, Libro 4 di 58. Libro 4 di 58 - Lecture Notes in Computer Science
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Paperback. Condizione: Very Good. Ex-library paperback in very nice condition with the usual markings and attachments.

Lingua: Inglese
Editore: Springer 2000
Serie: Lecture Notes in Computer Science, Libro 4 di 58. Libro 4 di 58 - Lecture Notes in Computer Science
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Paperback Jul 31, 2000. Condizione: Used: Good. Springer, 2000, in-8 broché, 314 pages. Couverture en bel état. Dos solide. Intérieur frais. Exemplaire de bibliothèque : petit code barre en pied de 1re de couv., cotation au dos, rares et discrets petits tampons à l?intérieur de l?ouvrage. [BT7].

Lingua: Inglese
Editore: Springer 2000
Serie: Lecture Notes in Computer Science, Libro 4 di 58. Libro 4 di 58 - Lecture Notes in Computer Science
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Condizione: New. pp. 332.

Lingua: Inglese
Editore: Springer 2000
Serie: Lecture Notes in Computer Science, Libro 4 di 58. Libro 4 di 58 - Lecture Notes in Computer Science
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Condizione: New. pp. 332 Illus.

Lingua: Inglese
Editore: Springer Berlin Heidelberg 2000
Serie: Lecture Notes in Computer Science, Libro 4 di 58. Libro 4 di 58 - Lecture Notes in Computer Science
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Lingua: Inglese
Editore: Springer Berlin Heidelberg 2000
Serie: Lecture Notes in Computer Science, Libro 4 di 58. Libro 4 di 58 - Lecture Notes in Computer Science
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Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH
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Taschenbuch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - Virtual Worlds 2000 is the second in a series of international scientific conferences on virtual worlds held at the International Institute of Multimedia in Paris La Défense (Pôle Universitaire Léonard de Vinci). The term 'virtual worlds' generall…y refers to virtual reality applications or experi ences. We extend the use of these terms to describe experiments that deal with the idea of synthesizing digital worlds on computers. Thus, virtual worlds could be de fined as the study of computer programs that implement digital worlds. Constructing such complex artificial worlds seems to be extremely difficult to do in any sort of complete and realistic manner. Such a new discipline must benefit from a large amount of work in various fields: virtual reality and advanced computer graphics, artificial life and evolutionary computation, simulation of physical systems, and more. Whereas virtual reality has largely concerned itself with the design of 3D immersive graphical spaces, and artificial life with the simulation of living organisms, the field of virtual worlds, is concerned with the synthesis of digital universes considered as wholes, with their own 'physical' and 'biological' laws.
Altre immaginiLingua: Inglese
Editore: Springer 2000
Serie: Lecture Notes in Computer Science, Libro 4 di 58. Libro 4 di 58 - Lecture Notes in Computer Science
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Da: preigu, Osnabrück, Germaniapreigu
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Taschenbuch. Condizione: Neu. Virtual Worlds | Second International Conference, VW 2000 Paris, France, July 5-7, 2000 Proceedings | Jean-Claude Heudin | Taschenbuch | xii | Englisch | 2000 | Springer | EAN 9783540677079 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]ha…rtmann[at]springer[dot]com | Anbieter: preigu.

Lingua: Inglese
Editore: Springer 2000
Serie: Lecture Notes in Computer Science, Libro 4 di 58. Libro 4 di 58 - Lecture Notes in Computer Science
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Da: Mispah books, Redhill, SURRE, Regno UnitoMispah books
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Paperback. Condizione: Like New. LIKE NEW. SHIPS FROM MULTIPLE LOCATIONS. book.

Lingua: Inglese
Editore: Springer Berlin Heidelberg Jun 2000 2000
Serie: Lecture Notes in Computer Science, Libro 4 di 58. Libro 4 di 58 - Lecture Notes in Computer Science
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Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, , GermaniaBuchWeltWeit Ludwig Meier e.K.
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Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Virtual Worlds 2000 is the second in a series of international scientific conferences on virtual worlds held at the International Institute of Multimedia in Paris La Défense (Pôle Universitaire Léonard de Vinci). The term 'virtual…worlds' generally refers to virtual reality applications or experi ences. We extend the use of these terms to describe experiments that deal with the idea of synthesizing digital worlds on computers. Thus, virtual worlds could be de fined as the study of computer programs that implement digital worlds. Constructing such complex artificial worlds seems to be extremely difficult to do in any sort of complete and realistic manner. Such a new discipline must benefit from a large amount of work in various fields: virtual reality and advanced computer graphics, artificial life and evolutionary computation, simulation of physical systems, and more. Whereas virtual reality has largely concerned itself with the design of 3D immersive graphical spaces, and artificial life with the simulation of living organisms, the field of virtual worlds, is concerned with the synthesis of digital universes considered as wholes, with their own 'physical' and 'biological' laws. 332 pp. Englisch.

Lingua: Inglese
Editore: Springer 2000
Serie: Lecture Notes in Computer Science, Libro 4 di 58. Libro 4 di 58 - Lecture Notes in Computer Science
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Da: Biblios, frankfurt am main, HESSE, GermaniaBiblios
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Condizione: New. PRINT ON DEMAND pp. 332.

Lingua: Inglese
Editore: Springer, Springer Jun 2000 2000
Serie: Lecture Notes in Computer Science, Libro 4 di 58. Libro 4 di 58 - Lecture Notes in Computer Science
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Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germaniabuchversandmimpf2000
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Taschenbuch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Virtual Worlds 2000 is the second in a series of international scientific conferences on virtual worlds held at the International Institute of Multimedia in Paris La Défense (Pôle Universitaire Léonard de Vinci). The term 'virtual worl…ds' generally refers to virtual reality applications or experi ences. We extend the use of these terms to describe experiments that deal with the idea of synthesizing digital worlds on computers. Thus, virtual worlds could be de fined as the study of computer programs that implement digital worlds. Constructing such complex artificial worlds seems to be extremely difficult to do in any sort of complete and realistic manner. Such a new discipline must benefit from a large amount of work in various fields: virtual reality and advanced computer graphics, artificial life and evolutionary computation, simulation of physical systems, and more. Whereas virtual reality has largely concerned itself with the design of 3D immersive graphical spaces, and artificial life with the simulation of living organisms, the field of virtual worlds, is concerned with the synthesis of digital universes considered as wholes, with their own 'physical' and 'biological' laws.Springer-Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 332 pp. Englisch.