ISBN: 9783837654202 - history in games: contingencies of an authentic past (15 risultati)

Lingua: Inglese
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Lingua: Inglese
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Editore: Transcript Verlag, 2021
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Paperback. Condizione: new. Paperback. Where do we end up when we enter the time machine that is the digital game? One axiomatic truth of historical research is that the past is the time-space that eludes human intervention. Every account made of the past is therefore only an approximation. But how is it that strolling through ancient Alexandria can feel so real in the virtual world? Claims of authenticity are prominent in discussions surrounding the digital games of our time. What is historical authenticity and does it even matter? When does authenticity or the lack thereof become political? By answering these questions, the book illuminates the ubiquitous category of authenticity from the perspective of historical game studies. From the perspective of historical game studies this book illuminates historical authenticity, a buzzword used by game developers and consumers alike. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

Lingua: Inglese
Editore: Transcript Publishing, 2020
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Lingua: Inglese
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Lingua: Inglese
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Lingua: Inglese
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Lingua: Inglese
Editore: Transcript, 2020
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Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH
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Taschenbuch. Condizione: Neu. Neuware - Where do we end up when we enter the time machine that is the digital game One axiomatic truth of historical research is that the past is the time-space that eludes human intervention. Every account made of the past is therefore only an approximation. But how is it that strolling through ancient Alexandria can feel so real in the virtual world Claims of authenticity are prominent in discussions surrounding the digital games of our time. What is historical authenticity and does it even matter When does authenticity or the lack thereof become political By answering these questions, the book illuminates the ubiquitous category of authenticity from the perspective of historical game studies.…

Lingua: Inglese
Editore: transcript|transcript Verlag, 2020
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Da: moluna, Greven, Germaniamoluna
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Condizione: New. Where do we end up when we enter the time machine that is the digital game? One axiomatic truth of historical research is that the past is the time-space that eludes human intervention. Every account made of the past is therefore only an approximation. But .

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Editore: Transcript Verlag, 2021
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Lingua: Inglese
Editore: transcript, 2020
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Da: Gazelle Books, Lancaster, LANCA, Regno UnitoGazelle Books
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Lingua: Inglese
Editore: transcript, 2020
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Taschenbuch. Condizione: Neu. History in Games | Contingencies of an Authentic Past | Martin Lorber | Taschenbuch | Großformatiges Paperback. Klappenbroschur | 284 S. | Englisch | 2020 | transcript | EAN 9783837654202 | Verantwortliche Person für die EU: transcript Verlag, Gero Wierichs, Hermannstr. 26, 33602 Bielefeld, live[at]transcript-verlag[dot]de | Anbieter: preigu. …

Lingua: Inglese
Editore: Transcript Verlag, 2021
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Da: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller
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Paperback. Condizione: new. Paperback. Where do we end up when we enter the time machine that is the digital game? One axiomatic truth of historical research is that the past is the time-space that eludes human intervention. Every account made of the past is therefore only an approximation. But how is it that strolling through ancient Alexandria can feel so real in the virtual world? Claims of authenticity are prominent in discussions surrounding the digital games of our time. What is historical authenticity and does it even matter? When does authenticity or the lack thereof become political? By answering these questions, the book illuminates the ubiquitous category of authenticity from the perspective of historical game studies. From the perspective of historical game studies this book illuminates historical authenticity, a buzzword used by game developers and consumers alike. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.…

Lingua: Inglese
Editore: Transcript Verlag, DE, 2021
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Da: Rarewaves.com UK, London, Regno UnitoRarewaves.com UK
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Paperback. Condizione: New. Where do we end up when we enter the time machine that is the digital game? One axiomatic truth of historical research is that the past is the time-space that eludes human intervention. Every account made of the past is therefore only an approximation. But how is it that strolling through ancient Alexandria can feel so real in the virtual world? Claims of authenticity are prominent in discussions surrounding the digital games of our time. What is historical authenticity and does it even matter? When does authenticity or the lack thereof become political? By answering these questions, the book illuminates the ubiquitous category of authenticity from the perspective of historical game studies.…