Isbn: 9786133627581 - texture memory: central processing unit, memory management, address space (3 risultati)

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    • Lingua: Inglese

      Editore: Omniscriptum Apr 2026, 2026

      6133627581 / 9786133627581

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      Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermaniaBuchWeltWeit Ludwig Meier e.K.

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      EUR 136,00

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      Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware 80 pp. Englisch.

    • Lingua: Inglese

      Editore: Omniscriptum Apr 2026, 2026

      6133627581 / 9786133627581

      • Brossura
      • Print on Demand

      Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germaniabuchversandmimpf2000

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      Taschenbuch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Please note that the content of this book primarily consists of articlesavailable from Wikipedia or other free sources online. Texture memory isa type of digital storage that makes texture data readily available tovideo rendering processors (also known as GPUs), typically 3D graphicshardware. It is most often (but not always) implemented as specializedRAM (TRAM) that is designed for rapid reading and writing, enabling thegraphics hardware increased performance in rendering 3D imagery. Largeramounts of texture memory allow for more detailed scenes.VDM Verlag, Dudweiler Landstraße 99, 66123 Saarbrücken 80 pp. Englisch.

    • Lingua: Inglese

      Editore: Omniscriptum, 2026

      6133627581 / 9786133627581

      • Brossura
      • Print on Demand

      Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

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      Condizione: Nuovo

      EUR 189,66

      EUR 30,50 spedizione 
      Spedito da Germania a U.S.A.

      Quantità: 1 disponibili

      Taschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Please note that the content of this book primarily consists of articlesavailable from Wikipedia or other free sources online. Texture memory isa type of digital storage that makes texture data readily available tovideo rendering processors (also known as GPUs), typically 3D graphicshardware. It is most often (but not always) implemented as specializedRAM (TRAM) that is designed for rapid reading and writing, enabling thegraphics hardware increased performance in rendering 3D imagery. Largeramounts of texture memory allow for more detailed scenes.