Isbn: 9786133627581 - texture memory: central processing unit, memory management, address space (3 risultati)

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Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermaniaBuchWeltWeit Ludwig Meier e.K.
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 136,00
EUR 23,00 spedizioneSpedito da Germania a U.S.A.Quantità: 2 disponibili
Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware 80 pp. Englisch.

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Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germaniabuchversandmimpf2000
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 136,00
EUR 60,00 spedizioneSpedito da Germania a U.S.A.Quantità: 1 disponibili
Taschenbuch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Please note that the content of this book primarily consists of articlesavailable from Wikipedia or other free sources online. Texture memory isa type of digital storage that makes texture data readily available tovideo rendering processors (also known as GPUs), typically 3D graphicshardware. It is most often (but not always) implemented as specializedRAM (TRAM) that is designed for rapid reading and writing, enabling thegraphics hardware increased performance in rendering 3D imagery. Largeramounts of texture memory allow for more detailed scenes.VDM Verlag, Dudweiler Landstraße 99, 66123 Saarbrücken 80 pp. Englisch.…

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Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 189,66
EUR 30,50 spedizioneSpedito da Germania a U.S.A.Quantità: 1 disponibili
Taschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Please note that the content of this book primarily consists of articlesavailable from Wikipedia or other free sources online. Texture memory isa type of digital storage that makes texture data readily available tovideo rendering processors (also known as GPUs), typically 3D graphicshardware. It is most often (but not always) implemented as specializedRAM (TRAM) that is designed for rapid reading and writing, enabling thegraphics hardware increased performance in rendering 3D imagery. Largeramounts of texture memory allow for more detailed scenes.…