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  • BEN SHU BIAN WEI HUI BIAN ZHU

    Lingua: Cinese

    Editore: Publishing House of Electronics Industry, 2000

    ISBN 10: 7121033917 ISBN 13: 9787121033919

    Da: liu xing, Nanjing, JS, Cina

    Valutazione del venditore 5 su 5 stelle 5 stelle, Maggiori informazioni sulle valutazioni dei venditori

    Contatta il venditore

    EUR 40,63

    Spedizione EUR 15,75
    Spedito da Cina a U.S.A.

    Quantità: 1 disponibili

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    paperback. Condizione: Good. Ship out in 2 business day, And Fast shipping, Free Tracking number will be provided after the shipment.Paperback. Pub Date :2007-01-01 Publisher: Publishing House of Electronics Industry title: Flash 8 animation foundation and improve (with CD-ROM) List Price: 39.00 yuan Author: Editorial Committee Press book: Electronic Industry Publishing Society Publication Date :2007-1 1ISBN: 9787121033919 words: Page: Revision: Binding: Folio: Weight: Editor's Choice book to show the reader the Flash 8 powerful web animation editing functions. Book start from the understanding of Flash 8 interface. easy to understand language and colorful instance. detailed and comprehensive description of the function and usage of Flash 8 basic tools and key components. as well as how to properly and efficiently use Flash 8 production animation. In addition. the book also involves the Actions programming features. readers learn how to use code to provide special and more versatile interactive Flash movie. Book starting from the needs of beginners. easy-to-digest. step-by-step introduction to the methods of operation and animation skills of Macromedia's Flash 8 software produced. first explaining the Flash basics. Flash graphics. color. text and object editing. frame operation Flash effects design and animation. the use of components and libraries. and then further introduced multimedia material. ActionScript function. Flash components. rich animation design. optimize and publish last about animation. Book content illustrations and detailed steps. large operation instance can help the reader master the the Flash basic knowledge and operating skills; Basic + raise mode in the structure. to enable readers to master the basics of the premise upgrade Flash 8 animation expertise. Book with interactive multimedia CD-ROM. together with the books. will be more easy for the reader to self-study to improve the efficiency of learning. SUMMARY book starting from the needs of beginners. easy-to-digest. step-by-step introduction to the methods of operation and animation skills of Macromedia's Flash 8 software produced. first explaining the Flash basics. Flash graphics. color. text and object editing frame manipulation and animation elements and the use of the library. and then further Flash effects design. multimedia material reference ActionScript function. Flash components. rich animation design. optimize and publish last about animation. Book content illustrations and detailed steps. large operation instance can help the reader master the the Flash basic knowledge and operating skills; Basic + raise mode in the structure. to enable readers to master the basics of the premise upgrade Flash 8 animation expertise. Book with interactive multimedia CD-ROM. together with the books. will be more easy for the reader to self-study to improve the efficiency of learning. Contents Chapter 1 Getting Started with Flash base 1.1 Flash 8 basics 1.2 Flash 8 installed 1.3 Flash 8 to start and exit 1.4 Flash 8 Document Actions 1.5 Flash 8 basic settings to improve the 1.6 set the Flash Preferences and shortcuts 1.7 combat operations exercises increase 2.5 combat operations exercises Chapter 3. Chapter 2 draw the Flash basic graphics foundation 2.1 Flash 8 the drawing basis of 2.2 draw simple graphics 2.3 2.4 path object selection draw Flash color editing 3.1 color choice 3.2 color fill 3.3 gradient color settings 3.4 color editor instance 3.5 color editing skills and adjust the basis of Chapter 4 of the 3.6-combat operations exercises Flash text editor 4.1 text type 4.2 4.3 Add to add a static text editable text to improve 4.4 convert text to Chapter 5 of the 4.5 combat operations exercises Flash Object Editor application of Chapter 10. Chapter 6 frame manipulation and animation Chapter 7 Using Layers Chapter 8 Chapter 9 Flash effects using components and libraries to use sound and video Chapter 11 Chapter 12 ActionScript function using Flash 8 component is first 13 Chapter optimize.