Isbn: 9789819623310 - virtual and augmented reality technology-enhanced learning: research and applications (12 risultati)

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  • Lingua: Inglese

    Editore: Springer, 2025

    9819623316 / 9789819623310

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    Da: Books From California, Simi Valley, CA, U.S.A.Books From California

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    Condizione: Usato - Molto buono

    EUR 161,39

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    hardcover. Condizione: Very Good. Cover and edges may have some wear.

  • Lingua: Inglese

    Editore: Springer Nature Switzerland AG, Cham, 2025

    9819623316 / 9789819623310

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    Hardcover. Condizione: new. Hardcover. This book consists of chapters that present the state-of-the-art research and applications of Virtual & Augmented Reality Technology-enhanced Learning (VARTeL). The chapters of the book present a multi-facet view on different approaches to deal with challenges that surround the uptake of educational applications of mixed reality, simulations, and serious games in various practices. The different approaches highlight challenges and potential solutions and provide future directions for mixed reality, simulation, and serious games research, for the design of learning material and for implementation. By doing so, the book is a useful resource for both students and scholars interested in research in this field, for designers of learning material, and for practitioners that want to embrace mixed reality, simulation, and/or serious games in their education. This book consists of chapters that present the state-of-the-art research and applications of Virtual & Augmented Reality Technology-enhanced Learning (VARTeL). Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

  • Lingua: Inglese

    Editore: Springer-Nature New York Inc, 2025

    9819623316 / 9789819623310

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    Da: Revaluation Books, Exeter, Regno UnitoRevaluation Books

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    EUR 182,05

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    Hardcover. Condizione: Brand New. 429 pages. 9.25x6.10x9.37 inches. In Stock.

  • Lingua: Inglese

    Editore: Springer, 2025

    9819623316 / 9789819623310

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    Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

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    Condizione: Nuovo

    EUR 203,91

    EUR 35,00 spedizione 
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    Buch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book consists of chapters that present the state-of-the-art research and applications of Virtual & Augmented Reality Technology-enhanced Learning (VARTeL). The chapters of the book present a multi-facet view on different approaches to deal with challenges that surround the uptake of educational applications of mixed reality, simulations, and serious games in various practices. The different approaches highlight challenges and potential solutions and provide future directions for mixed reality, simulation, and serious games research, for the design of learning material and for implementation. By doing so, the book is a useful resource for both students and scholars interested in research in this field, for designers of learning material, and for practitioners that want to embrace mixed reality, simulation, and/or serious games in their education.…

  • Lingua: Inglese

    Editore: Springer, 2025

    9819623316 / 9789819623310

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    Da: Books Puddle, Woodside, NY, U.S.A.Books Puddle

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    EUR 280,36

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    Condizione: New.

  • Lingua: Inglese

    Editore: Springer Nature Switzerland AG, Cham, 2025

    9819623316 / 9789819623310

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    Da: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller

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    EUR 286,89

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    Hardcover. Condizione: new. Hardcover. This book consists of chapters that present the state-of-the-art research and applications of Virtual & Augmented Reality Technology-enhanced Learning (VARTeL). The chapters of the book present a multi-facet view on different approaches to deal with challenges that surround the uptake of educational applications of mixed reality, simulations, and serious games in various practices. The different approaches highlight challenges and potential solutions and provide future directions for mixed reality, simulation, and serious games research, for the design of learning material and for implementation. By doing so, the book is a useful resource for both students and scholars interested in research in this field, for designers of learning material, and for practitioners that want to embrace mixed reality, simulation, and/or serious games in their education. This book consists of chapters that present the state-of-the-art research and applications of Virtual & Augmented Reality Technology-enhanced Learning (VARTeL). Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.…

  • Lingua: Inglese

    Editore: Springer, 2025

    9819623316 / 9789819623310

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    Da: Brook Bookstore On Demand, Napoli, NA, ItaliaBrook Bookstore On Demand

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    EUR 150,28

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    Condizione: new. Questo è un articolo print on demand.

  • Lingua: Inglese

    Editore: Springer Verlag GmbH, 2025

    9819623316 / 9789819623310

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    Da: moluna, Greven, Germaniamoluna

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    EUR 162,51

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    Quantità: Più di 20 disponibili

    Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt.

  • Lingua: Inglese

    Editore: Springer, Springer Jun 2025, 2025

    9819623316 / 9789819623310

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    Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermaniaBuchWeltWeit Ludwig Meier e.K.

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    EUR 192,59

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    Buch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book consists of chapters that present the state-of-the-art research and applications of Virtual & Augmented Reality Technology-enhanced Learning (VARTeL). The chapters of the book present a multi-facet view on different approaches to deal with challenges that surround the uptake of educational applications of mixed reality, simulations, and serious games in various practices. The different approaches highlight challenges and potential solutions and provide future directions for mixed reality, simulation, and serious games research, for the design of learning material and for implementation. By doing so, the book is a useful resource for both students and scholars interested in research in this field, for designers of learning material, and for practitioners that want to embrace mixed reality, simulation, and/or serious games in their education. 432 pp. Englisch.…

  • Lingua: Inglese

    Editore: Springer, Springer Jun 2025, 2025

    9819623316 / 9789819623310

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    Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germaniabuchversandmimpf2000

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    EUR 192,59

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    Spedito da Germania a U.S.A.

    Quantità: 1 disponibile

    Buch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -This book consists of chapters that present the state-of-the-art research and applications of Virtual & Augmented Reality Technology-enhanced Learning (VARTeL). The chapters of the book present a multi-facet view on different approaches to deal with challenges that surround the uptake of educational applications of mixed reality, simulations, and serious games in various practices. The different approaches highlight challenges and potential solutions and provide future directions for mixed reality, simulation, and serious games research, for the design of learning material and for implementation. By doing so, the book is a useful resource for both students and scholars interested in research in this field, for designers of learning material, and for practitioners that want to embrace mixed reality, simulation, and/or serious games in their education.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 432 pp. Englisch.…

  • Lingua: Inglese

    Editore: Springer, 2025

    9819623316 / 9789819623310

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    Da: Majestic Books, Hounslow, Regno UnitoMajestic Books

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    Condizione: Nuovo

    EUR 296,74

    EUR 7,66 spedizione 
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    Quantità: 4 disponibili

    Condizione: New. Print on Demand.

  • Lingua: Inglese

    Editore: Springer, 2025

    9819623316 / 9789819623310

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    Da: Biblios, frankfurt am main, HESSE, GermaniaBiblios

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    Condizione: Nuovo

    EUR 291,82

    EUR 9,95 spedizione 
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    Condizione: New. PRINT ON DEMAND.