9798180220707 - build playable browser games with raylib and webassembly: turn your c and c++ projects into fast, shareable games for web, mobile, and portfolios di andrew, frank c (4 risultati)

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Da: PBShop.store US, Wood Dale, IL, U.S.A.PBShop.store US
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 28,53
Spedizione gratuitaSpedito in U.S.A.Quantità: Più di 20 disponibili
PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.

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Da: PBShop.store UK, Fairford, GLOS, Regno UnitoPBShop.store UK
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 25,76
EUR 4,86 spedizioneSpedito da Regno Unito a U.S.A.Quantità: Più di 20 disponibili
PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.

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Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 35,00
EUR 62,40 spedizioneSpedito da Germania a U.S.A.Quantità: 2 disponibili
Taschenbuch. Condizione: Neu. Neuware - Build Playable Browser Games with raylib and WebAssembly: Turn Your C and C++ Projects into Fast, Shareable Games for Web, Mobile, and PortfoliosStruggling to turn your C or C++ code into a game that actually runs on the web and mobile devices You've built logic, physics, and gameplay, but… making it playable, shareable, and polished for browsers feels overwhelming.This book provides a step-by-step guide to converting your C and C++ projects into fully playable browser games using raylib and WebAssembly. From responsive 2D and simple 3D mechanics to mobile-friendly controls, audio handling, and cross-platform deployment, it equips you to transform code into professional-quality games that impress players and portfolios alike.What you'll gain: - Mastery of raylib functions and WebAssembly workflows for fast, smooth gameplay- Techniques to manage assets, audio, input, and performance across desktop and mobile browsers- Strategies for building polished UI, menus, loading screens, and touch controls- Skills to deploy games to itch.io, GitHub Pages, Netlify, or Cloudflare Pages with shareable links- Insights into optimization, debugging, and advanced features like shaders, procedural generation, and multiplayer integration- Tools and templates to organize projects, automate builds, and maintain professional codeWhether you want to showcase games in a portfolio, test new ideas online, or create interactive projects for friends or clients, this guide gives you the practical know-how and confidence to launch WebAssembly games that run anywhere.Take the next step: Transform your C and C++ projects into playable, professional browser games-grab your copy today and start building games that run, share, and impress.

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- Print on Demand
Da: California Books, Miami, FL, U.S.A.California Books
Contatta il venditoreVenditore con 4 stelleCondizione: Nuovo
EUR 24,91
Spedizione gratuitaSpedito in U.S.A.Quantità: Più di 20 disponibili
Condizione: New. Print on Demand.