Isbn: 9798181883765 - autodesk maya for beginners: a practical step-by-step user guide to 3d modeling, animation, rigging, rendering, visual effects, and professional creative projects (5 risultati)

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Da: PBShop.store US, Wood Dale, IL, U.S.A.PBShop.store US
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PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.

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Da: PBShop.store UK, Fairford, GLOS, Regno UnitoPBShop.store UK
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PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.

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Da: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail
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Paperback. Condizione: new. Paperback. Master Autodesk Maya with confidence, even if you are a complete beginner.Autodesk Maya for Beginners is a practical, step-by-step user guide created for students, aspiring 3D artists, animators, game designers, visual effects learners, and digital creators who want to understand Maya without confusion.This beginner-friendly manual explains how to navigate the Maya interface, create and edit 3D objects, use essential polygon modeling tools, build cleaner geometry, apply materials and textures, set up lighting and cameras, create keyframe animations, understand character rigging, render with Arnold, explore basic visual effects, and export finished projects.Inside this guide, you will learn how to: Create and organize Maya projectsModel with Extrude, Bevel, Multi-Cut, and edge loopsEdit vertices, edges, faces, topology, and UVsApply materials, shaders, textures, and image mapsSet up professional lighting and camera anglesAnimate objects, cameras, and simple character movementsUnderstand joints, skeletons, FK, IK, binding, and weight paintingRender clean images with Maya and ArnoldCreate basic particles, cloth, smoke, fire, and dynamic effectsExport FBX, OBJ, Alembic, and other asset filesTroubleshoot common Maya problemsWritten in a clear and practical style, this guide helps you move from basic navigation to complete 3D projects using structured lessons, professional workflows, and hands-on exercises.Whether you want to learn 3D modeling, animation, rigging, rendering, visual effects, game asset creation, or product visualization, this book gives you the foundation you need to begin creating with Maya confidently. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

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Da: California Books, Miami, FL, U.S.A.California Books
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EUR 22,73
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Condizione: New. Print on Demand.

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Da: CitiRetail, Stevenage, Regno UnitoCitiRetail
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EUR 26,52
EUR 43,33 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 1 disponibile
Paperback. Condizione: new. Paperback. Master Autodesk Maya with confidence, even if you are a complete beginner.Autodesk Maya for Beginners is a practical, step-by-step user guide created for students, aspiring 3D artists, animators, game designers, visual effects learners, and digital creators who want to understand Maya without confusion.This beginner-friendly manual explains how to navigate the Maya interface, create and edit 3D objects, use essential polygon modeling tools, build cleaner geometry, apply materials and textures, set up lighting and cameras, create keyframe animations, understand character rigging, render with Arnold, explore basic visual effects, and export finished projects.Inside this guide, you will learn how to: Create and organize Maya projectsModel with Extrude, Bevel, Multi-Cut, and edge loopsEdit vertices, edges, faces, topology, and UVsApply materials, shaders, textures, and image mapsSet up professional lighting and camera anglesAnimate objects, cameras, and simple character movementsUnderstand joints, skeletons, FK, IK, binding, and weight paintingRender clean images with Maya and ArnoldCreate basic particles, cloth, smoke, fire, and dynamic effectsExport FBX, OBJ, Alembic, and other asset filesTroubleshoot common Maya problemsWritten in a clear and practical style, this guide helps you move from basic navigation to complete 3D projects using structured lessons, professional workflows, and hands-on exercises.Whether you want to learn 3D modeling, animation, rigging, rendering, visual effects, game asset creation, or product visualization, this book gives you the foundation you need to begin creating with Maya confidently. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…