Isbn: 9798196334870 - game programming with python: learn, build, and master game engineering: a journey from beginner to professional (5 risultati)

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  • Lingua: Inglese

    Editore: Independently Published, 2026

    9798196334870

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    Da: PBShop.store US, Wood Dale, IL, U.S.A.PBShop.store US

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    EUR 24,52

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    PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.

  • Lingua: Inglese

    Editore: Amazon Digital Services LLC - Kdp Mai 2026, 2026

    9798196334870

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    Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

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    EUR 33,56

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    Quantità: 2 disponibili

    Taschenbuch. Condizione: Neu. Neuware - Most game ideas never become finished games. Not because the ideas are weak-but because the structure breaks. Game Programming with Python shows you how to build games the right way. Inside this practical guide, you'll learn how modern 2D game systems are designed-from game loops and animation to physics, collision detection, AI, camera systems, optimization, and deployment. Through hands-on projects, you'll build arcade shooters, side-scrolling platformers, procedural dungeon crawlers, and real-time strategy foundations while learning how scalable game architecture is built. You'll understand how systems connect, how clean code improves maintainability, and how to move from isolated experiments to complete playable games. If you've been looking for a practical way to turn Python skills into real game development ability, this book gives you the roadmap. Open the book. Write the code. Build the game.…

  • Lingua: Inglese

    Editore: Independently Published, 2026

    9798196334870

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    Da: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail

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    EUR 22,06

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    Paperback. Condizione: new. Paperback. Most game ideas never become finished games. Not because the ideas are weak-but because the structure breaks. Game Programming with Python shows you how to build games the right way. Inside this practical guide, you'll learn how modern 2D game systems are designed-from game loops and animation to physics, collision detection, AI, camera systems, optimization, and deployment. Through hands-on projects, you'll build arcade shooters, side-scrolling platformers, procedural dungeon crawlers, and real-time strategy foundations while learning how scalable game architecture is built. You'll understand how systems connect, how clean code improves maintainability, and how to move from isolated experiments to complete playable games. If you've been looking for a practical way to turn Python skills into real game development ability, this book gives you the roadmap. Open the book. Write the code. Build the game. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

  • Lingua: Inglese

    Editore: Independently published, 2026

    9798196334870

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    Da: California Books, Miami, FL, U.S.A.California Books

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    Condizione: Nuovo

    EUR 22,07

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    Condizione: New. Print on Demand.

  • Lingua: Inglese

    Editore: Independently Published, 2026

    9798196334870

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    Da: CitiRetail, Stevenage, Regno UnitoCitiRetail

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    Condizione: Nuovo

    EUR 24,33

    EUR 43,71 spedizione 
    Spedito da Regno Unito a U.S.A.

    Quantità: 1 disponibile

    Paperback. Condizione: new. Paperback. Most game ideas never become finished games. Not because the ideas are weak-but because the structure breaks. Game Programming with Python shows you how to build games the right way. Inside this practical guide, you'll learn how modern 2D game systems are designed-from game loops and animation to physics, collision detection, AI, camera systems, optimization, and deployment. Through hands-on projects, you'll build arcade shooters, side-scrolling platformers, procedural dungeon crawlers, and real-time strategy foundations while learning how scalable game architecture is built. You'll understand how systems connect, how clean code improves maintainability, and how to move from isolated experiments to complete playable games. If you've been looking for a practical way to turn Python skills into real game development ability, this book gives you the roadmap. Open the book. Write the code. Build the game. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…