Isbn: 9798241002983 - why goats are goats: the structural commonalities of games that endure: 4 (4 risultati)

Lingua: Inglese
Editore: Amazon Digital Services LLC - Kdp, 2025
- Brossura
Da: PBShop.store US, Wood Dale, IL, U.S.A.PBShop.store US
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Spedizione gratuitaSpedito in U.S.A.Quantità: Più di 20 disponibili
PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.

Lingua: Inglese
Editore: Amazon Digital Services LLC - Kdp, 2025
- Brossura
Da: PBShop.store UK, Fairford, GLOS, Regno UnitoPBShop.store UK
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PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.

Lingua: Inglese
Editore: Independently Published, 2025
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- Print on Demand
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail
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Paperback. Condizione: new. Paperback. Why GOATs Are GOATs is not a book about "great games."It is a book about why some games endure, while others collapse-even when they are bigger, prettier, or more expensive.Most game criticism focuses on content: story, graphics, characters, or emotional impact.This book argues that those are secondary.Players do not consume games.They live inside systems.What makes a game last is not how it feels once, but whether its structure can support meaningful time-time that can fail, repeat, detour, and still matter.Through close structural analysis of landmark games-from Dark Souls, Zelda, and RimWorldto forgotten failures and controversial experiments-this book identifies the shared architectural principles behind games that survive: Freedom as permission, not choice menusRepetition as rhythm, not laborCombat as decision density, not "feel"Narrative as emergent consequence, not scripted plotFailure as education, not punishmentThis is not a nostalgia piece.It is not a ranking.And it is not a review collection.Why GOATs Are GOATs is a framework-a way to judge games by how they treat the player's time.Because content can be consumed.But time, once wasted, is never returned. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

Lingua: Inglese
Editore: Independently Published, 2025
- Brossura
- Print on Demand
Da: CitiRetail, Stevenage, Regno UnitoCitiRetail
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 27,25
EUR 43,54 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 1 disponibile
Paperback. Condizione: new. Paperback. Why GOATs Are GOATs is not a book about "great games."It is a book about why some games endure, while others collapse-even when they are bigger, prettier, or more expensive.Most game criticism focuses on content: story, graphics, characters, or emotional impact.This book argues that those are secondary.Players do not consume games.They live inside systems.What makes a game last is not how it feels once, but whether its structure can support meaningful time-time that can fail, repeat, detour, and still matter.Through close structural analysis of landmark games-from Dark Souls, Zelda, and RimWorldto forgotten failures and controversial experiments-this book identifies the shared architectural principles behind games that survive: Freedom as permission, not choice menusRepetition as rhythm, not laborCombat as decision density, not "feel"Narrative as emergent consequence, not scripted plotFailure as education, not punishmentThis is not a nostalgia piece.It is not a ranking.And it is not a review collection.Why GOATs Are GOATs is a framework-a way to judge games by how they treat the player's time.Because content can be consumed.But time, once wasted, is never returned. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…