Isbn: 9798242767447 - professional unity game development: build production-ready games with scalable architecture, clean c# practices, and performance-focused workflows (5 risultati)

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  • Lingua: Inglese

    Editore: Independently Published, 2026

    9798242767447

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  • Lingua: Inglese

    Editore: Independently Published, 2026

    9798242767447

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    PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.

  • Lingua: Inglese

    Editore: Independently published, 2026

    9798242767447

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  • Lingua: Inglese

    Editore: Independently Published, 2026

    9798242767447

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    Paperback. Condizione: new. Paperback. Professional Unity Game DevelopmentBuild Production-Ready Games with Scalable Architecture, Clean C# Practices, and Performance-Focused WorkflowsProfessional Unity Game Development is written for developers who already know how to make games, but want to ship them reliably, maintain them confidently, and scale them without chaos.Have you ever built a Unity project that worked perfectly in development, only to become fragile during testing, painful to optimize, or stressful to ship? Do performance regressions, tangled MonoBehaviours, manual builds, or post-launch emergencies feel inevitable? They are not. Professional Unity development is a discipline, and it can be learned.This book provides a production-focused blueprint for building Unity games that hold up under real-world conditions. It shows how experienced teams structure projects, write clean and testable C# code, automate builds, profile performance accurately, pass certification, deploy updates safely, and operate live games long after launch. Instead of isolated tips, you get a cohesive workflow that treats development, deployment, and live operations as one continuous system.Inside, you will learn how to: Design scalable Unity project structures that support growth, collaboration, and long-term maintenanceApply clean C# practices tailored specifically for Unity, including decoupling logic from engine codeBuild gameplay systems that remain testable, data-driven, and hotfix-friendlyProfile CPU, GPU, and memory issues effectively, and fix them with confidenceSet up reliable build automation, CI/CD pipelines, and multi-platform release workflowsShip compliant builds that pass store review and certification without last-minute panicOperate live Unity games using analytics, hotfix strategies, live content updates, and controlled iterationEvery chapter emphasizes practical engineering decisions, not theory. Code examples are production-safe, workflows are battle-tested, and guidance is grounded in how Unity games are actually shipped and supported.If you are serious about releasing Unity games that perform well, scale cleanly, and survive beyond launch, this book gives you the systems and mindset to do exactly that.Buy Professional Unity Game Development today and start building Unity games that are ready for production, not just prototypes. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

  • Lingua: Inglese

    Editore: Independently Published, 2026

    9798242767447

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    Da: CitiRetail, Stevenage, Regno UnitoCitiRetail

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    Paperback. Condizione: new. Paperback. Professional Unity Game DevelopmentBuild Production-Ready Games with Scalable Architecture, Clean C# Practices, and Performance-Focused WorkflowsProfessional Unity Game Development is written for developers who already know how to make games, but want to ship them reliably, maintain them confidently, and scale them without chaos.Have you ever built a Unity project that worked perfectly in development, only to become fragile during testing, painful to optimize, or stressful to ship? Do performance regressions, tangled MonoBehaviours, manual builds, or post-launch emergencies feel inevitable? They are not. Professional Unity development is a discipline, and it can be learned.This book provides a production-focused blueprint for building Unity games that hold up under real-world conditions. It shows how experienced teams structure projects, write clean and testable C# code, automate builds, profile performance accurately, pass certification, deploy updates safely, and operate live games long after launch. Instead of isolated tips, you get a cohesive workflow that treats development, deployment, and live operations as one continuous system.Inside, you will learn how to: Design scalable Unity project structures that support growth, collaboration, and long-term maintenanceApply clean C# practices tailored specifically for Unity, including decoupling logic from engine codeBuild gameplay systems that remain testable, data-driven, and hotfix-friendlyProfile CPU, GPU, and memory issues effectively, and fix them with confidenceSet up reliable build automation, CI/CD pipelines, and multi-platform release workflowsShip compliant builds that pass store review and certification without last-minute panicOperate live Unity games using analytics, hotfix strategies, live content updates, and controlled iterationEvery chapter emphasizes practical engineering decisions, not theory. Code examples are production-safe, workflows are battle-tested, and guidance is grounded in how Unity games are actually shipped and supported.If you are serious about releasing Unity games that perform well, scale cleanly, and survive beyond launch, this book gives you the systems and mindset to do exactly that.Buy Professional Unity Game Development today and start building Unity games that are ready for production, not just prototypes. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.