9798337374727 - ai and game-based literacy learning: innovative pathways for diverse learners (7 risultati)
- Rilegato
Da: PBShop.store US, Wood Dale, IL, U.S.A.PBShop.store US
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 190,60
Spedizione gratuitaSpedito in U.S.A.Quantità: Più di 20 disponibili
HRD. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
- Rilegato
Da: PBShop.store UK, Fairford, GLOS, Regno UnitoPBShop.store UK
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 179,52
EUR 10,92 spedizioneSpedito da Regno Unito a U.S.A.Quantità: Più di 20 disponibili
HRD. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
- Rilegato
- Print on Demand
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 219,96
Spedizione gratuitaSpedito in U.S.A.Quantità: 1 disponibili
Hardcover. Condizione: new. Hardcover. Literacy remains fundamental to educational equity and academic success, yet traditional instructional approaches often struggle to fully engage learners in an increasingly diverse, digital, and multilingual world. In this evolving context, artificial intelligence (AI) presents significant…and promising opportunities to enhance literacy education. In particular, AI-powered game-based learning enables the integration of interactive, adaptive, and personalized educational experiences that can meaningfully support the development of reading, writing, and multimodal literacies. These approaches have the potential to transform how learners engage with texts, fostering deeper comprehension, motivation, and critical thinking. Despite this promise, there remains a pressing need for rigorous research that examines how these emerging technologies can be effectively designed and implemented to promote inclusivity, accessibility, and equity in literacy learning. AI and Game-Based Literacy Learning: Innovative Pathways for Diverse Learners offers a comprehensive exploration of the intersection of literacy education, AI, and game-based learning. This book examines how AI-mediated, gamified environments can support more engaging, adaptive, and personalized learning experiences. By bridging theory and practice through the integration of conceptual frameworks, empirical research, and classroom-based applications, this book emphasizes culturally responsive and inclusive approaches that address the needs of multilingual learners, students with disabilities, and under-resourced populations. Covering topics such as academic literacy, game-theoretic models, and writing instruction, this book is an indispensable academic resource for graduate and doctoral students, literacy education researchers, curriculum designers, educational technologists, teacher educators, instructional coaches, school leaders, policymakers, and more. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
- Rilegato
- Print on Demand
Da: CitiRetail, Stevenage, Regno UnitoCitiRetail
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 188,68
EUR 43,17 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 1 disponibili
Hardcover. Condizione: new. Hardcover. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
- Rilegato
- Print on Demand
Da: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 246,23
EUR 32,15 spedizioneSpedito da Australia a U.S.A.Quantità: 1 disponibili
Hardcover. Condizione: new. Hardcover. This item is printed on demand. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
- Altre immagini
- Rilegato
- Print on Demand
Da: preigu, Osnabrück, Germaniapreigu
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 246,85
EUR 70,00 spedizioneSpedito da Germania a U.S.A.Quantità: 5 disponibili
Buch. Condizione: Neu. AI and Game-Based Literacy Learning | Innovative Pathways for Diverse Learners | Leslie Haas (u. a.) | Buch | Englisch | 2026 | IGI GLOBAL SCIENTIFIC PUBLISHING | EAN 9798337374727 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Pr…int on Demand.
- Rilegato
- Print on Demand
Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 293,48
EUR 67,77 spedizioneSpedito da Germania a U.S.A.Quantità: 2 disponibili
Buch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering.

