Calculus computer graphics di vince john (24 risultati)

Autore
Titolo
Perfeziona con la Ricerca avanzata

Perfeziona la tua ricerca

  • Libri (24)

a

Fascia di prezzo personalizzata (EUR)

a

  • Lingua: Inglese

    Editore: Springer, 2023

    3031281160 / 9783031281167

    • Brossura

    Da: Half Price Books Inc., Dallas, TX, U.S.A.Half Price Books Inc.

    Venditore con 5 stelle
    Contatta il venditore

    Condizione: Usato - Molto buono

    EUR 27,84

    EUR 3,27 spedizione 
    Spedito in U.S.A.

    Quantità: 1 disponibili

    paperback. Condizione: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority.

  • Lingua: Inglese

    Editore: Springer, 2019

    3030113752 / 9783030113759

    • Brossura

    Da: Books Puddle, New York, NY, U.S.A.Books Puddle

    Venditore con 4 stelle
    Contatta il venditore

    Condizione: Nuovo

    EUR 50,50

    EUR 3,48 spedizione 
    Spedito in U.S.A.

    Quantità: 1 disponibili

    Condizione: New.

  • Lingua: Inglese

    Editore: Springer, 2019

    3030113752 / 9783030113759

    • Brossura

    Da: Majestic Books, Hounslow, Regno UnitoMajestic Books

    Venditore con 4 stelle
    Contatta il venditore

    Condizione: Nuovo

    EUR 46,76

    EUR 7,58 spedizione 
    Spedito da Regno Unito a U.S.A.

    Quantità: 1 disponibili

    Condizione: New.

  • Lingua: Inglese

    Editore: Springer, 2019

    3030113752 / 9783030113759

    • Brossura

    Da: Biblios, frankfurt am main, HESSE, GermaniaBiblios

    Venditore con 4 stelle
    Contatta il venditore

    Condizione: Nuovo

    EUR 43,40

    EUR 9,95 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 1 disponibili

    Condizione: New.

  • Lingua: Inglese

    Editore: Springer, 2023

    3031281160 / 9783031281167

    • Brossura

    Da: Books Puddle, New York, NY, U.S.A.Books Puddle

    Venditore con 4 stelle
    Contatta il venditore

    Condizione: Nuovo

    EUR 55,44

    EUR 3,48 spedizione 
    Spedito in U.S.A.

    Quantità: 1 disponibili

    Condizione: New. 3rd Edition.

  • Lingua: Inglese

    Editore: Springer, 2023

    3031281160 / 9783031281167

    • Brossura

    Da: Majestic Books, Hounslow, Regno UnitoMajestic Books

    Venditore con 4 stelle
    Contatta il venditore

    Condizione: Nuovo

    EUR 53,05

    EUR 7,58 spedizione 
    Spedito da Regno Unito a U.S.A.

    Quantità: 1 disponibili

    Condizione: New.

  • Lingua: Inglese

    Editore: Springer 21 M, 2019

    3030113752 / 9783030113759

    • Brossura

    Da: AwesomeBooks, Wallingford, Regno UnitoAwesomeBooks

    Venditore con 5 stelle
    Contatta il venditore

    Condizione: Usato - Molto buono

    EUR 57,37

    EUR 4,81 spedizione 
    Spedito da Regno Unito a U.S.A.

    Quantità: 1 disponibili

    Paperback. Condizione: Very Good. Calculus for Computer Graphics This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. .

  • Lingua: Inglese

    Editore: Springer 01/r /21 M, 2019

    3030113752 / 9783030113759

    • Brossura

    Da: Bahamut Media, Reading, Regno UnitoBahamut Media

    Venditore con 5 stelle
    Contatta il venditore

    Condizione: Usato - Molto buono

    EUR 57,37

    EUR 8,14 spedizione 
    Spedito da Regno Unito a U.S.A.

    Quantità: 1 disponibili

    Paperback. Condizione: Very Good. Shipped within 24 hours from our UK warehouse. Clean, undamaged book with no damage to pages and minimal wear to the cover. Spine still tight, in very good condition. Remember if you are not happy, you are covered by our 100% money back guarantee.

  • Lingua: Inglese

    Editore: Springer, 2023

    3031281160 / 9783031281167

    • Brossura

    Da: Biblios, frankfurt am main, HESSE, GermaniaBiblios

    Venditore con 4 stelle
    Contatta il venditore

    Condizione: Nuovo

    EUR 54,25

    EUR 9,95 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 1 disponibili

    Condizione: New.

  • Lingua: Inglese

    Editore: Springer, 2023

    3031281160 / 9783031281167

    • Brossura

    Da: Romtrade Corp., STERLING HEIGHTS, MI, U.S.A.Romtrade Corp.

    Venditore con 5 stelle
    Contatta il venditore

    Condizione: Nuovo

    EUR 67,57

     Spedizione gratuita 
    Spedito in U.S.A.

    Quantità: 1 disponibili

    Condizione: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.

  • Lingua: Inglese

    Editore: Springer, 2023

    3031281187 / 9783031281181

    • Brossura

    Da: Ria Christie Collections, Uxbridge, Regno UnitoRia Christie Collections

    Venditore con 5 stelle
    Contatta il venditore

    Condizione: Nuovo

    EUR 54,90

    EUR 13,17 spedizione 
    Spedito da Regno Unito a U.S.A.

    Quantità: Più di 20 disponibili

    Condizione: New. In English.

  • Lingua: Inglese

    Editore: Springer, 2023

    3031281160 / 9783031281167

    • Brossura

    Da: SMASS Sellers, IRVING, TX, U.S.A.SMASS Sellers

    Venditore con 4 stelle
    Contatta il venditore

    Condizione: Nuovo

    EUR 70,31

     Spedizione gratuita 
    Spedito in U.S.A.

    Quantità: 1 disponibili

    Condizione: New. Brand New Original US Edition. Customer service! Satisfaction Guaranteed.

  • Lingua: Inglese

    Editore: Springer, 2023

    3031281160 / 9783031281167

    • Brossura

    Da: Basi6 International, Irving, TX, U.S.A.Basi6 International

    Venditore con 5 stelle
    Contatta il venditore

    Condizione: Nuovo

    EUR 71,87

     Spedizione gratuita 
    Spedito in U.S.A.

    Quantità: 1 disponibili

    Condizione: Brand New. New. US edition. Expediting shipping for all USA and Europe orders excluding PO Box. Excellent Customer Service.

  • Lingua: Inglese

    Editore: Springer, 2023

    3031281160 / 9783031281167

    • Brossura

    Da: SKULIMA Wiss. Versandbuchhandlung, Westhofen, GermaniaSKULIMA Wiss. Versandbuchhandlung

    Venditore con 5 stelle
    Contatta il venditore

    Condizione: Usato - Come nuovo

    EUR 44,20

    EUR 40,00 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 1 disponibili

    Condizione: Wie Neu. Zustandsbeschreibung: leichte Lagerspuren, Ecken minimal bestoßen/minor shelfwear, edges minimally bumped. Third Edition. XVII,303 Seiten mit 204 Abb., broschiert (Springer-Verlag 2023). Statt EUR 64,19. Gewicht: 684 g - Softcover/Taschenbuch.

  • Lingua: Inglese

    Editore: Springer, 2023

    3031281160 / 9783031281167

    • Brossura

    Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

    Venditore con 5 stelle
    Contatta il venditore

    Condizione: Nuovo

    EUR 100,65

    EUR 30,50 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 1 disponibili

    Taschenbuch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - Students studying different branches of computer graphics need to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces. And as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems.In this 3rd edition, the author extends the scope of the original book to include vector differential operators and differential equations and draws upon his experience in teaching mathematics to undergraduates to make calculus appear no more challenging than any other branch of mathematics. He introduces the subject by examining how functions depend upon their independent variables, and then derives the appropriate mathematical underpinning and definitions. This gives rise to a function's derivative and its antiderivative, or integral. Using the idea of limits, the reader is introduced to derivatives and integrals of many common functions. Other chapters address higher-order derivatives, partial derivatives, Jacobians, vector-based functions, single, double and triple integrals, with numerous worked examples and almost two hundred colour illustrations.This book complements the author's other books on mathematics for computer graphics and assumes that the reader is familiar with everyday algebra, trigonometry, vectors and determinants. After studying this book, the reader should understand calculus and its application within the world of computer graphics, games and animation.

  • Lingua: Inglese

    Editore: Springer, 2023

    3031281160 / 9783031281167

    • Brossura

    Da: Buchpark, Trebbin, GermaniaBuchpark

    Venditore con 5 stelle
    Contatta il venditore

    Condizione: Usato - Ottimo

    EUR 33,79

    EUR 105,00 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 1 disponibili

    Condizione: Sehr gut. Zustand: Sehr gut | Seiten: 400 | Sprache: Englisch | Produktart: Bücher | Students studying different branches of computer graphics need to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces. And as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems.In this 3rd edition, the author extends the scope of the original book to include vector differential operators and differential equations and draws upon his experience in teaching mathematics to undergraduates to make calculus appear no more challenging than any other branch of mathematics. He introduces the subject by examining how functions depend upon their independent variables, and then derives the appropriate mathematical underpinning and definitions. This gives rise to a function¿s derivative and its antiderivative, or integral. Using the idea of limits, the reader is introduced to derivatives and integrals of many common functions. Other chapters address higher-order derivatives, partial derivatives, Jacobians, vector-based functions, single, double and triple integrals, with numerous worked examples and almost two hundred colour illustrations. This book complements the author¿s other books on mathematics for computer graphics and assumes that the reader is familiar with everyday algebra, trigonometry, vectors and determinants. After studying this book, the reader should understand calculus and its application within the world of computer graphics, games and animation.

  • Lingua: Inglese

    Editore: Springer, 2023

    3031281160 / 9783031281167

    • Brossura

    Da: Buchpark, Trebbin, GermaniaBuchpark

    Venditore con 5 stelle
    Contatta il venditore

    Condizione: Usato

    EUR 34,80

    EUR 105,00 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 5 disponibili

    Condizione: Hervorragend. Zustand: Hervorragend | Seiten: 400 | Sprache: Englisch | Produktart: Bücher | Students studying different branches of computer graphics need to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces. And as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems.In this 3rd edition, the author extends the scope of the original book to include vector differential operators and differential equations and draws upon his experience in teaching mathematics to undergraduates to make calculus appear no more challenging than any other branch of mathematics. He introduces the subject by examining how functions depend upon their independent variables, and then derives the appropriate mathematical underpinning and definitions. This gives rise to a function¿s derivative and its antiderivative, or integral. Using the idea of limits, the reader is introduced to derivatives and integrals of many common functions. Other chapters address higher-order derivatives, partial derivatives, Jacobians, vector-based functions, single, double and triple integrals, with numerous worked examples and almost two hundred colour illustrations. This book complements the author¿s other books on mathematics for computer graphics and assumes that the reader is familiar with everyday algebra, trigonometry, vectors and determinants. After studying this book, the reader should understand calculus and its application within the world of computer graphics, games and animation.

  • Lingua: Inglese

    Editore: Springer, 2023

    3031281160 / 9783031281167

    • Brossura

    Da: BUCHSERVICE / ANTIQUARIAT Lars Lutzer, Wahlstedt, GermaniaBUCHSERVICE / ANTIQUARIAT Lars Lutzer

    Venditore con 5 stelle
    Contatta il venditore

    Condizione: Usato - Molto buono

    EUR 189,90

    EUR 39,95 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 1 disponibili

    Condizione: gut. 2023. Calculus for Computer Graphics In deutscher Sprache. pages.

  • Lingua: Inglese

    Editore: Springer Nature B.V., 2023

    3031281187 / 9783031281181

    • Brossura
    • Print on Demand

    Da: PBShop.store US, Wood Dale, IL, U.S.A.PBShop.store US

    Venditore con 5 stelle
    Contatta il venditore

    Condizione: Nuovo

    EUR 59,67

     Spedizione gratuita 
    Spedito in U.S.A.

    Quantità: Più di 20 disponibili

    PAP. Condizione: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

  • Lingua: Inglese

    Editore: Springer Nature B.V., 2023

    3031281187 / 9783031281181

    • Brossura
    • Print on Demand

    Da: PBShop.store UK, Fairford, GLOS, Regno UnitoPBShop.store UK

    Venditore con 5 stelle
    Contatta il venditore

    Condizione: Nuovo

    EUR 55,47

    EUR 5,86 spedizione 
    Spedito da Regno Unito a U.S.A.

    Quantità: Più di 20 disponibili

    PAP. Condizione: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

  • Lingua: Inglese

    Editore: Springer, 2023

    3031281160 / 9783031281167

    • Brossura
    • Print on Demand

    Da: Brook Bookstore On Demand, Napoli, NA, ItaliaBrook Bookstore On Demand

    Venditore con 5 stelle
    Contatta il venditore

    Condizione: Nuovo

    EUR 58,23

    EUR 6,80 spedizione 
    Spedito da Italia a U.S.A.

    Quantità: Più di 20 disponibili

    Condizione: new. Questo è un articolo print on demand.

  • Lingua: Inglese

    Editore: Springer International Publishing Apr 2023, 2023

    3031281160 / 9783031281167

    • Brossura
    • Print on Demand

    Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermaniaBuchWeltWeit Ludwig Meier e.K.

    Venditore con 5 stelle
    Contatta il venditore

    Condizione: Nuovo

    EUR 64,19

    EUR 23,00 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 2 disponibili

    Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Students studying different branches of computer graphics need to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces. And as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems.In this 3rd edition, the author extends the scope of the original book to include vector differential operators and differential equations and draws upon his experience in teaching mathematics to undergraduates to make calculus appear no more challenging than any other branch of mathematics. He introduces the subject by examining how functions depend upon their independent variables, and then derives the appropriate mathematical underpinning and definitions. This gives rise to a function's derivative and its antiderivative, or integral. Using the idea of limits, the reader is introduced to derivatives and integrals of many common functions. Other chapters address higher-order derivatives, partial derivatives, Jacobians, vector-based functions, single, double and triple integrals, with numerous worked examples and almost two hundred colour illustrations.This book complements the author's other books on mathematics for computer graphics and assumes that the reader is familiar with everyday algebra, trigonometry, vectors and determinants. After studying this book, the reader should understand calculus and its application within the world of computer graphics, games and animation. 400 pp. Englisch.

  • Lingua: Inglese

    Editore: Springer, Berlin|Springer International Publishing|Springer, 2023

    3031281160 / 9783031281167

    • Brossura
    • Print on Demand

    Da: moluna, Greven, Germaniamoluna

    Venditore con 5 stelle
    Contatta il venditore

    Condizione: Nuovo

    EUR 60,06

    EUR 48,99 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: Più di 20 disponibili

    Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Students studying different branches of computer graphics need to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces. And as computer graphics software becomes increasingly sophisticated, calculus is also .

  • Lingua: Inglese

    Editore: Springer, Springer Apr 2023, 2023

    3031281160 / 9783031281167

    • Brossura
    • Print on Demand

    Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germaniabuchversandmimpf2000

    Venditore con 5 stelle
    Contatta il venditore

    Condizione: Nuovo

    EUR 69,54

    EUR 60,00 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 1 disponibili

    Taschenbuch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Students studying different branches of computer graphics need to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces. And as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems.In this 3rd edition, the author extends the scope of the original book to include vector differential operators and differential equations and draws upon his experience in teaching mathematics to undergraduates to make calculus appear no more challenging than any other branch of mathematics. He introduces the subject by examining how functions depend upon their independent variables, and then derives the appropriate mathematical underpinning and definitions. This gives rise to a function's derivative and its antiderivative, or integral. Using the idea of limits, the reader is introduced to derivatives and integrals of many common functions. Other chapters address higher-order derivatives, partial derivatives, Jacobians, vector-based functions, single, double and triple integrals, with numerous worked examples and almost two hundred colour illustrations.This book complements the author's other books on mathematics for computer graphics and assumes that the reader is familiar with everyday algebra, trigonometry, vectors and determinants. After studying this book, the reader should understand calculus and its application within the world of computer graphics, games and animation.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 400 pp. Englisch.