Developing inclusive mobile apps di whitaker rob (20 risultati)

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  • Lingua: Inglese

    Editore: Apress, 2020

    1484258134 / 9781484258132

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    Da: Gate City Books, GREENSBORO, NC, U.S.A.Gate City Books

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    Condizione: Usato - Molto buono

    EUR 17,54

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    Quantità: 1 disponibile

    Condizione: very_good. Used - Very Good: Item may have minor cosmetic defects.

  • Lingua: Inglese

    Editore: Apress, 2020

    1484258134 / 9781484258132

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    Da: HPB-Red, Dallas, TX, U.S.A.HPB-Red

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    Condizione: Usato - Buono

    EUR 15,86

    EUR 3,34 spedizione 
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    paperback. Condizione: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority.

  • Lingua: Inglese

    Editore: Apress, 2020

    1484258134 / 9781484258132

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    Da: ThriftBooks-Dallas, Dallas, TX, U.S.A.ThriftBooks-Dallas

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    Condizione: Usato - Molto buono

    EUR 19,52

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    Quantità: 1 disponibile

    Paperback. Condizione: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.

  • Lingua: Inglese

    Editore: APress, US, 2026

    9798868828089

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    Da: Rarewaves USA, HEBRON, KY, U.S.A.Rarewaves USA

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    Condizione: Nuovo

    EUR 48,33

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    Paperback. Condizione: New. Second Edition. By failing to consider those with needs different from our own, we are telling these people they are not welcome in our app, and therefore that technology as a whole is not for them. This is not hyperbole-23% of people in the US with a registered disability aren't online at all, that's three times more likely than the general population. When asked why they're not online, disabled respondents say their disability prevents them or that using the internet is too hard.  To help your apps combat the issue of digital exclusion, this book covers considerations and tools mobile developers, or anyone creating mobile experiences, can use to make mobile work better for those with disabilities-mental or physical-and how to create a better experience for everyone. Software is not made up of cold, unthinking algorithms. Software is a craft in the truest sense of the word, and one of the greatest tools you can have as a craftsperson is empathy for the people who will be using your app. Each one of whom is an individual with different abilities, experiences, knowledge, and circumstances.  For this New Edition:  This second edition reflects a major shift toward modern development practices, embracing SwiftUI and Jetpack Compose in place of UIKit and XML. It aligns with the latest platform behaviors in iOS 26 and Android 16, updates accessibility guidance to WCAG 2.2, and incorporates recent legal and technical developments including the European Accessibility Act and W3C Mobile Accessibility Task Force. New topics include App Intents, Full Keyboard Access, and machine learning in accessibility, while coverage of dark appearances and localization is streamlined. Exercises are revised for parity across platforms, with refreshed code and expanded Android content. What You'll Learn Build accessible iOS and Android apps using SwiftUI and Jetpack Compose Apply WCAG 2.2 guidance to native mobile development Support assistive technologies including VoiceOver, TalkBack, Switch Access, and more Design for a full range of disabilities - visual, motor, cognitive, and auditory Meet legal accessibility requirements including the European Accessibility Act[Text Wrapping Break] Who This Book Is For  Mobile developers working solo or as part of a team. UX designers, quality engineers, product owners, and anyone working in mobile.…

  • Lingua: Inglese

    Editore: Apress, 2026

    9798868828089

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    Da: California Books, Miami, FL, U.S.A.California Books

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    Condizione: Nuovo

    EUR 49,51

    EUR 2,67 spedizione 
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    Quantità: Più di 20 disponibili

    Condizione: New.

  • Lingua: Inglese

    Editore: APress, US, 2026

    9798868828089

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    Da: Rarewaves.com USA, London, LONDO, Regno UnitoRarewaves.com USA

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    Condizione: Nuovo

    EUR 54,93

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    Paperback. Condizione: New. Second Edition. By failing to consider those with needs different from our own, we are telling these people they are not welcome in our app, and therefore that technology as a whole is not for them. This is not hyperbole-23% of people in the US with a registered disability aren't online at all, that's three times more likely than the general population. When asked why they're not online, disabled respondents say their disability prevents them or that using the internet is too hard.  To help your apps combat the issue of digital exclusion, this book covers considerations and tools mobile developers, or anyone creating mobile experiences, can use to make mobile work better for those with disabilities-mental or physical-and how to create a better experience for everyone. Software is not made up of cold, unthinking algorithms. Software is a craft in the truest sense of the word, and one of the greatest tools you can have as a craftsperson is empathy for the people who will be using your app. Each one of whom is an individual with different abilities, experiences, knowledge, and circumstances.  For this New Edition:  This second edition reflects a major shift toward modern development practices, embracing SwiftUI and Jetpack Compose in place of UIKit and XML. It aligns with the latest platform behaviors in iOS 26 and Android 16, updates accessibility guidance to WCAG 2.2, and incorporates recent legal and technical developments including the European Accessibility Act and W3C Mobile Accessibility Task Force. New topics include App Intents, Full Keyboard Access, and machine learning in accessibility, while coverage of dark appearances and localization is streamlined. Exercises are revised for parity across platforms, with refreshed code and expanded Android content. What You'll Learn Build accessible iOS and Android apps using SwiftUI and Jetpack Compose Apply WCAG 2.2 guidance to native mobile development Support assistive technologies including VoiceOver, TalkBack, Switch Access, and more Design for a full range of disabilities - visual, motor, cognitive, and auditory Meet legal accessibility requirements including the European Accessibility Act[Text Wrapping Break] Who This Book Is For  Mobile developers working solo or as part of a team. UX designers, quality engineers, product owners, and anyone working in mobile.…

  • Lingua: Inglese

    Editore: Apress, 2026

    9798868828089

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    Da: Majestic Books, Hounslow, Regno UnitoMajestic Books

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    Condizione: Nuovo

    EUR 79,66

    EUR 7,75 spedizione 
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    Quantità: 1 disponibile

    Condizione: New.

  • Lingua: Inglese

    Editore: APRESS L.P. Okt 2026, 2026

    9798868828089

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    Da: Rheinberg-Buch Andreas Meier eK, Bergisch Gladbach, GermaniaRheinberg-Buch Andreas Meier eK

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    EUR 64,19

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    Taschenbuch. Condizione: Neu. Neuware -By failing to consider those with needs different from our own, we are telling these people they are not welcome in our app, and therefore that technology as a whole is not for them. This is not hyperbole 23% of people in the US with a registered disability aren't online at all, that's three times more likely than the general population. When asked why they're not online, disabled respondents say their disability prevents them or that using the internet is too hard. To help your apps combat the issue of digital exclusion, this book covers considerations and tools mobile developers, or anyone creating mobile experiences, can use to make mobile work better for those with disabilities mental or physical and how to create a better experience for everyone.Software is not made up of cold, unthinking algorithms. Software is a craft in the truest sense of the word, and one of the greatest tools you can have as a craftsperson is empathy for the people who will be using your app. Each one of whom is an individual with different abilities, experiences, knowledge, and circumstances. For this New Edition: This second edition reflects a major shift toward modern development practices, embracing SwiftUI and Jetpack Compose in place of UIKit and XML. It aligns with the latest platform behaviors in iOS 26 and Android 16, updates accessibility guidance to WCAG 2.2, and incorporates recent legal and technical developments including the European Accessibility Act and W3C Mobile Accessibility Task Force. New topics include App Intents, Full Keyboard Access, and machine learning in accessibility, while coverage of dark appearances and localization is streamlined. Exercises are revised for parity across platforms, with refreshed code and expanded Android content.What You'll LearnBuild accessible iOS and Android apps using SwiftUI and Jetpack ComposeApply WCAG 2.2 guidance to native mobile developmentSupport assistive technologies including VoiceOver, TalkBack, Switch Access, and moreDesign for a full range of disabilities visual, motor, cognitive, and auditoryMeet legal accessibility requirements including the European Accessibility Act[Text Wrapping Break]Who This Book Is For Mobile developers working solo or as part of a team. UX designers, quality engineers, product owners, and anyone working in mobile. 288 pp. Englisch.…

  • Lingua: Inglese

    Editore: APRESS L.P. Okt 2026, 2026

    9798868828089

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    Da: Wegmann1855, Zwiesel, GermaniaWegmann1855

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    Condizione: Nuovo

    EUR 64,19

    EUR 25,95 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 2 disponibili

    Taschenbuch. Condizione: Neu. Neuware -By failing to consider those with needs different from our own, we are telling these people they are not welcome in our app, and therefore that technology as a whole is not for them. This is not hyperbole23% of people in the US with a registered disability aren't online at all, that's three times more likely than the general population. When asked why they're not online, disabled respondents say their disability prevents them or that using the internet is too hard. To help your apps combat the issue of digital exclusion, this book covers considerations and tools mobile developers, or anyone creating mobile experiences, can use to make mobile work better for those with disabilitiesmental or physicaland how to create a better experience for everyone. Software is not made up of cold, unthinking algorithms. Software is a craft in the truest sense of the word, and one of the greatest tools you can have as a craftsperson is empathy for the people who will be using your app. Each one of whom is an individual with different abilities, experiences, knowledge, and circumstances. For this New Edition: This second edition reflects a major shift toward modern development practices, embracing SwiftUI and Jetpack Compose in place of UIKit and XML. It aligns with the latest platform behaviors in iOS 26 and Android 16, updates accessibility guidance to WCAG 2.2, and incorporates recent legal and technical developments including the European Accessibility Act and W3C Mobile Accessibility Task Force. New topics include App Intents, Full Keyboard Access, and machine learning in accessibility, while coverage of dark appearances and localization is streamlined. Exercises are revised for parity across platforms, with refreshed code and expanded Android content. What You'll Learn - Build accessible iOS and Android apps using SwiftUI and Jetpack Compose - Apply WCAG 2.2 guidance to native mobile development - Support assistive technologies including VoiceOver, TalkBack, Switch Access, and more - Design for a full range of disabilities visual, motor, cognitive, and auditory - Meet legal accessibility requirements including the European Accessibility Act[Text Wrapping Break] Who This Book Is For Mobile developers working solo or as part of a team. UX designers, quality engineers, product owners, and anyone working in mobile.…

  • Lingua: Inglese

    Editore: APress, US, 2026

    9798868828089

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    Da: Rarewaves USA United, HEBRON, KY, U.S.A.Rarewaves USA United

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    Condizione: Nuovo

    EUR 51,00

    EUR 44,51 spedizione 
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    Quantità: Più di 20 disponibili

    Paperback. Condizione: New. Second Edition. By failing to consider those with needs different from our own, we are telling these people they are not welcome in our app, and therefore that technology as a whole is not for them. This is not hyperbole-23% of people in the US with a registered disability aren't online at all, that's three times more likely than the general population. When asked why they're not online, disabled respondents say their disability prevents them or that using the internet is too hard.  To help your apps combat the issue of digital exclusion, this book covers considerations and tools mobile developers, or anyone creating mobile experiences, can use to make mobile work better for those with disabilities-mental or physical-and how to create a better experience for everyone. Software is not made up of cold, unthinking algorithms. Software is a craft in the truest sense of the word, and one of the greatest tools you can have as a craftsperson is empathy for the people who will be using your app. Each one of whom is an individual with different abilities, experiences, knowledge, and circumstances.  For this New Edition:  This second edition reflects a major shift toward modern development practices, embracing SwiftUI and Jetpack Compose in place of UIKit and XML. It aligns with the latest platform behaviors in iOS 26 and Android 16, updates accessibility guidance to WCAG 2.2, and incorporates recent legal and technical developments including the European Accessibility Act and W3C Mobile Accessibility Task Force. New topics include App Intents, Full Keyboard Access, and machine learning in accessibility, while coverage of dark appearances and localization is streamlined. Exercises are revised for parity across platforms, with refreshed code and expanded Android content. What You'll Learn Build accessible iOS and Android apps using SwiftUI and Jetpack Compose Apply WCAG 2.2 guidance to native mobile development Support assistive technologies including VoiceOver, TalkBack, Switch Access, and more Design for a full range of disabilities - visual, motor, cognitive, and auditory Meet legal accessibility requirements including the European Accessibility Act[Text Wrapping Break] Who This Book Is For  Mobile developers working solo or as part of a team. UX designers, quality engineers, product owners, and anyone working in mobile.…

  • Lingua: Inglese

    Editore: Apress Okt 2026, 2026

    9798868828089

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    Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

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    Condizione: Nuovo

    EUR 70,42

    EUR 35,00 spedizione 
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    Quantità: 2 disponibili

    Taschenbuch. Condizione: Neu. Neuware - By failing to consider those with needs different from our own, we are telling these people they are not welcome in our app, and therefore that technology as a whole is not for them. This is not hyperbole 23% of people in the US with a registered disability aren't online at all, that's three times more likely than the general population. When asked why they're not online, disabled respondents say their disability prevents them or that using the internet is too hard. To help your apps combat the issue of digital exclusion, this book covers considerations and tools mobile developers, or anyone creating mobile experiences, can use to make mobile work better for those with disabilities mental or physical and how to create a better experience for everyone.Software is not made up of cold, unthinking algorithms. Software is a craft in the truest sense of the word, and one of the greatest tools you can have as a craftsperson is empathy for the people who will be using your app. Each one of whom is an individual with different abilities, experiences, knowledge, and circumstances. For this New Edition: This second edition reflects a major shift toward modern development practices, embracing SwiftUI and Jetpack Compose in place of UIKit and XML. It aligns with the latest platform behaviors in iOS 26 and Android 16, updates accessibility guidance to WCAG 2.2, and incorporates recent legal and technical developments including the European Accessibility Act and W3C Mobile Accessibility Task Force. New topics include App Intents, Full Keyboard Access, and machine learning in accessibility, while coverage of dark appearances and localization is streamlined. Exercises are revised for parity across platforms, with refreshed code and expanded Android content.What You'll LearnBuild accessible iOS and Android apps using SwiftUI and Jetpack ComposeApply WCAG 2.2 guidance to native mobile developmentSupport assistive technologies including VoiceOver, TalkBack, Switch Access, and moreDesign for a full range of disabilities visual, motor, cognitive, and auditoryMeet legal accessibility requirements including the European Accessibility Act[Text Wrapping Break]Who This Book Is For Mobile developers working solo or as part of a team. UX designers, quality engineers, product owners, and anyone working in mobile.…

  • Lingua: Inglese

    Editore: Apress, 2026

    9798868828089

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    Da: preigu, Osnabrück, Germaniapreigu

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    Condizione: Nuovo

    EUR 53,30

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    Quantità: 1 disponibile

    Taschenbuch. Condizione: Neu. Developing Inclusive Mobile Apps | Building Accessible Apps for iOS and Android | Rob Whitaker | Taschenbuch | xviii | Englisch | 2026 | Apress | EAN 9798868828089 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu. …

  • Lingua: Inglese

    Editore: APRESS L.P. Okt 2026, 2026

    9798868828089

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    Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germaniabuchversandmimpf2000

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    Condizione: Nuovo

    EUR 64,19

    EUR 60,00 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 2 disponibili

    Taschenbuch. Condizione: Neu. Neuware -By failing to consider those with needs different from our own, we are telling these people they are not welcome in our app, and therefore that technology as a whole is not for them. This is not hyperbole23% of people in the US with a registered disability aren't online at all, that's three times more likely than the general population. When asked why they're not online, disabled respondents say their disability prevents them or that using the internet is too hard. To help your apps combat the issue of digital exclusion, this book covers considerations and tools mobile developers, or anyone creating mobile experiences, can use to make mobile work better for those with disabilitiesmental or physicaland how to create a better experience for everyone. Software is not made up of cold, unthinking algorithms. Software is a craft in the truest sense of the word, and one of the greatest tools you can have as a craftsperson is empathy for the people who will be using your app. Each one of whom is an individual with different abilities, experiences, knowledge, and circumstances. For this New Edition: This second edition reflects a major shift toward modern development practices, embracing SwiftUI and Jetpack Compose in place of UIKit and XML. It aligns with the latest platform behaviors in iOS 26 and Android 16, updates accessibility guidance to WCAG 2.2, and incorporates recent legal and technical developments including the European Accessibility Act and W3C Mobile Accessibility Task Force. New topics include App Intents, Full Keyboard Access, and machine learning in accessibility, while coverage of dark appearances and localization is streamlined. Exercises are revised for parity across platforms, with refreshed code and expanded Android content. What You'll Learn - Build accessible iOS and Android apps using SwiftUI and Jetpack Compose - Apply WCAG 2.2 guidance to native mobile development - Support assistive technologies including VoiceOver, TalkBack, Switch Access, and more - Design for a full range of disabilities visual, motor, cognitive, and auditory - Meet legal accessibility requirements including the European Accessibility Act[Text Wrapping Break] Who This Book Is For Mobile developers working solo or as part of a team. UX designers, quality engineers, product owners, and anyone working in mobile.Springer Nature Customer Service Center GmbH, Europaplatz 3,69115 Heidelberg, Germany, Heidelberg 288 pp. Englisch.…

  • Lingua: Inglese

    Editore: APress, US, 2026

    9798868828089

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    Da: Rarewaves.com UK, London, Regno UnitoRarewaves.com UK

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    Condizione: Nuovo

    EUR 53,14

    EUR 77,50 spedizione 
    Spedito da Regno Unito a U.S.A.

    Quantità: Più di 20 disponibili

    Paperback. Condizione: New. Second Edition. By failing to consider those with needs different from our own, we are telling these people they are not welcome in our app, and therefore that technology as a whole is not for them. This is not hyperbole-23% of people in the US with a registered disability aren't online at all, that's three times more likely than the general population. When asked why they're not online, disabled respondents say their disability prevents them or that using the internet is too hard.  To help your apps combat the issue of digital exclusion, this book covers considerations and tools mobile developers, or anyone creating mobile experiences, can use to make mobile work better for those with disabilities-mental or physical-and how to create a better experience for everyone. Software is not made up of cold, unthinking algorithms. Software is a craft in the truest sense of the word, and one of the greatest tools you can have as a craftsperson is empathy for the people who will be using your app. Each one of whom is an individual with different abilities, experiences, knowledge, and circumstances.  For this New Edition:  This second edition reflects a major shift toward modern development practices, embracing SwiftUI and Jetpack Compose in place of UIKit and XML. It aligns with the latest platform behaviors in iOS 26 and Android 16, updates accessibility guidance to WCAG 2.2, and incorporates recent legal and technical developments including the European Accessibility Act and W3C Mobile Accessibility Task Force. New topics include App Intents, Full Keyboard Access, and machine learning in accessibility, while coverage of dark appearances and localization is streamlined. Exercises are revised for parity across platforms, with refreshed code and expanded Android content. What You'll Learn Build accessible iOS and Android apps using SwiftUI and Jetpack Compose Apply WCAG 2.2 guidance to native mobile development Support assistive technologies including VoiceOver, TalkBack, Switch Access, and more Design for a full range of disabilities - visual, motor, cognitive, and auditory Meet legal accessibility requirements including the European Accessibility Act[Text Wrapping Break] Who This Book Is For  Mobile developers working solo or as part of a team. UX designers, quality engineers, product owners, and anyone working in mobile.…

  • Lingua: Inglese

    Editore: Apress Okt 2026, 2026

    9798868828089

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    Da: Books-by-Floh, Paderborn, GermaniaBooks-by-Floh

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    Condizione: Nuovo

    EUR 87,88

    EUR 105,00 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 2 disponibili

    Taschenbuch. Condizione: Neu. Neuware -By failing to consider those with needs different from our own, we are telling these people they are not welcome in our app, and therefore that technology as a whole is not for them. This is not hyperbole23% of people in the US with a registered disability aren't online at all, that's three times more likely than the general population. When asked why they're not online, disabled respondents say their disability prevents them or that using the internet is too hard. To help your apps combat the issue of digital exclusion, this book covers considerations and tools mobile developers, or anyone creating mobile experiences, can use to make mobile work better for those with disabilitiesmental or physicaland how to create a better experience for everyone. Software is not made up of cold, unthinking algorithms. Software is a craft in the truest sense of the word, and one of the greatest tools you can have as a craftsperson is empathy for the people who will be using your app. Each one of whom is an individual with different abilities, experiences, knowledge, and circumstances. For this New Edition: This second edition reflects a major shift toward modern development practices, embracing SwiftUI and Jetpack Compose in place of UIKit and XML. It aligns with the latest platform behaviors in iOS 26 and Android 16, updates accessibility guidance to WCAG 2.2, and incorporates recent legal and technical developments including the European Accessibility Act and W3C Mobile Accessibility Task Force. New topics include App Intents, Full Keyboard Access, and machine learning in accessibility, while coverage of dark appearances and localization is streamlined. Exercises are revised for parity across platforms, with refreshed code and expanded Android content. What You'll Learn Build accessible iOS and Android apps using SwiftUI and Jetpack Compose Apply WCAG 2.2 guidance to native mobile development Support assistive technologies including VoiceOver, TalkBack, Switch Access, and more Design for a full range of disabilities visual, motor, cognitive, and auditory Meet legal accessibility requirements including the European Accessibility Act[Text Wrapping Break] Who This Book Is For Mobile developers working solo or as part of a team. UX designers, quality engineers, product owners, and anyone working in mobile. 308 pp. Englisch.…

  • Lingua: Inglese

    Editore: APress, Berkley, 2026

    9798868828089

    • Brossura
    • Print on Demand

    Da: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail

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    Condizione: Nuovo

    EUR 48,32

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    Spedito in U.S.A.

    Quantità: 1 disponibile

    Paperback. Condizione: new. Paperback. By failing to consider those with needs different from our own, we are telling these people they are not welcome in our app, and therefore that technology as a whole is not for them. This is not hyperbole23% of people in the US with a registered disability aren't online at all, that's three times more likely than the general population. When asked why they're not online, disabled respondents say their disability prevents them or that using the internet is too hard. To help your apps combat the issue of digital exclusion, this book covers considerations and tools mobile developers, or anyone creating mobile experiences, can use to make mobile work better for those with disabilitiesmental or physicaland how to create a better experience for everyone. Software is not made up of cold, unthinking algorithms. Software is a craft in the truest sense of the word, and one of the greatest tools you can have as a craftsperson is empathy for the people who will be using your app. Each one of whom is an individual with different abilities, experiences, knowledge, and circumstances. For this New Edition: This second edition reflects a major shift toward modern development practices, embracing SwiftUI and Jetpack Compose in place of UIKit and XML. It aligns with the latest platform behaviors in iOS 26 and Android 16, updates accessibility guidance to WCAG 2.2, and incorporates recent legal and technical developments including the European Accessibility Act and W3C Mobile Accessibility Task Force. New topics include App Intents, Full Keyboard Access, and machine learning in accessibility, while coverage of dark appearances and localization is streamlined. Exercises are revised for parity across platforms, with refreshed code and expanded Android content. What You'll Learn Build accessible iOS and Android apps using SwiftUI and Jetpack Compose Apply WCAG 2.2 guidance to native mobile development Support assistive technologies including VoiceOver, TalkBack, Switch Access, and more Design for a full range of disabilities visual, motor, cognitive, and auditory Meet legal accessibility requirements including the European Accessibility Act[Text Wrapping Break] Who This Book Is For Mobile developers working solo or as part of a team. UX designers, quality engineers, product owners, and anyone working in mobile. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

  • Lingua: Inglese

    Editore: APRESS L.P. Okt 2026, 2026

    9798868828089

    • Brossura
    • Print on Demand

    Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermaniaBuchWeltWeit Ludwig Meier e.K.

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    Condizione: Nuovo

    EUR 64,19

    EUR 23,00 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 2 disponibili

    Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -By failing to consider those with needs different from our own, we are telling these people they are not welcome in our app, and therefore that technology as a whole is not for them. This is not hyperbole 23% of people in the US with a registered disability aren't online at all, that's three times more likely than the general population. When asked why they're not online, disabled respondents say their disability prevents them or that using the internet is too hard. To help your apps combat the issue of digital exclusion, this book covers considerations and tools mobile developers, or anyone creating mobile experiences, can use to make mobile work better for those with disabilities mental or physical and how to create a better experience for everyone.Software is not made up of cold, unthinking algorithms. Software is a craft in the truest sense of the word, and one of the greatest tools you can have as a craftsperson is empathy for the people who will be using your app. Each one of whom is an individual with different abilities, experiences, knowledge, and circumstances. For this New Edition: This second edition reflects a major shift toward modern development practices, embracing SwiftUI and Jetpack Compose in place of UIKit and XML. It aligns with the latest platform behaviors in iOS 26 and Android 16, updates accessibility guidance to WCAG 2.2, and incorporates recent legal and technical developments including the European Accessibility Act and W3C Mobile Accessibility Task Force. New topics include App Intents, Full Keyboard Access, and machine learning in accessibility, while coverage of dark appearances and localization is streamlined. Exercises are revised for parity across platforms, with refreshed code and expanded Android content.What You'll LearnBuild accessible iOS and Android apps using SwiftUI and Jetpack ComposeApply WCAG 2.2 guidance to native mobile developmentSupport assistive technologies including VoiceOver, TalkBack, Switch Access, and moreDesign for a full range of disabilities visual, motor, cognitive, and auditoryMeet legal accessibility requirements including the European Accessibility Act[Text Wrapping Break]Who This Book Is For Mobile developers working solo or as part of a team. UX designers, quality engineers, product owners, and anyone working in mobile. 288 pp. Englisch.…

  • Lingua: Inglese

    Editore: APress, 2026

    9798868828089

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    • Print on Demand

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    Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt.

  • Lingua: Inglese

    Editore: APress, Berkley, 2026

    9798868828089

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    Paperback. Condizione: new. Paperback. By failing to consider those with needs different from our own, we are telling these people they are not welcome in our app, and therefore that technology as a whole is not for them. This is not hyperbole23% of people in the US with a registered disability aren't online at all, that's three times more likely than the general population. When asked why they're not online, disabled respondents say their disability prevents them or that using the internet is too hard. To help your apps combat the issue of digital exclusion, this book covers considerations and tools mobile developers, or anyone creating mobile experiences, can use to make mobile work better for those with disabilitiesmental or physicaland how to create a better experience for everyone. Software is not made up of cold, unthinking algorithms. Software is a craft in the truest sense of the word, and one of the greatest tools you can have as a craftsperson is empathy for the people who will be using your app. Each one of whom is an individual with different abilities, experiences, knowledge, and circumstances. For this New Edition: This second edition reflects a major shift toward modern development practices, embracing SwiftUI and Jetpack Compose in place of UIKit and XML. It aligns with the latest platform behaviors in iOS 26 and Android 16, updates accessibility guidance to WCAG 2.2, and incorporates recent legal and technical developments including the European Accessibility Act and W3C Mobile Accessibility Task Force. New topics include App Intents, Full Keyboard Access, and machine learning in accessibility, while coverage of dark appearances and localization is streamlined. Exercises are revised for parity across platforms, with refreshed code and expanded Android content. What You'll Learn Build accessible iOS and Android apps using SwiftUI and Jetpack Compose Apply WCAG 2.2 guidance to native mobile development Support assistive technologies including VoiceOver, TalkBack, Switch Access, and more Design for a full range of disabilities visual, motor, cognitive, and auditory Meet legal accessibility requirements including the European Accessibility Act[Text Wrapping Break] Who This Book Is For Mobile developers working solo or as part of a team. UX designers, quality engineers, product owners, and anyone working in mobile. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…

  • Lingua: Inglese

    Editore: APress, Berkley, 2026

    9798868828089

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    Da: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller

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    Paperback. Condizione: new. Paperback. By failing to consider those with needs different from our own, we are telling these people they are not welcome in our app, and therefore that technology as a whole is not for them. This is not hyperbole23% of people in the US with a registered disability aren't online at all, that's three times more likely than the general population. When asked why they're not online, disabled respondents say their disability prevents them or that using the internet is too hard. To help your apps combat the issue of digital exclusion, this book covers considerations and tools mobile developers, or anyone creating mobile experiences, can use to make mobile work better for those with disabilitiesmental or physicaland how to create a better experience for everyone. Software is not made up of cold, unthinking algorithms. Software is a craft in the truest sense of the word, and one of the greatest tools you can have as a craftsperson is empathy for the people who will be using your app. Each one of whom is an individual with different abilities, experiences, knowledge, and circumstances. For this New Edition: This second edition reflects a major shift toward modern development practices, embracing SwiftUI and Jetpack Compose in place of UIKit and XML. It aligns with the latest platform behaviors in iOS 26 and Android 16, updates accessibility guidance to WCAG 2.2, and incorporates recent legal and technical developments including the European Accessibility Act and W3C Mobile Accessibility Task Force. New topics include App Intents, Full Keyboard Access, and machine learning in accessibility, while coverage of dark appearances and localization is streamlined. Exercises are revised for parity across platforms, with refreshed code and expanded Android content. What You'll Learn Build accessible iOS and Android apps using SwiftUI and Jetpack Compose Apply WCAG 2.2 guidance to native mobile development Support assistive technologies including VoiceOver, TalkBack, Switch Access, and more Design for a full range of disabilities visual, motor, cognitive, and auditory Meet legal accessibility requirements including the European Accessibility Act[Text Wrapping Break] Who This Book Is For Mobile developers working solo or as part of a team. UX designers, quality engineers, product owners, and anyone working in mobile. This item is printed on demand. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.…