Da: Redux Books, Grand Rapids, MI, U.S.A.
EUR 41,55
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Aggiungi al carrelloPaperback. Condizione: Good. Good paperback. Text is unmarked. The front page ends have scuffing. Covers show edge wear with some rubbing, scuffing.; 100% Satisfaction Guaranteed! Ships same or next business day!
Da: Best Price, Torrance, CA, U.S.A.
EUR 81,01
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Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 89,18
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Da: Lucky's Textbooks, Dallas, TX, U.S.A.
EUR 88,00
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Da: California Books, Miami, FL, U.S.A.
EUR 97,68
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Da: medimops, Berlin, Germania
EUR 62,39
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Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 96,89
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Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 110,22
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Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 96,88
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Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 109,56
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Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Editore: Packt Publishing Limited, GB, 2022
ISBN 10: 1803239867 ISBN 13: 9781803239866
Lingua: Inglese
Da: Rarewaves.com USA, London, LONDO, Regno Unito
EUR 167,42
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Aggiungi al carrelloPaperback. Condizione: New. This book starts with the fundamentals of Unreal Engine 5 and progressively helps you build your knowledge and skills through three easy-to-follow game projects. You'll take a hands-on approach to equip yourself with the tools needed to develop your own high-quality, immersive games.
Da: moluna, Greven, Germania
EUR 168,79
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Editore: Packt Publishing Limited, GB, 2022
ISBN 10: 1803239867 ISBN 13: 9781803239866
Lingua: Inglese
Da: Rarewaves.com UK, London, Regno Unito
EUR 155,82
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Aggiungi al carrelloPaperback. Condizione: New. This book starts with the fundamentals of Unreal Engine 5 and progressively helps you build your knowledge and skills through three easy-to-follow game projects. You'll take a hands-on approach to equip yourself with the tools needed to develop your own high-quality, immersive games.
Da: THE SAINT BOOKSTORE, Southport, Regno Unito
EUR 115,56
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Aggiungi al carrelloPaperback / softback. Condizione: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days 100.
Da: Majestic Books, Hounslow, Regno Unito
EUR 128,27
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Aggiungi al carrelloCondizione: New. Print on Demand pp. 789.
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 138,64
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Get hands-on with game development tools and techniques to build game project using the latest version of Unreal Engine and C++, two of the most widely used tools in the games industryKey Features:Kickstart your career or develop a new hobby by learning game development with Unreal Engine 5 and C++Learn techniques to prototype and develop your own ideas with key images printed in colorReinforce your skills with project-based learning by building a series of games from scratchBook Description:Immerse yourself in the Unreal game projects with this book, written by four highly experienced industry professionals with many years of combined experience with Unreal Engine. Elevating Game Experiences with Unreal Engine 5 will walk you through the latest version of Unreal Engine by helping you get hands-on with the game creation projects.The book starts with an introduction to the Unreal Editor and key concepts such as actors, blueprints, animations, inheritance, and player input. You'll then move on to the first of three projects, building a dodgeball game, where you'll learn the concepts of line traces, collisions, projectiles, user interface, and sound effects. You'll also discover how to combine these concepts to showcase your new skills. The second project, a side-scroller game, will help you implement concepts such as animation blending, enemy AI, spawning objects, and collectibles. And finally, you'll cover the key concepts in creating a multiplayer environment as you work on the third project, an FPS game.By the end of this Unreal Engine book, you'll have a broad understanding of how to use the tools that the game engine provides to start building your own games.What You Will Learn:Create a fully functional third-person character and enemiesImplement navigation with keyboard, mouse, and gamepadProgram logic and game mechanics with collision and particle effectsExplore AI for games with Blackboards and behavior treesBuild character animations with animation blueprints and montagesPolish your game with stunning visual and sound effectsExplore the fundamentals of game UI using a heads-up displayDiscover how to implement multiplayer in your gamesWho this book is for:This book is for game developers looking to get started with using Unreal Engine 5 for their game development projects. Anyone who has used Unreal Engine before and wants to consolidate, improve, and apply their skills will find this book useful. To better grasp the concepts explained in this book, prior knowledge of C++ basics such as variables, functions, classes, polymorphism, and pointers is required. For full compatibility with the IDE used in this book, a Windows system is recommended.