EUR 7,59
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Aggiungi al carrelloCondizione: Good. Item in good condition. Textbooks may not include supplemental items i.e. CDs, access codes etc.
EUR 4,11
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Aggiungi al carrelloCondizione: Very Good. . . All orders guaranteed and ship within 24 hours. Before placing your order for please contact us for confirmation on the book's binding. Check out our other listings to add to your order for discounted shipping.
EUR 7,90
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Aggiungi al carrelloCondizione: Good. Bk & Disk. Used book that is in clean, average condition without any missing pages.
EUR 7,90
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Aggiungi al carrelloCondizione: Good. Bk & Disk. Former library book; may include library markings. Used book that is in clean, average condition without any missing pages.
EUR 6,88
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Aggiungi al carrelloPaperback. Condizione: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
EUR 6,88
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Aggiungi al carrelloPaperback. Condizione: Very Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or limited writing/highlighting. We ship orders daily and Customer Service is our top priority!
EUR 10,23
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Aggiungi al carrelloPaperback. Condizione: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.
EUR 10,23
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Aggiungi al carrelloPaperback. Condizione: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.
EUR 26,95
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Aggiungi al carrelloCondizione: Fair. This is an ex-library book and may have the usual library/used-book markings inside.This book has soft covers. In fair condition, suitable as a study copy. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,650grams, ISBN:9780387942889.
EUR 53,38
Convertire valutaQuantità: 15 disponibili
Aggiungi al carrelloCondizione: New.
Editore: Springer-Verlag Berlin and Heidelberg GmbH & Co. KG, Berlin, 1995
ISBN 10: 3540942882 ISBN 13: 9783540942887
Lingua: Inglese
Da: Grand Eagle Retail, Mason, OH, U.S.A.
EUR 55,70
Convertire valutaQuantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: new. Paperback. The aim of this book is to provide a mathematical background to techniques in computer graphics, to develop a graphics program in C implementing these techniques, and to illustrate the use of C stressing portability and speed. It hopes to supply the reader with a complete graphics program capable of rendering three-dimensional images comparatively quickly, including shadows and - to a limited degree - reflections. Scenes can be animated interactively or by using animation files, and series of scenes may be stored and played in real time. Readers are assumed to be moderately familiar with basic programming concepts, although all programming techniques are described thoroughly before their first applications. Whilst ray-tracing is not covered, the book does cover: hidden surfaces, shadows, reflections, patterns, and modelling curves and surfaces. As a result, many students and professionals will find this presentation gives them a thorough understanding of the most fundamental algorithms in graphics programming as well as providing them with a usable graphics package. The aim of this book is to provide a mathematical background for techniques in computer graphics, to develop a graphics programme in C implementing these techniques, and to illustrate the use of C stressing probability and speed. A basic familiarity with C is assumed (though all programming is explained). Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
EUR 52,24
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Aggiungi al carrelloCondizione: New.
EUR 48,25
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Aggiungi al carrelloCondizione: New. SUPER FAST SHIPPING.
EUR 60,54
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Aggiungi al carrelloPaperback. Condizione: New.
EUR 60,96
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Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
EUR 64,93
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Aggiungi al carrelloCondizione: New.
EUR 66,52
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Aggiungi al carrelloCondizione: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.
EUR 72,42
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Aggiungi al carrelloBrand new book. Fast ship. Please provide full street address as we are not able to ship to P O box address.
EUR 60,09
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Aggiungi al carrelloCondizione: New. In.
EUR 56,53
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Aggiungi al carrelloPaperback. Condizione: New.
EUR 71,84
Convertire valutaQuantità: 1 disponibili
Aggiungi al carrelloCondizione: New. pp. 306 1st Edition.
EUR 76,37
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Aggiungi al carrelloCondizione: New. pp. 320.
EUR 72,24
Convertire valutaQuantità: 1 disponibili
Aggiungi al carrelloCondizione: New. pp. 306.
EUR 68,60
Convertire valutaQuantità: 15 disponibili
Aggiungi al carrelloCondizione: New. 1995. Paperback. . . . . .
EUR 74,84
Convertire valutaQuantità: 1 disponibili
Aggiungi al carrelloCondizione: New. pp. 306.
EUR 84,72
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Aggiungi al carrelloCondizione: New. 1995. Paperback. . . . . . Books ship from the US and Ireland.
Editore: Springer-Verlag New York Inc, 1995
ISBN 10: 3540942882 ISBN 13: 9783540942887
Lingua: Inglese
Da: Revaluation Books, Exeter, Regno Unito
EUR 78,42
Convertire valutaQuantità: 2 disponibili
Aggiungi al carrelloPaperback. Condizione: Brand New. 2nd edition. 320 pages. German language. 9.25x6.10x0.67 inches. In Stock.
Editore: Springer Berlin Heidelberg, Springer Berlin Heidelberg Jan 1995, 1995
ISBN 10: 3540942882 ISBN 13: 9783540942887
Lingua: Inglese
Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germania
EUR 53,49
Convertire valutaQuantità: 2 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Neuware -In this book, a variety of algoritbms are described that may be of interest to everyone who writes software for 3D-graphics. It is a book that haB been written for programmers at an intermediate level as well aB for experienced software engineers who simply want to have some particular functions at their disposal, without having to think too much about details like special cases or optimization for speed. The programming language we use is C, and that has many advantages, because it makes the code both portable and efficient. Nevertheless, it should be possible to adapt the ideas to other high-level programming languages. The reader should have a reasonable knowledge of C, because sophisticated pro grams with economical storage household and fast sections cannot be written without the use of pointers. You will find that in the long run it is just aB easy to work with pointer variables as with multiple arrays . .Aß the title of the book implies, we will not deal with algorithms that are very computation-intensive such as ray tracing or the radiosity method. Furthermore, objects will always be (closed or not closed) polyhedra, which consist of a certain number of polygons.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 320 pp. Englisch.
Editore: Springer Berlin Heidelberg, 1995
ISBN 10: 3540942882 ISBN 13: 9783540942887
Lingua: Inglese
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 53,49
Convertire valutaQuantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - In this book, a variety of algoritbms are described that may be of interest to everyone who writes software for 3D-graphics. It is a book that haB been written for programmers at an intermediate level as well aB for experienced software engineers who simply want to have some particular functions at their disposal, without having to think too much about details like special cases or optimization for speed. The programming language we use is C, and that has many advantages, because it makes the code both portable and efficient. Nevertheless, it should be possible to adapt the ideas to other high-level programming languages. The reader should have a reasonable knowledge of C, because sophisticated pro grams with economical storage household and fast sections cannot be written without the use of pointers. You will find that in the long run it is just aB easy to work with pointer variables as with multiple arrays . .Aß the title of the book implies, we will not deal with algorithms that are very computation-intensive such as ray tracing or the radiosity method. Furthermore, objects will always be (closed or not closed) polyhedra, which consist of a certain number of polygons.
Editore: Springer-Verlag Berlin and Heidelberg GmbH & Co. KG, Berlin, 1995
ISBN 10: 3540942882 ISBN 13: 9783540942887
Lingua: Inglese
Da: AussieBookSeller, Truganina, VIC, Australia
EUR 107,55
Convertire valutaQuantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: new. Paperback. The aim of this book is to provide a mathematical background to techniques in computer graphics, to develop a graphics program in C implementing these techniques, and to illustrate the use of C stressing portability and speed. It hopes to supply the reader with a complete graphics program capable of rendering three-dimensional images comparatively quickly, including shadows and - to a limited degree - reflections. Scenes can be animated interactively or by using animation files, and series of scenes may be stored and played in real time. Readers are assumed to be moderately familiar with basic programming concepts, although all programming techniques are described thoroughly before their first applications. Whilst ray-tracing is not covered, the book does cover: hidden surfaces, shadows, reflections, patterns, and modelling curves and surfaces. As a result, many students and professionals will find this presentation gives them a thorough understanding of the most fundamental algorithms in graphics programming as well as providing them with a usable graphics package. The aim of this book is to provide a mathematical background for techniques in computer graphics, to develop a graphics programme in C implementing these techniques, and to illustrate the use of C stressing probability and speed. A basic familiarity with C is assumed (though all programming is explained). Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.