Editore: Peter Lang AG, Internationaler Verlag der Wissenschaften, 2014
ISBN 10: 3034314507 ISBN 13: 9783034314503
Lingua: Inglese
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: New.
Editore: Peter Lang AG, Internationaler Verlag der Wissenschaften, 2014
ISBN 10: 3034314507 ISBN 13: 9783034314503
Lingua: Inglese
Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 93,40
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. In.
Editore: Peter Lang AG, Internationaler Verlag der Wissenschaften, 2014
ISBN 10: 3034314507 ISBN 13: 9783034314503
Lingua: Inglese
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 90,19
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Editore: Peter Lang AG, Internationaler Verlag der Wissenschaften, 2014
ISBN 10: 3034314507 ISBN 13: 9783034314503
Lingua: Inglese
Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 105,87
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Editore: Peter Lang Group AG, International Academic P 2014-02, 2014
ISBN 10: 3034314507 ISBN 13: 9783034314503
Lingua: Inglese
Da: Chiron Media, Wallingford, Regno Unito
EUR 93,44
Quantità: 10 disponibili
Aggiungi al carrelloPF. Condizione: New.
Editore: Peter Lang AG, Internationaler Verlag der Wissenschaften, 2014
ISBN 10: 3034314507 ISBN 13: 9783034314503
Lingua: Inglese
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 107,49
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 117,60
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - Video games have evolved to become a pervasive format which is beyond entertainment, enjoyed by a broad group of people rather than as a niche activity by hardcore gamers. However, to date, academic studies focusing on game localization and accessibility are few and far between, despite the fact that further research in localization and accessibility would be beneficial to all. The different contributions in this pioneering volume address the emerging fields of Game Accessibility and Game Localization from different angles, providing insightful information about these relatively unexplored academic areas with such close tights to the industry. The volume is divided in two sections: the first section includes four contributions on Game Accessibility, dealing with issues such as universally accessible games and guidelines for promoting accessibility. The second section of the book includes nine contributions focussing on different issues affecting game translation and localization, such as case studies, culturalization, fan translation, and terminology management for the game localization industry.
Da: preigu, Osnabrück, Germania
EUR 117,60
Quantità: 5 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Fun for All | Translation and Accessibility Practices in Video Games | Carmen Mangiron (u. a.) | Taschenbuch | Kartoniert / Broschiert | Englisch | 2014 | Peter Lang | EAN 9783034314503 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu.