Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 51,77
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Da: BargainBookStores, Grand Rapids, MI, U.S.A.
Paperback or Softback. Condizione: New. Future Cyborgs: Human-Machine Interface for Virtual Reality Applications. Book.
Da: California Books, Miami, FL, U.S.A.
EUR 56,79
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Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 51,48
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Aggiungi al carrelloCondizione: New. In.
Da: Chiron Media, Wallingford, Regno Unito
EUR 50,30
Quantità: 10 disponibili
Aggiungi al carrelloPF. Condizione: New.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 51,47
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Aggiungi al carrelloCondizione: New.
Da: moluna, Greven, Germania
EUR 61,74
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Aggiungi al carrelloCondizione: New. KlappentextrnrnFrom its inception as a technology, virtual reality has promised to revolutionize the way we interact with our computers and each other. So far, the reality of virtual reality has not lived up to the hype. This paper explores what.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 107,20
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Da: Mispah books, Redhill, SURRE, Regno Unito
EUR 97,68
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: Like New. Like New. book.
Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 127,15
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Lingua: Inglese
Editore: Creative Media Partners, LLC Nov 2012, 2012
ISBN 10: 1288282249 ISBN 13: 9781288282241
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 74,86
Quantità: 2 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Neuware - From its inception as a technology, virtual reality has promised to revolutionize the way we interact with our computers and each other. So far, the reality of virtual reality has not lived up to the hype. This paper explores what the state of virtual reality interface technology will be in the future by analyzing the current state of the art, forecasting trends in areas relevant to virtual reality interface research and development, and highlighting the barriers to providing virtual reality environments that are immersive and interactively indistinguishable from reality (strong VR). This research shows that the evolutionary pathway of virtual reality technology development will not be able to overcome all of the barriers and limitations inherent in the current generation of interfaces. I use a reverse tree methodology to explore alternate pathways to achieve strong VR. Brain-machine interfaces (invasive and non-invasive) represent the most likely pathway that will lead to a strong VR interface. The US Air Force should continue to develop common VR interface technology using widely available interfaces, but should increase its funding and support for technologies that will enable enhanced brain-machine interfaces to ensure its dominance in training and simulation for the future.
Da: THE SAINT BOOKSTORE, Southport, Regno Unito
EUR 61,84
Quantità: Più di 20 disponibili
Aggiungi al carrelloPaperback / softback. Condizione: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.