Hardware dependent software classical approach di lehmann thomas (7 risultati)

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Paperback or Softback. Condizione: New. Hardware-dependent Software: A Classical Approach. Book.

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Softcover/Taschenbuch. Condizione: Neu. Software is in many cases interacting with hardware, the peripheral devices, to interact with is physical environment. Those hardware-dependent software parts, in the context of an operating system better known as device driver, are crucial for system performance and stability.In order to design hardware-dependent software, the principles and foundations of the interaction between hardware and software needs to be understood on lowest level as well as on abstract level. The reader can follow the ideas and principles from foundations in computer architecture over low-level communication up to software design and development methods. Describing the interaction with UML gives the software engineer direct hints on how to design the software based on model driven techniques and show the limits its expressiveness in this area. The textbook avoids programming language or operating system dependencies to reveal the underlying, often hidden principles. Nevertheless, as software development is complex in this area, one focus point in the development cycle is on debugging techniques for hardware-dependent software. Sprache: Englisch Gewicht in Gramm: 552.…
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Da: preigu, Osnabrück, Germaniapreigu
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Taschenbuch. Condizione: Neu. Hardware-dependent Software | A Classical Approach | Thomas Lehmann | Taschenbuch | 184 S. | Englisch | 2017 | BoD - Books on Demand | EAN 9783741239410 | Verantwortliche Person für die EU: BoD - Books on Demand, In de Tarpen 42, 22848 Norderstedt, info[at]bod[dot]de | Anbieter: preigu.…

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Taschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Software is in many cases interacting with hardware, the peripheral devices, to interact with is physical environment. Those hardware-dependent software parts, in the context of an operating system better known as device driver, are crucial for system performance and stability.In order to design hardware-dependent software, the principles and foundations of the interaction between hardware and software needs to be understood on lowest level as well as on abstract level. The reader can follow the ideas and principles from foundations in computer architecture over low-level communication up to software design and development methods. Describing the interaction with UML gives the software engineer direct hints on how to design the software based on model driven techniques and show the limits its expressiveness in this area. The textbook avoids programming language or operating system dependencies to reveal the underlying, often hidden principles. Nevertheless, as software development is complex in this area, one focus point in the development cycle is on debugging techniques for hardware-dependent software.…