EUR 3,28
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Aggiungi al carrellopaperback. Condizione: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Da: ThriftBooks-Dallas, Dallas, TX, U.S.A.
EUR 7,65
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Aggiungi al carrelloPaperback. Condizione: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less 0.8.
EUR 11,92
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Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
EUR 13,98
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Aggiungi al carrelloCondizione: New.
EUR 16,31
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Aggiungi al carrelloPAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
Da: BargainBookStores, Grand Rapids, MI, U.S.A.
EUR 16,91
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Aggiungi al carrelloPaperback or Softback. Condizione: New. Hlsl and Pixel Shaders for Xaml Developers: A Comprehensive Guide to Creating Hlsl Pixel Shaders for Wpf and Silverlight Applications 0.73. Book.
Da: Lucky's Textbooks, Dallas, TX, U.S.A.
EUR 14,86
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Aggiungi al carrelloCondizione: New.
EUR 18,57
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Aggiungi al carrelloPaperback. Condizione: New. Graphic Shaders are used throughout the game and movie industry to improve onscreen graphics. They are versatile, doing important tasks like making computer rendered aliens look realistic, providing the ripples on a background lake or growing fur on the latest Pixar monster. In the PC world, programmers are often delighted to find that shaders are nothing more than a miniature program that is optimized to run on the computers GPU. This happiness fades when they start exploring the strange programming model underlying shaders however. Because shaders are strung together in an unusual fashion and run on a massive parallel processer developers shouldn't use their traditional OO or procedural approach to writing code. Writing effective shaders requires a mind shift regarding how to craft a useful algorithm. To top it off, shaders are written in a unfamiliar C-like language. In the Microsoft DirectX world the dominant language is High Level Shader Language or HLSL.
EUR 13,89
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Aggiungi al carrelloPAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
EUR 18,89
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Aggiungi al carrelloPaperback. Condizione: New. Graphic Shaders are used throughout the game and movie industry to improve onscreen graphics. They are versatile, doing important tasks like making computer rendered aliens look realistic, providing the ripples on a background lake or growing fur on the latest Pixar monster. In the PC world, programmers are often delighted to find that shaders are nothing more than a miniature program that is optimized to run on the computers GPU. This happiness fades when they start exploring the strange programming model underlying shaders however. Because shaders are strung together in an unusual fashion and run on a massive parallel processer developers shouldn't use their traditional OO or procedural approach to writing code. Writing effective shaders requires a mind shift regarding how to craft a useful algorithm. To top it off, shaders are written in a unfamiliar C-like language. In the Microsoft DirectX world the dominant language is High Level Shader Language or HLSL.
Da: Best Price, Torrance, CA, U.S.A.
EUR 12,32
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Aggiungi al carrelloCondizione: New. SUPER FAST SHIPPING.
Editore: O'Reilly Media, Incorporated, 2012
ISBN 10: 144931984X ISBN 13: 9781449319847
Lingua: Inglese
Da: Majestic Books, Hounslow, Regno Unito
EUR 17,23
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Aggiungi al carrelloCondizione: New. pp. 204.
EUR 13,88
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Aggiungi al carrelloPaperback / softback. Condizione: New. New copy - Usually dispatched within 4 working days. 381.
Editore: O'Reilly Media, Incorporated, 2012
ISBN 10: 144931984X ISBN 13: 9781449319847
Lingua: Inglese
Da: Books Puddle, New York, NY, U.S.A.
EUR 23,87
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Aggiungi al carrelloCondizione: New. pp. 204.
EUR 13,87
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Aggiungi al carrelloCondizione: New.
Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
Prima edizione
EUR 20,34
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Aggiungi al carrelloCondizione: New. Graphic Shaders are used throughout the game and movie industry to improve onscreen graphics. They are versatile, doing important tasks like making computer rendered aliens look realistic, providing the ripples on a background lake or growing fur on the latest Pixar monster. Num Pages: 204 pages, Illustrations. BIC Classification: UMX. Category: (XV) Technical / Manuals. Dimension: 232 x 177 x 11. Weight in Grams: 360. . 2012. 1st Edition. Paperback. . . . .
Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 18,31
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Aggiungi al carrelloCondizione: New. In.
EUR 14,98
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Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
EUR 23,65
Convertire valutaQuantità: 15 disponibili
Aggiungi al carrelloCondizione: New. Graphic Shaders are used throughout the game and movie industry to improve onscreen graphics. They are versatile, doing important tasks like making computer rendered aliens look realistic, providing the ripples on a background lake or growing fur on the latest Pixar monster. Num Pages: 204 pages, Illustrations. BIC Classification: UMX. Category: (XV) Technical / Manuals. Dimension: 232 x 177 x 11. Weight in Grams: 360. . 2012. 1st Edition. Paperback. . . . . Books ship from the US and Ireland.
EUR 14,78
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Aggiungi al carrelloPaperback. Condizione: New.
EUR 22,57
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Aggiungi al carrelloPaperback. Condizione: Brand New. 75 pages. 9.19x7.00x0.51 inches. In Stock.
EUR 20,15
Convertire valutaQuantità: Più di 20 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Graphic Shaders are used throughout the game and movie industry to improve onscreen graphics. They are versatile, doing important tasks like making computer rendered aliens look realistic, providing the ripples on a background lake or growing fur on the latest Pixar monster. In the PC world, programmers are often delighted to find that shaders are nothing more than a miniature program that is optimized to run on the computers GPU. This happiness fades when they start exploring the strange programming model underlying shaders however. Because shaders are strung together in an unusual fashion and run on a massive parallel processer developers shouldn't use their traditional OO or procedural approach to writing code. Writing effective shaders requires a mind shift regarding how to craft a useful algorithm. To top it off, shaders are written in a unfamiliar C-like language. In the Microsoft DirectX world the dominant language is High Level Shader Language or HLSL.
EUR 18,36
Convertire valutaQuantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. Graphic Shaders are used throughout the game and movie industry to improve onscreen graphics. They are versatile, doing important tasks like making computer rendered aliens look realistic, providing the ripples on a background lake or growing fur on the la.
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 19,68
Convertire valutaQuantità: 2 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Neuware - Graphic Shaders are used throughout the game and movie industry to improve onscreen graphics. They are versatile, doing important tasks like making computer rendered aliens look realistic, providing the ripples on a background lake or growing fur on the latest Pixar monster. In the PC world, programmers are often delighted to find that shaders are nothing more than a miniature program that is optimized to run on the computers GPU. This happiness fades when they start exploring the strange programming model underlying shaders however. Because shaders are strung together in an unusual fashion and run on a massive parallel processer developers shouldn t use their traditional OO or procedural approach to writing code. Writing effective shaders requires a mind shift regarding how to craft a useful algorithm. To top it off, shaders are written in a unfamiliar C-like language. In the Microsoft DirectX world the dominant language is High Level Shader Language or HLSL.
EUR 16,46
Convertire valutaQuantità: 8 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Graphic Shaders are used throughout the game and movie industry to improve onscreen graphics. They are versatile, doing important tasks like making computer rendered aliens look realistic, providing the ripples on a background lake or growing fur on the latest Pixar monster. In the PC world, programmers are often delighted to find that shaders are nothing more than a miniature program that is optimized to run on the computers GPU. This happiness fades when they start exploring the strange programming model underlying shaders however. Because shaders are strung together in an unusual fashion and run on a massive parallel processer developers shouldn't use their traditional OO or procedural approach to writing code. Writing effective shaders requires a mind shift regarding how to craft a useful algorithm. To top it off, shaders are written in a unfamiliar C-like language. In the Microsoft DirectX world the dominant language is High Level Shader Language or HLSL.
Da: THE SAINT BOOKSTORE, Southport, Regno Unito
EUR 21,34
Convertire valutaQuantità: Più di 20 disponibili
Aggiungi al carrelloPaperback / softback. Condizione: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.
Da: Revaluation Books, Exeter, Regno Unito
EUR 16,13
Convertire valutaQuantità: 2 disponibili
Aggiungi al carrelloPaperback. Condizione: Brand New. 75 pages. 9.19x7.00x0.51 inches. In Stock. This item is printed on demand.