Paperback. Condizione: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less 3.
Paperback. Condizione: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Da: Cotswold Internet Books, Cheltenham, Regno Unito
Prima edizione
EUR 15,78
Quantità: 1 disponibili
Aggiungi al carrelloFirst edition. Appears as-new; pages white and clean; covers glossy. Used - Like New. Fine large format paperback.
paperback. Condizione: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Da: Phatpocket Limited, Waltham Abbey, HERTS, Regno Unito
EUR 44,40
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: Good. Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Ex-library, so some stamps and wear, but in good overall condition. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions.
Editore: Taylor & Francis Ltd, London, 2014
ISBN 10: 0415839238 ISBN 13: 9780415839235
Lingua: Inglese
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condizione: new. Paperback. Holistic Mobile Game Development with Unity: An All-In-One Guide to Implementing Mechanics, Art Design and Programming for iOS and Android GamesMaster mobile game design and development in this all-in-one guide to creating iOS and Android games in the cutting-edge game engine, Unity. By using Penny de Byls holistic method, you will learn about the principles of art, design, and code and gain multidisciplinary skills needed to succeed in the independent mobile games industry. In addition, hands-on exercises will help you throughout the process from design to publication in the Apple App Store and Google Play Store. Over 70 practical step-by-step exercises recreating the game mechanics of contemporary mobile games, including Angry Birds, Temple Run, Year Walk, Minecraft, Curiosity Cube, Fruit Ninja, and more. Design principles, art, and programming in unison the one-stop shop for indie developers requiring interdisciplinary skills in their small teams. An introduction to essential two- and three-dimensional mathematics, geometry and physics concepts. A portfolio of royalty free reusable game mechanics and assets. Accompanying website, , features project source code, instructional videos, art assets, author blog, and teaching resources. Challenge questions and lesson plans are available online for an enhanced learning experience. This book examines the design and development of computer games for mobile devices through a synergy of art and programming. In the same style as "Holistic Game Development with Unity" the text will introduce readers to mobile game design and creation through a series of lessons presenting computer science and art education in unison. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Editore: Taylor & Francis Ltd, London, 2014
ISBN 10: 0415839238 ISBN 13: 9780415839235
Lingua: Inglese
Da: AussieBookSeller, Truganina, VIC, Australia
EUR 69,93
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: new. Paperback. Holistic Mobile Game Development with Unity: An All-In-One Guide to Implementing Mechanics, Art Design and Programming for iOS and Android GamesMaster mobile game design and development in this all-in-one guide to creating iOS and Android games in the cutting-edge game engine, Unity. By using Penny de Byls holistic method, you will learn about the principles of art, design, and code and gain multidisciplinary skills needed to succeed in the independent mobile games industry. In addition, hands-on exercises will help you throughout the process from design to publication in the Apple App Store and Google Play Store. Over 70 practical step-by-step exercises recreating the game mechanics of contemporary mobile games, including Angry Birds, Temple Run, Year Walk, Minecraft, Curiosity Cube, Fruit Ninja, and more. Design principles, art, and programming in unison the one-stop shop for indie developers requiring interdisciplinary skills in their small teams. An introduction to essential two- and three-dimensional mathematics, geometry and physics concepts. A portfolio of royalty free reusable game mechanics and assets. Accompanying website, , features project source code, instructional videos, art assets, author blog, and teaching resources. Challenge questions and lesson plans are available online for an enhanced learning experience. This book examines the design and development of computer games for mobile devices through a synergy of art and programming. In the same style as "Holistic Game Development with Unity" the text will introduce readers to mobile game design and creation through a series of lessons presenting computer science and art education in unison. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
EUR 226,41
Quantità: 3 disponibili
Aggiungi al carrelloCondizione: New.
Condizione: New.
EUR 249,92
Quantità: 3 disponibili
Aggiungi al carrelloCondizione: New.
EUR 212,72
Quantità: Più di 20 disponibili
Aggiungi al carrelloGebunden. Condizione: New. Penny de Byl is a professor of games and multimedia in Australia. An award-winning teacher, Penny has taught computer science, computer graphics and game development at top-ranked universities for nearly 20 years. She is the author of three books on design.
EUR 264,32
Quantità: 2 disponibili
Aggiungi al carrelloBuch. Condizione: Neu. Neuware - With the rise of 'design and build' many more organisations are having to undertake design work; new project organisational structures are developing and many people are migrating into new roles. As a result of these changing times it is more important than ever that we understand that design work needs managed in a different way to many other construction operations.Planning and Monitoring of Design Work describes how to plan and control the progress of design work in the construction industry. It considers how the input of different design specialists should be integrated, from inception to site operations, to meet cost, time and quality objectives. The book provides a practical guide to the methodologies for the better planning of construction projects, and explains how planning and monitoring can help a construction organisation obtain good quality design information for tendering and construction purposes.