Intelligent computer graphics 2009 (29 risultati)

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  • Lingua: Inglese

    Editore: Springer, 2009

    3642034519 / 9783642034510

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  • Lingua: Inglese

    Editore: Springer Berlin Heidelberg Okt 2009, 2009

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    Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermaniaBuchWeltWeit Ludwig Meier e.K.

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    Buch. Condizione: Neu. Neuware -The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volume 'Artificial Int- ligence Techniques for Computer Graphics'. Nowadays, intelligent techniques are more and more used in Computer Graphics in order, not only to optimise the pr- essing time, but also to find more accurate solutions for a lot of Computer Gra- ics problems, than with traditional methods. What are intelligent techniques for Computer Graphics Mainly, they are te- niques based on Artificial Intelligence. So, problem resolution (especially constraint satisfaction) techniques, as well as evolutionary techniques, are used in Declarative scene Modelling; heuristic search techniques, as well as strategy games techniques, are currently used in scene understanding and in virtual world exploration; multi-agent techniques and evolutionary algorithms are used in behavioural animation; and so on. However, even if in most cases the used intelligent techniques are due to Artificial - telligence, sometimes, simple human intelligence can find interesting solutions in cases where traditional Computer Graphics techniques, even combined with Artificial Intelligence ones, cannot propose any satisfactory solution. A good example of such a case is the one of scene understanding, in the case where several parts of the scene are impossible to access. 232 pp. Englisch.…

  • Lingua: Inglese

    Editore: Springer, 2016

    3662505738 / 9783662505731

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  • Lingua: Inglese

    Editore: Springer, 2009

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  • Lingua: Inglese

    Editore: Springer, 2016

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    Condizione: New. In English.

  • Lingua: Inglese

    Editore: Springer, 2009

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  • Lingua: Inglese

    Editore: Springer, 2009

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    Condizione: New. In English.

  • Lingua: Inglese

    Editore: Springer, 2016

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  • Lingua: Inglese

    Editore: Springer, 2016

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    Condizione: New. pp. 231 Softcover reprint of the original 1st ed. 2009 edition NO-PA16APR2015-KAP.

  • Lingua: Inglese

    Editore: Springer, 2009

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  • Lingua: Inglese

    Editore: Springer, 2009

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    Condizione: New. pp. viii + 223 2009th edition.

  • Lingua: Inglese

    Editore: Springer, 2016

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    Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

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    Taschenbuch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volume 'Artificial Int- ligence Techniques for Computer Graphics'. Nowadays, intelligent techniques are more and more used in Computer Graphics in order, not only to optimise the pr- essing time, but also to find more accurate solutions for a lot of Computer Gra- ics problems, than with traditional methods. What are intelligent techniques for Computer Graphics Mainly, they are te- niques based on Artificial Intelligence. So, problem resolution (especially constraint satisfaction) techniques, as well as evolutionary techniques, are used in Declarative scene Modelling; heuristic search techniques, as well as strategy games techniques, are currently used in scene understanding and in virtual world exploration; multi-agent techniques and evolutionary algorithms are used in behavioural animation; and so on. However, even if in most cases the used intelligent techniques are due to Artificial - telligence, sometimes, simple human intelligence can find interesting solutions in cases where traditional Computer Graphics techniques, even combined with Artificial Intelligence ones, cannot propose any satisfactory solution. A good example of such a case is the one of scene understanding, in the case where several parts of the scene are impossible to access.…

  • Lingua: Inglese

    Editore: Springer, 2009

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    Buch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volume 'Artificial Int- ligence Techniques for Computer Graphics'. Nowadays, intelligent techniques are more and more used in Computer Graphics in order, not only to optimise the pr- essing time, but also to find more accurate solutions for a lot of Computer Gra- ics problems, than with traditional methods. What are intelligent techniques for Computer Graphics Mainly, they are te- niques based on Artificial Intelligence. So, problem resolution (especially constraint satisfaction) techniques, as well as evolutionary techniques, are used in Declarative scene Modelling; heuristic search techniques, as well as strategy games techniques, are currently used in scene understanding and in virtual world exploration; multi-agent techniques and evolutionary algorithms are used in behavioural animation; and so on. However, even if in most cases the used intelligent techniques are due to Artificial - telligence, sometimes, simple human intelligence can find interesting solutions in cases where traditional Computer Graphics techniques, even combined with Artificial Intelligence ones, cannot propose any satisfactory solution. A good example of such a case is the one of scene understanding, in the case where several parts of the scene are impossible to access.…

  • Lingua: Inglese

    Editore: Springer Verlag, 2009

    3642034519 / 9783642034510

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    Hardcover. Condizione: Brand New. 2010 edition. 224 pages. 9.50x6.25x0.75 inches. In Stock.

  • Lingua: Inglese

    Editore: Springer, 2016

    3662505738 / 9783662505731

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    Taschenbuch. Condizione: Neu. Intelligent Computer Graphics 2009 | Dimitri Plemenos (u. a.) | Taschenbuch | Studies in Computational Intelligence | viii | Englisch | 2016 | Springer | EAN 9783662505731 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu. …

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  • Lingua: Inglese

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  • Lingua: Inglese

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  • Lingua: Inglese

    Editore: Springer Berlin Heidelberg Aug 2016, 2016

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    Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volume 'Artificial Int- ligence Techniques for Computer Graphics'. Nowadays, intelligent techniques are more and more used in Computer Graphics in order, not only to optimise the pr- essing time, but also to find more accurate solutions for a lot of Computer Gra- ics problems, than with traditional methods. What are intelligent techniques for Computer Graphics Mainly, they are te- niques based on Artificial Intelligence. So, problem resolution (especially constraint satisfaction) techniques, as well as evolutionary techniques, are used in Declarative scene Modelling; heuristic search techniques, as well as strategy games techniques, are currently used in scene understanding and in virtual world exploration; multi-agent techniques and evolutionary algorithms are used in behavioural animation; and so on. However, even if in most cases the used intelligent techniques are due to Artificial - telligence, sometimes, simple human intelligence can find interesting solutions in cases where traditional Computer Graphics techniques, even combined with Artificial Intelligence ones, cannot propose any satisfactory solution. A good example of such a case is the one of scene understanding, in the case where several parts of the scene are impossible to access. 232 pp. Englisch.…

  • Lingua: Inglese

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    Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Contains the latest research in Intelligence Techniques for Computer Graphics The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of c.…

  • Lingua: Inglese

    Editore: Springer Berlin Heidelberg, 2009

    3642034519 / 9783642034510

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    Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Contains the latest research in Intelligence Techniques for Computer Graphics The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of c.…

  • Lingua: Inglese

    Editore: Springer, 2016

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    Condizione: New. Print on Demand pp. 231.

  • Lingua: Inglese

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    Condizione: New. PRINT ON DEMAND pp. 231.

  • Lingua: Inglese

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    Condizione: New. Print on Demand pp. viii + 223 131 Illus. (Mostly Col.).

  • Lingua: Inglese

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    Condizione: New. PRINT ON DEMAND pp. viii + 223.

  • Lingua: Inglese

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    Buch. Condizione: Neu. Intelligent Computer Graphics 2009 | Dimitri Plemenos (u. a.) | Buch | Studies in Computational Intelligence | viii | Englisch | 2009 | Springer | EAN 9783642034510 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu Print on Demand. …

  • Lingua: Inglese

    Editore: Springer, Springer Aug 2016, 2016

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    Taschenbuch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volume ¿Artificial Int- ligence Techniques for Computer Graphics¿. Nowadays, intelligent techniques are more and more used in Computer Graphics in order, not only to optimise the pr- essing time, but also to find more accurate solutions for a lot of Computer Gra- ics problems, than with traditional methods. What are intelligent techniques for Computer Graphics Mainly, they are te- niques based on Artificial Intelligence. So, problem resolution (especially constraint satisfaction) techniques, as well as evolutionary techniques, are used in Declarative scene Modelling; heuristic search techniques, as well as strategy games techniques, are currently used in scene understanding and in virtual world exploration; multi-agent techniques and evolutionary algorithms are used in behavioural animation; and so on. However, even if in most cases the used intelligent techniques are due to Artificial - telligence, sometimes, simple human intelligence can find interesting solutions in cases where traditional Computer Graphics techniques, even combined with Artificial Intelligence ones, cannot propose any satisfactory solution. A good example of such a case is the one of scene understanding, in the case where several parts of the scene are impossible to access.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 232 pp. Englisch.…

  • Lingua: Inglese

    Editore: Springer, Springer Okt 2009, 2009

    3642034519 / 9783642034510

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    Buch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volume ¿Artificial Int- ligence Techniques for Computer Graphics¿. Nowadays, intelligent techniques are more and more used in Computer Graphics in order, not only to optimise the pr- essing time, but also to find more accurate solutions for a lot of Computer Gra- ics problems, than with traditional methods. What are intelligent techniques for Computer Graphics Mainly, they are te- niques based on Artificial Intelligence. So, problem resolution (especially constraint satisfaction) techniques, as well as evolutionary techniques, are used in Declarative scene Modelling; heuristic search techniques, as well as strategy games techniques, are currently used in scene understanding and in virtual world exploration; multi-agent techniques and evolutionary algorithms are used in behavioural animation; and so on. However, even if in most cases the used intelligent techniques are due to Artificial - telligence, sometimes, simple human intelligence can find interesting solutions in cases where traditional Computer Graphics techniques, even combined with Artificial Intelligence ones, cannot propose any satisfactory solution. A good example of such a case is the one of scene understanding, in the case where several parts of the scene are impossible to access.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 232 pp. Englisch.…