Lingua: Inglese
Editore: CreateSpace Independent Publishing Platform, 2017
ISBN 10: 1548616176 ISBN 13: 9781548616175
Da: Alchemy Books, San Diego, CA, U.S.A.
paperback. Condizione: Used: Very Good. Clean and unmarked. Some minor cosmetic shelf wear. From a private collection. Very good condition. Comes from non smoking home.
Lingua: Inglese
Editore: CreateSpace Independent Publishing Platform, 2018
ISBN 10: 1729529186 ISBN 13: 9781729529188
Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 114,77
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Lingua: Inglese
Editore: CreateSpace Independent Publishing Platform, 2018
ISBN 10: 1729529186 ISBN 13: 9781729529188
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 120,99
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Lingua: Inglese
Editore: CreateSpace Independent Publishing Platform, 2018
ISBN 10: 1729529186 ISBN 13: 9781729529188
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 135,98
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Lingua: Inglese
Editore: CreateSpace Independent Publishing Platform, 2018
ISBN 10: 1729529186 ISBN 13: 9781729529188
Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 183,36
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Lingua: Inglese
Editore: Createspace Independent Publishing Platform, 2018
ISBN 10: 1729529186 ISBN 13: 9781729529188
Da: THE SAINT BOOKSTORE, Southport, Regno Unito
EUR 142,49
Quantità: Più di 20 disponibili
Aggiungi al carrelloPaperback / softback. Condizione: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.
Lingua: Inglese
Editore: Createspace Independent Publishing Platform, 2018
ISBN 10: 1729529186 ISBN 13: 9781729529188
Da: CitiRetail, Stevenage, Regno Unito
EUR 135,99
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: new. Paperback. Introduction to Computer Graphics with the Vulkan API provides a beginners guide to getting started developing graphical applications. The book focuses on the practical aspects with details regarding technical changes to previous generation approaches, such as, the shift towards more efficient multithreaded solutions. The book has been formatted and designed with sample program listings and support material, so whether or not you are currently an expert in computer graphics, actively working with an existing API (OpenGL or DirectX), or completely in the dark about this mysterious topic, this book has something for you. If you're an experienced developer, you'll find this book a light refresher to the subject, and if you're deciding whether or not to delve into graphics and the Vulkan API, this book may help you make that significant decision. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.