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Lingua: Inglese
Editore: Springer Nature Switzerland, 2026
ISBN 10: 3032118204 ISBN 13: 9783032118202
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Lingua: Inglese
Editore: Springer Nature Switzerland, 2026
ISBN 10: 3032118204 ISBN 13: 9783032118202
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Lingua: Inglese
Editore: Springer Nature Switzerland AG, Cham, 2026
ISBN 10: 3032118204 ISBN 13: 9783032118202
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Paperback. Condizione: new. Paperback. This textbook provides an in-depth introduction to software design, with a focus on object-oriented design, and using the Java programming language. Its goal is to help readers learn software design by discovering the experience of the design process. To this end, the text follows a continuous narrative that introduces each element of design know-how in context, and explores alternative solutions in that context. This narrative is complemented by hundreds of code fragments and design diagrams.The first chapter is a general introduction to software design and the subsequent chapters cover design concepts and techniques. The concepts and techniques covered include interfaces, encapsulation, inheritance, design patterns, composition, functional-style design, unit testing, and many more. A major emphasis is placed on coding and experimentation as a necessary complement to reading the text. To support this aspect of the learning process, a companion website with practice exercises is provided, as well as two complete sample applications. Guidance on these sample applications is provided in Code Exploration insets throughout the book. Although the Java language is used as a means of conveying design-related ideas, the books main goal is to address concepts and techniques that are applicable in a host of technologies. This third edition improves the presentation of numerous topics and provides a thoroughly revised set of code fragments that incorporate the latest features of the language and follow a more effective style. The diagrams have also been improved for presentation quality and to follow the UML standard more closely. The book is intended for readers who have a minimum of programming experience and want to move from writing small programs and scripts to tackling the development of larger systems. This audience naturally includes students in university-level computer science and software engineering programs. As the prerequisites to specific computing concepts are kept to a minimum, the content is also accessible to programmers with no previous background in computing. In a similar vein, understanding the code fragments requires only a minimal grasp of the Java language, such as would be taught in an introductory programming course. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Lingua: Inglese
Editore: Springer, Springer Jan 2026, 2026
ISBN 10: 3032118204 ISBN 13: 9783032118202
Da: Rheinberg-Buch Andreas Meier eK, Bergisch Gladbach, Germania
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. Neuware -This textbook provides an in-depth introduction to software design, with a focus on object-oriented design, and using the Java programming language. Its goal is to help readers learn software design by discovering the experience of the design process. To this end, the text follows a continuous narrative that introduces each element of design know-how in context, and explores alternative solutions in that context. This narrative is complemented by hundreds of code fragments and design diagrams.The first chapter is a general introduction to software design and the subsequent chapters cover design concepts and techniques. The concepts and techniques covered include interfaces, encapsulation, inheritance, design patterns, composition, functional-style design, unit testing, and many more. A major emphasis is placed on coding and experimentation as a necessary complement to reading the text. To support this aspect of the learning process, a companion website with practice exercises is provided, as well as two complete sample applications. Guidance on these sample applications is provided in Code Exploration insets throughout the book. Although the Java language is used as a means of conveying design-related ideas, the book s main goal is to address concepts and techniques that are applicable in a host of technologies. This third edition improves the presentation of numerous topics and provides a thoroughly revised set of code fragments that incorporate the latest features of the language and follow a more effective style. The diagrams have also been improved for presentation quality and to follow the UML standard more closely. The book is intended for readers who have a minimum of programming experience and want to move from writing small programs and scripts to tackling the development of larger systems. This audience naturally includes students in university-level computer science and software engineering programs. As the prerequisites to specific computing concepts are kept to a minimum, the content is also accessible to programmers with no previous background in computing. In a similar vein, understanding the code fragments requires only a minimal grasp of the Java language, such as would be taught in an introductory programming course. 312 pp. Englisch.
Lingua: Inglese
Editore: Springer, Springer Jan 2026, 2026
ISBN 10: 3032118204 ISBN 13: 9783032118202
Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. Neuware -This textbook provides an in-depth introduction to software design, with a focus on object-oriented design, and using the Java programming language. Its goal is to help readers learn software design by discovering the experience of the design process. To this end, the text follows a continuous narrative that introduces each element of design know-how in context, and explores alternative solutions in that context. This narrative is complemented by hundreds of code fragments and design diagrams.The first chapter is a general introduction to software design and the subsequent chapters cover design concepts and techniques. The concepts and techniques covered include interfaces, encapsulation, inheritance, design patterns, composition, functional-style design, unit testing, and many more. A major emphasis is placed on coding and experimentation as a necessary complement to reading the text. To support this aspect of the learning process, a companion website with practice exercises is provided, as well as two complete sample applications. Guidance on these sample applications is provided in Code Exploration insets throughout the book. Although the Java language is used as a means of conveying design-related ideas, the book s main goal is to address concepts and techniques that are applicable in a host of technologies. This third edition improves the presentation of numerous topics and provides a thoroughly revised set of code fragments that incorporate the latest features of the language and follow a more effective style. The diagrams have also been improved for presentation quality and to follow the UML standard more closely. The book is intended for readers who have a minimum of programming experience and want to move from writing small programs and scripts to tackling the development of larger systems. This audience naturally includes students in university-level computer science and software engineering programs. As the prerequisites to specific computing concepts are kept to a minimum, the content is also accessible to programmers with no previous background in computing. In a similar vein, understanding the code fragments requires only a minimal grasp of the Java language, such as would be taught in an introductory programming course. 312 pp. Englisch.
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Aggiungi al carrelloPaperback. Condizione: Brand New. 310 pages. 6.10x0.71x9.25 inches. In Stock.
Lingua: Inglese
Editore: Springer, Springer Jan 2026, 2026
ISBN 10: 3032118204 ISBN 13: 9783032118202
Da: Wegmann1855, Zwiesel, Germania
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. Neuware -Chapter 1. Introduction.- Chapter 2. Encapsulation.- Chapter 3. Types and Interfaces.- Chapter 4. Object State.- Chapter 5. Unit Testing.- Chapter 6. Composition.- Chapter 7. Inheritance.- Chapter 8. Inversion of Control.- Chapter 9. Functional Design.
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Aggiungi al carrelloPaperback. Condizione: Brand New. 310 pages. 6.10x0.71x9.25 inches. In Stock.
Lingua: Inglese
Editore: Springer-Verlag New York Inc, 2019
ISBN 10: 3030240932 ISBN 13: 9783030240936
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Aggiungi al carrelloPaperback. Condizione: Brand New. 297 pages. 9.50x6.25x0.75 inches. In Stock.
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ISBN 10: 3032118204 ISBN 13: 9783032118202
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Aggiungi al carrelloPaperback. Condizione: new. Paperback. This textbook provides an in-depth introduction to software design, with a focus on object-oriented design, and using the Java programming language. Its goal is to help readers learn software design by discovering the experience of the design process. To this end, the text follows a continuous narrative that introduces each element of design know-how in context, and explores alternative solutions in that context. This narrative is complemented by hundreds of code fragments and design diagrams.The first chapter is a general introduction to software design and the subsequent chapters cover design concepts and techniques. The concepts and techniques covered include interfaces, encapsulation, inheritance, design patterns, composition, functional-style design, unit testing, and many more. A major emphasis is placed on coding and experimentation as a necessary complement to reading the text. To support this aspect of the learning process, a companion website with practice exercises is provided, as well as two complete sample applications. Guidance on these sample applications is provided in Code Exploration insets throughout the book. Although the Java language is used as a means of conveying design-related ideas, the books main goal is to address concepts and techniques that are applicable in a host of technologies. This third edition improves the presentation of numerous topics and provides a thoroughly revised set of code fragments that incorporate the latest features of the language and follow a more effective style. The diagrams have also been improved for presentation quality and to follow the UML standard more closely. The book is intended for readers who have a minimum of programming experience and want to move from writing small programs and scripts to tackling the development of larger systems. This audience naturally includes students in university-level computer science and software engineering programs. As the prerequisites to specific computing concepts are kept to a minimum, the content is also accessible to programmers with no previous background in computing. In a similar vein, understanding the code fragments requires only a minimal grasp of the Java language, such as would be taught in an introductory programming course. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Lingua: Inglese
Editore: Springer, Berlin, Springer, 2022
ISBN 10: 3030978982 ISBN 13: 9783030978983
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - This textbook provides an in-depth introduction to software design, with a focus on object-oriented design, and using the Java programming language. Its goal is to help readers learn software design by discovering the experience of the design process. To this end, the text follows a continuous narrative that introduces each element of design know-how in context, and explores alternative solutions in that context. This narrative is complemented by hundreds of code fragments and design diagrams.The first chapter is a general introduction to software design and the subsequent chapters cover design concepts and techniques. The concepts and techniques covered include interfaces, encapsulation, inheritance, design patterns, composition, functional-style design, unit testing, and many more. A major emphasis is placed on coding and experimentation as a necessary complement to reading the text. To support this aspect of the learning process, a companion website with practice exercises is provided, as well as two complete sample applications. Guidance on these sample applications is provided in 'Code Exploration' insets throughout the book. Although the Java language is used as a means of conveying design-related ideas, the book's main goal is to address concepts and techniques that are applicable in a host of technologies. This second edition covers additional design techniques such as input validation and dependency injection. It also provides extended and revised treatment of many core subjects, including polymorphic copying, unit testing, the Observer pattern, and functional-style programming.This book is intended for readers who have a minimum of programming experience and want to move from writing small programs and scripts to tackling the development of larger systems. This audience naturally includes students in university-level computer science and software engineering programs. As the prerequisites to specific computing concepts are kept to a minimum, the content is also accessible to programmers with no previous background in computing. In a similar vein, understanding the code fragments requires only a minimal grasp of the Java language, such as would be taught in an introductory programming course.
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. Introduction to Software Design with Java | Martin P. Robillard | Taschenbuch | Englisch | Springer | EAN 9783030978983 | Verantwortliche Person für die EU: Springer Nature Customer Service Center GmbH, Europaplatz 3, 69115 Heidelberg, productsafety[at]springernature[dot]com | Anbieter: preigu.
Lingua: Inglese
Editore: Springer, Springer Jan 2026, 2026
ISBN 10: 3032118204 ISBN 13: 9783032118202
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 58,84
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. Neuware - This textbook provides an in-depth introduction to software design, with a focus on object-oriented design, and using the Java programming language. Its goal is to help readers learn software design by discovering the experience of the design process. To this end, the text follows a continuous narrative that introduces each element of design know-how in context, and explores alternative solutions in that context. This narrative is complemented by hundreds of code fragments and design diagrams.The first chapter is a general introduction to software design and the subsequent chapters cover design concepts and techniques. The concepts and techniques covered include interfaces, encapsulation, inheritance, design patterns, composition, functional-style design, unit testing, and many more. A major emphasis is placed on coding and experimentation as a necessary complement to reading the text. To support this aspect of the learning process, a companion website with practice exercises is provided, as well as two complete sample applications. Guidance on these sample applications is provided in Code Exploration insets throughout the book. Although the Java language is used as a means of conveying design-related ideas, the book s main goal is to address concepts and techniques that are applicable in a host of technologies. This third edition improves the presentation of numerous topics and provides a thoroughly revised set of code fragments that incorporate the latest features of the language and follow a more effective style. The diagrams have also been improved for presentation quality and to follow the UML standard more closely. The book is intended for readers who have a minimum of programming experience and want to move from writing small programs and scripts to tackling the development of larger systems. This audience naturally includes students in university-level computer science and software engineering programs. As the prerequisites to specific computing concepts are kept to a minimum, the content is also accessible to programmers with no previous background in computing. In a similar vein, understanding the code fragments requires only a minimal grasp of the Java language, such as would be taught in an introductory programming course.
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. Introduction to Software Design with Java | Martin P. Robillard | Taschenbuch | xii | Englisch | 2026 | Springer | EAN 9783032118202 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Lingua: Inglese
Editore: Springer Nature Switzerland AG, Cham, 2026
ISBN 10: 3032118204 ISBN 13: 9783032118202
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Aggiungi al carrelloPaperback. Condizione: new. Paperback. This textbook provides an in-depth introduction to software design, with a focus on object-oriented design, and using the Java programming language. Its goal is to help readers learn software design by discovering the experience of the design process. To this end, the text follows a continuous narrative that introduces each element of design know-how in context, and explores alternative solutions in that context. This narrative is complemented by hundreds of code fragments and design diagrams.The first chapter is a general introduction to software design and the subsequent chapters cover design concepts and techniques. The concepts and techniques covered include interfaces, encapsulation, inheritance, design patterns, composition, functional-style design, unit testing, and many more. A major emphasis is placed on coding and experimentation as a necessary complement to reading the text. To support this aspect of the learning process, a companion website with practice exercises is provided, as well as two complete sample applications. Guidance on these sample applications is provided in Code Exploration insets throughout the book. Although the Java language is used as a means of conveying design-related ideas, the books main goal is to address concepts and techniques that are applicable in a host of technologies. This third edition improves the presentation of numerous topics and provides a thoroughly revised set of code fragments that incorporate the latest features of the language and follow a more effective style. The diagrams have also been improved for presentation quality and to follow the UML standard more closely. The book is intended for readers who have a minimum of programming experience and want to move from writing small programs and scripts to tackling the development of larger systems. This audience naturally includes students in university-level computer science and software engineering programs. As the prerequisites to specific computing concepts are kept to a minimum, the content is also accessible to programmers with no previous background in computing. In a similar vein, understanding the code fragments requires only a minimal grasp of the Java language, such as would be taught in an introductory programming course. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Lingua: Inglese
Editore: Springer, Springer Jan 2026, 2026
ISBN 10: 3032118204 ISBN 13: 9783032118202
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. Neuware -Chapter 1. Introduction.- Chapter 2. Encapsulation.- Chapter 3. Types and Interfaces.- Chapter 4. Object State.- Chapter 5. Unit Testing.- Chapter 6. Composition.- Chapter 7. Inheritance.- Chapter 8. Inversion of Control.- Chapter 9. Functional Design. 312 pp. Englisch.
Lingua: Inglese
Editore: Springer International Publishing Mai 2022, 2022
ISBN 10: 3030978982 ISBN 13: 9783030978983
Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This textbook provides an in-depth introduction to software design, with a focus on object-oriented design, and using the Java programming language. Its goal is to help readers learn software design by discovering the experience of the design process. To this end, the text follows a continuous narrative that introduces each element of design know-how in context, and explores alternative solutions in that context. This narrative is complemented by hundreds of code fragments and design diagrams.The first chapter is a general introduction to software design and the subsequent chapters cover design concepts and techniques. The concepts and techniques covered include interfaces, encapsulation, inheritance, design patterns, composition, functional-style design, unit testing, and many more. A major emphasis is placed on coding and experimentation as a necessary complement to reading the text. To support this aspect of the learning process, a companion website with practice exercises is provided, as well as two complete sample applications. Guidance on these sample applications is provided in 'Code Exploration' insets throughout the book. Although the Java language is used as a means of conveying design-related ideas, the book's main goal is to address concepts and techniques that are applicable in a host of technologies. This second edition covers additional design techniques such as input validation and dependency injection. It also provides extended and revised treatment of many core subjects, including polymorphic copying, unit testing, the Observer pattern, and functional-style programming.This book is intended for readers who have a minimum of programming experience and want to move from writing small programs and scripts to tackling the development of larger systems. This audience naturally includes students in university-level computer science and software engineering programs. As the prerequisites to specific computing concepts are kept to a minimum, the content is also accessible to programmers with no previous background in computing. In a similar vein, understanding the code fragments requires only a minimal grasp of the Java language, such as would be taught in an introductory programming course. 312 pp. Englisch.
Lingua: Inglese
Editore: Springer, Berlin|Springer International Publishing|Springer, 2022
ISBN 10: 3030978982 ISBN 13: 9783030978983
Da: moluna, Greven, Germania
EUR 49,17
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Aggiungi al carrelloCondizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. This textbook provides an in-depth introduction to software design, with a focus on object-oriented design, and using the Java programming language. Its goal is to help readers learn software design by discovering the experience of the design process. To.
Da: moluna, Greven, Germania
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Aggiungi al carrelloCondizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt.
Lingua: Inglese
Editore: Springer, Springer International Publishing Jan 2026, 2026
ISBN 10: 3032118204 ISBN 13: 9783032118202
Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germania
EUR 58,84
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -This textbook provides an in-depth introduction to software design, with a focus on object-oriented design, and using the Java programming language. Its goal is to help readers learn software design by discovering the experience of the design process. To this end, the text follows a continuous narrative that introduces each element of design know-how in context, and explores alternative solutions in that context. This narrative is complemented by hundreds of code fragments and design diagrams.Springer-Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 312 pp. Englisch.