Paperback. Condizione: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.
Paperback. Condizione: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.
Paperback. Condizione: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.
Paperback. Condizione: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.
Editore: O'Reilly Media, Incorporated, 2005
ISBN 10: 0596007302 ISBN 13: 9780596007300
Lingua: Inglese
Da: Better World Books: West, Reno, NV, U.S.A.
Condizione: Very Good. Used book that is in excellent condition. May show signs of wear or have minor defects.
Editore: O'Reilly Media, Incorporated, 2005
ISBN 10: 0596007302 ISBN 13: 9780596007300
Lingua: Inglese
Da: Better World Books, Mishawaka, IN, U.S.A.
Condizione: Very Good. Used book that is in excellent condition. May show signs of wear or have minor defects.
Editore: O'Reilly Media, Incorporated, 2005
ISBN 10: 0596007302 ISBN 13: 9780596007300
Lingua: Inglese
Da: Better World Books, Mishawaka, IN, U.S.A.
Condizione: Good. Used book that is in clean, average condition without any missing pages.
Paperback. Condizione: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Da: HPB-Ruby, Dallas, TX, U.S.A.
paperback. Condizione: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
paperback. Condizione: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Editore: O'Reilly Media, Incorporated, 2005
ISBN 10: 0596007302 ISBN 13: 9780596007300
Lingua: Inglese
Da: TextbookRush, Grandview Heights, OH, U.S.A.
Condizione: Good. Ships SAME or NEXT business day. We Ship to APO/FPO addr. Choose EXPEDITED shipping and receive in 2-5 business days within the United States. See our member profile for customer support contact info. We have an easy return policy.
EUR 8,22
Quantità: 4 disponibili
Aggiungi al carrelloPaperback. Condizione: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Editore: O'Reilly Media, Incorporated, 2005
ISBN 10: 0596007302 ISBN 13: 9780596007300
Lingua: Inglese
Da: TextbookRush, Grandview Heights, OH, U.S.A.
Condizione: Very Good.
Editore: O'Reilly Media, Incorporated, 2005
ISBN 10: 0596007302 ISBN 13: 9780596007300
Lingua: Inglese
Da: Better World Books Ltd, Dunfermline, Regno Unito
EUR 6,62
Quantità: 2 disponibili
Aggiungi al carrelloCondizione: Good. Ships from the UK. Former library book; may include library markings. Used book that is in clean, average condition without any missing pages.
Editore: O'Reilly Media, Sebastopol, CA., USA, 2005
ISBN 10: 0596007302 ISBN 13: 9780596007300
Lingua: Inglese
Da: Stillwaters Environmental Ctr of the Great Peninsula Conservancy, Kingston, WA, U.S.A.
Prima edizione
Soft cover. Condizione: Very Good. No Jacket. 1st Edition. Business. This book is in very good condition. There are slight corner knocks and the front cover has a slight bend in it. This is a thick book - it is almost 2 inches thick. This book is a wide-ranging book on Java game programming and begins with a look at why Java can be a great gaming platform. It includes a complete look at 2D graphics programming and takes on 3D gaming as well. The last section deals specifically with networked games. Proceeds from the sale of this book benefit environmental restoration and education.
EUR 11,01
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: Used; Very Good. **SHIPPED FROM UK** We believe you will be completely satisfied with our quick and reliable service. All orders are dispatched as swiftly as possible! Buy with confidence! Greener Books.
Condizione: New.
Condizione: As New. Unread book in perfect condition.
Paperback. Condizione: new. Excellent Condition.Excels in customer satisfaction, prompt replies, and quality checks.
Condizione: New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books!
Condizione: New.
Paperback. Condizione: New. Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become bestsellers. Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find Killer Game Programming in Java invaluable. This new book is a practical introduction to the latest Java graphics and game programming technologies and techniques. It is the first book to thoroughly cover Java's 3D capabilities for all types of graphics and game development projects. Killer Game Programming in Java is a comprehensive guide to everything you need to know to program cool, testosterone-drenched Java games. It will give you reusable techniques to create everything from fast, full-screen action games to multiplayer 3D games.In addition to the most thorough coverage of Java 3D available, Killer Game Programming in Java also clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games. Killer Game Programming in Java is a must-have for anyone who wants to create adrenaline-fueled games in Java.
Da: BargainBookStores, Grand Rapids, MI, U.S.A.
Paperback or Softback. Condizione: New. Killer Game Programming in Java. Book.
EUR 44,92
Quantità: 4 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
Prima edizione
EUR 56,24
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: New. 2005. 1st Edition. Paperback. This comprehensive guide has everything you need to program Java games. It offers the most thorough coverage of Java 3D available, and clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games. Num Pages: 998 pages, 1, black & white illustrations. BIC Classification: UDX; UMW. Category: (G) General (US: Trade). Dimension: 232 x 179 x 46. Weight in Grams: 1716. . . . . .
Editore: O'Reilly Media, Sebastopol, 2005
ISBN 10: 0596007302 ISBN 13: 9780596007300
Lingua: Inglese
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condizione: new. Paperback. Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become bestsellers. Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find Killer Game Programming in Java invaluable. This new book is a practical introduction to the latest Java graphics and game programming technologies and techniques. It is the first book to thoroughly cover Java's 3D capabilities for all types of graphics and game development projects. Killer Game Programming in Java is a comprehensive guide to everything you need to know to program cool, testosterone-drenched Java games. It will give you reusable techniques to create everything from fast, full-screen action games to multiplayer 3D games. In addition to the most thorough coverage of Java 3D available, Killer Game Programming in Java also clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games. Killer Game Programming in Java is a must-have for anyone who wants to create adrenaline-fueled games in Java." It will give you reusable techniques to create everything from fast, full-screen action games to multiplayer 3D games. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
EUR 56,11
Quantità: 4 disponibili
Aggiungi al carrelloCondizione: New.
Editore: O'Reilly Media, Incorporated, 2005
ISBN 10: 0596007302 ISBN 13: 9780596007300
Lingua: Inglese
Da: Majestic Books, Hounslow, Regno Unito
EUR 67,21
Quantità: 3 disponibili
Aggiungi al carrelloCondizione: New. pp. xxiv + 969 Illus.
EUR 76,74
Quantità: 3 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become bestsellers. Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find Killer Game Programming in Java invaluable. This new book is a practical introduction to the latest Java graphics and game programming technologies and techniques. It is the first book to thoroughly cover Java's 3D capabilities for all types of graphics and game development projects. Killer Game Programming in Java is a comprehensive guide to everything you need to know to program cool, testosterone-drenched Java games. It will give you reusable techniques to create everything from fast, full-screen action games to multiplayer 3D games.In addition to the most thorough coverage of Java 3D available, Killer Game Programming in Java also clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games. Killer Game Programming in Java is a must-have for anyone who wants to create adrenaline-fueled games in Java.
Condizione: New. 2005. 1st Edition. Paperback. This comprehensive guide has everything you need to program Java games. It offers the most thorough coverage of Java 3D available, and clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games. Num Pages: 998 pages, 1, black & white illustrations. BIC Classification: UDX; UMW. Category: (G) General (US: Trade). Dimension: 232 x 179 x 46. Weight in Grams: 1716. . . . . . Books ship from the US and Ireland.