Editore: O'Reilly Media (edition 1), 2017
ISBN 10: 1491944749 ISBN 13: 9781491944745
Lingua: Inglese
Da: BooksRun, Philadelphia, PA, U.S.A.
Paperback. Condizione: Fair. 1. The item might be beaten up but readable. May contain markings or highlighting, as well as stains, bent corners, or any other major defect, but the text is not obscured in any way.
Da: ThriftBooks-Dallas, Dallas, TX, U.S.A.
Paperback. Condizione: Very Good. No Jacket. Former library book; May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.
Da: ThriftBooks-Atlanta, AUSTELL, GA, U.S.A.
Paperback. Condizione: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.
Da: ThriftBooks-Atlanta, AUSTELL, GA, U.S.A.
Paperback. Condizione: Good. No Jacket. Former library book; Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.
Paperback. Condizione: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Da: Toscana Books, AUSTIN, TX, U.S.A.
Paperback. Condizione: new. Excellent Condition.Excels in customer satisfaction, prompt replies, and quality checks.
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: New.
PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: As New. Unread book in perfect condition.
EUR 38,18
Quantità: 1 disponibili
Aggiungi al carrelloPAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
Da: BargainBookStores, Grand Rapids, MI, U.S.A.
Paperback or Softback. Condizione: New. Mobile Game Development with Unity: Build Once, Deploy Anywhere. Book.
Da: Lucky's Textbooks, Dallas, TX, U.S.A.
Condizione: New.
Paperback. Condizione: New. Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine. Authors Jon Manning and Paris Buttfield-Addison (iOS Swift Game Development Cookbook) provide a top-to-bottom overview of Unity's features with specific, project-oriented guidance on how to use them in real game situations. Over the course of this book, you'll learn hands-on how to build 2D and 3D games from scratch that will hook and delight players. If you have basic programming skills, you're ready to get started. Explore the basics of Unity, and learn how to structure games, graphics, scripting, sounds, physics, and particle systems Use 2D graphics and physics features to build a side-scrolling action game Create a 3D space combat simulator with projectile shooting and respawning objects, and learn how to manage the appearance of 3D models Dive into Unity's advanced features, such as precomputed lighting, shading, customizing the editor, and deployment.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 37,53
Quantità: 2 disponibili
Aggiungi al carrelloCondizione: New.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 38,15
Quantità: 2 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
EUR 37,55
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: New. New copy - Usually dispatched within 4 working days.
Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 48,82
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: New. In.
Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
Prima edizione
EUR 55,97
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: New. Learn how to build games that work on several mobile devices, including phones and tablets powered by iOS, Android, and Blackberry. This practical book shows you how to get started with the Unity game development ecosystem for creating beautiful, interactive 3D and 2D content on any mobile platform. Num Pages: 300 pages. BIC Classification: UMK; UMS. Category: (XV) Technical / Manuals. Dimension: 250 x 150 x 15. Weight in Grams: 666. . 2016. 1st Edition. Paperback. . . . .
Da: Kennys Bookstore, Olney, MD, U.S.A.
Condizione: New. Learn how to build games that work on several mobile devices, including phones and tablets powered by iOS, Android, and Blackberry. This practical book shows you how to get started with the Unity game development ecosystem for creating beautiful, interactive 3D and 2D content on any mobile platform. Num Pages: 300 pages. BIC Classification: UMK; UMS. Category: (XV) Technical / Manuals. Dimension: 250 x 150 x 15. Weight in Grams: 666. . 2016. 1st Edition. Paperback. . . . . Books ship from the US and Ireland.
Da: Revaluation Books, Exeter, Regno Unito
EUR 71,81
Quantità: 2 disponibili
Aggiungi al carrelloPaperback. Condizione: Brand New. 445 pages. 9.00x6.00x0.75 inches. In Stock.
EUR 38,23
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: New. Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine.Über den Autor.
EUR 56,00
Quantità: Più di 20 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine. Authors Jon Manning and Paris Buttfield-Addison (iOS Swift Game Development Cookbook) provide a top-to-bottom overview of Unity's features with specific, project-oriented guidance on how to use them in real game situations. Over the course of this book, you'll learn hands-on how to build 2D and 3D games from scratch that will hook and delight players. If you have basic programming skills, you're ready to get started. Explore the basics of Unity, and learn how to structure games, graphics, scripting, sounds, physics, and particle systems Use 2D graphics and physics features to build a side-scrolling action game Create a 3D space combat simulator with projectile shooting and respawning objects, and learn how to manage the appearance of 3D models Dive into Unity's advanced features, such as precomputed lighting, shading, customizing the editor, and deployment.
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 47,48
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Neuware - Do you want to build mobile games, but lack game development experience No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine.
ISBN 10: 7115488797 ISBN 13: 9787115488794
Da: liu xing, Nanjing, JS, Cina
EUR 104,03
Quantità: 5 disponibili
Aggiungi al carrellopaperback. Condizione: New. Paperback. Pub Date: 2018-08-01 Pages: 300 Language: Chinese Publisher: People's Posts and Telecommunications Press This book introduces the functionality of the Unity game engine from a top-down perspective and provides specific. project-oriented guidance. Explains how to use these features in real game scenarios. and how to build from scratch to keep players in love.
Da: Revaluation Books, Exeter, Regno Unito
EUR 55,27
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: Brand New. 445 pages. 9.00x6.00x0.75 inches. In Stock. This item is printed on demand.