New geometric data structures di weller (22 risultati)

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  • Lingua: Inglese

    Editore: Springer, 2013

    3319010190 / 9783319010199

    Serie: Libro 7 di 20 - Springer Series on Touch and Haptic Systems

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    3319010190 / 9783319010199

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    3319010190 / 9783319010199

    Serie: Libro 7 di 20 - Springer Series on Touch and Haptic Systems

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  • Lingua: Inglese

    Editore: Springer, 2013

    3319010190 / 9783319010199

    Serie: Libro 7 di 20 - Springer Series on Touch and Haptic Systems

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    Da: Ria Christie Collections, Uxbridge, Regno UnitoRia Christie Collections

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    Condizione: New. pp. 240.

  • Lingua: Inglese

    Editore: Springer, 2013

    3319010190 / 9783319010199

    Serie: Libro 7 di 20 - Springer Series on Touch and Haptic Systems

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    Condizione: New. pp. 258.

  • Lingua: Inglese

    Editore: Springer, 2013

    3319010190 / 9783319010199

    Serie: Libro 7 di 20 - Springer Series on Touch and Haptic Systems

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  • Lingua: Inglese

    Editore: Springer International Publishing, Springer International Publishing, 2015

    3319033182 / 9783319033181

    Serie: Libro 7 di 20 - Springer Series on Touch and Haptic Systems

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    Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

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    Taschenbuch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - Starting with novel algorithms for optimally updating bounding volume hierarchies of objects undergoing arbitrary deformations, the author presents a new data structure that allows, for the first time, the computation of the penetration volume. The penetration volume is related to the water displacement of the overlapping region, and thus corresponds to a physically motivated and continuous force. The practicability of the approaches used is shown by realizing new applications in the field of robotics and haptics, including a user study that evaluates the influence of the degrees of freedom in complex haptic interactions. New Geometric Data Structures for Collision Detection and Haptics closes by proposing an open source benchmarking suite that evaluates both the performance and the quality of the collision response in order to guarantee a fair comparison of different collision detection algorithms.Required in the fields of computer graphics, physically-based simulations, computer animations, robotics and haptics, collision detection is a fundamental problem that arises every time we interact with virtual objects. Some of the open challenges associated with collision detection include the handling of deformable objects, the stable computation of physically-plausible contact information, and the extremely high frequencies that are required for haptic rendering. New Geometric Data Structures for Collision Detection and Haptics presents new solutions to all of these challenges, and will prove to be a valuable resource for researchers and practitioners of collision detection in the haptics, robotics and computer graphics and animation domains.

  • Lingua: Inglese

    Editore: Springer International Publishing, 2013

    3319010190 / 9783319010199

    Serie: Libro 7 di 20 - Springer Series on Touch and Haptic Systems

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    Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

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    Buch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - Starting with novel algorithms for optimally updating bounding volume hierarchies of objects undergoing arbitrary deformations, the author presents a new data structure that allows, for the first time, the computation of the penetration volume. The penetration volume is related to the water displacement of the overlapping region, and thus corresponds to a physically motivated and continuous force. The practicability of the approaches used is shown by realizing new applications in the field of robotics and haptics, including a user study that evaluates the influence of the degrees of freedom in complex haptic interactions. New Geometric Data Structures for Collision Detection and Haptics closes by proposing an open source benchmarking suite that evaluates both the performance and the quality of the collision response in order to guarantee a fair comparison of different collision detection algorithms.Required in the fields of computer graphics, physically-based simulations, computer animations, robotics and haptics, collision detection is a fundamental problem that arises every time we interact with virtual objects. Some of the open challenges associated with collision detection include the handling of deformable objects, the stable computation of physically-plausible contact information, and the extremely high frequencies that are required for haptic rendering. New Geometric Data Structures for Collision Detection and Haptics presents new solutions to all of these challenges, and will prove to be a valuable resource for researchers and practitioners of collision detection in the haptics, robotics and computer graphics and animation domains.

  • Lingua: Inglese

    Editore: Springer, 2015

    3319033182 / 9783319033181

    Serie: Libro 7 di 20 - Springer Series on Touch and Haptic Systems

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    Paperback. Condizione: Brand New. reprint edition. 260 pages. 9.25x6.10x0.59 inches. In Stock.

  • Lingua: Inglese

    Editore: Springer, 2014

    3319033182 / 9783319033181

    Serie: Libro 7 di 20 - Springer Series on Touch and Haptic Systems

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    Paperback. Condizione: Like New. LIKE NEW. SHIPS FROM MULTIPLE LOCATIONS. book.

  • Lingua: Inglese

    Editore: Springer, 2013

    3319010190 / 9783319010199

    Serie: Libro 7 di 20 - Springer Series on Touch and Haptic Systems

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    Condizione: new. Questo è un articolo print on demand.

  • Lingua: Inglese

    Editore: Springer International Publishing Aug 2015, 2015

    3319033182 / 9783319033181

    Serie: Libro 7 di 20 - Springer Series on Touch and Haptic Systems

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    Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermaniaBuchWeltWeit Ludwig Meier e.K.

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    Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Starting with novel algorithms for optimally updating bounding volume hierarchies of objects undergoing arbitrary deformations, the author presents a new data structure that allows, for the first time, the computation of the penetration volume. The penetration volume is related to the water displacement of the overlapping region, and thus corresponds to a physically motivated and continuous force. The practicability of the approaches used is shown by realizing new applications in the field of robotics and haptics, including a user study that evaluates the influence of the degrees of freedom in complex haptic interactions. New Geometric Data Structures for Collision Detection and Haptics closes by proposing an open source benchmarking suite that evaluates both the performance and the quality of the collision response in order to guarantee a fair comparison of different collision detection algorithms.Required in the fields of computer graphics, physically-based simulations, computer animations, robotics and haptics, collision detection is a fundamental problem that arises every time we interact with virtual objects. Some of the open challenges associated with collision detection include the handling of deformable objects, the stable computation of physically-plausible contact information, and the extremely high frequencies that are required for haptic rendering. New Geometric Data Structures for Collision Detection and Haptics presents new solutions to all of these challenges, and will prove to be a valuable resource for researchers and practitioners of collision detection in the haptics, robotics and computer graphics and animation domains. 260 pp. Englisch.

  • Lingua: Inglese

    Editore: Springer International Publishing Jul 2013, 2013

    3319010190 / 9783319010199

    Serie: Libro 7 di 20 - Springer Series on Touch and Haptic Systems

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    Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermaniaBuchWeltWeit Ludwig Meier e.K.

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    Buch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Starting with novel algorithms for optimally updating bounding volume hierarchies of objects undergoing arbitrary deformations, the author presents a new data structure that allows, for the first time, the computation of the penetration volume. The penetration volume is related to the water displacement of the overlapping region, and thus corresponds to a physically motivated and continuous force. The practicability of the approaches used is shown by realizing new applications in the field of robotics and haptics, including a user study that evaluates the influence of the degrees of freedom in complex haptic interactions. New Geometric Data Structures for Collision Detection and Haptics closes by proposing an open source benchmarking suite that evaluates both the performance and the quality of the collision response in order to guarantee a fair comparison of different collision detection algorithms.Required in the fields of computer graphics, physically-based simulations, computer animations, robotics and haptics, collision detection is a fundamental problem that arises every time we interact with virtual objects. Some of the open challenges associated with collision detection include the handling of deformable objects, the stable computation of physically-plausible contact information, and the extremely high frequencies that are required for haptic rendering. New Geometric Data Structures for Collision Detection and Haptics presents new solutions to all of these challenges, and will prove to be a valuable resource for researchers and practitioners of collision detection in the haptics, robotics and computer graphics and animation domains. 256 pp. Englisch.

  • Lingua: Inglese

    Editore: Springer, 2013

    3319010190 / 9783319010199

    Serie: Libro 7 di 20 - Springer Series on Touch and Haptic Systems

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    Condizione: New. Print on Demand pp. 258 Illus.

  • Lingua: Inglese

    Editore: Springer, 2015

    3319033182 / 9783319033181

    Serie: Libro 7 di 20 - Springer Series on Touch and Haptic Systems

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    Condizione: New. Print on Demand pp. 240.

  • Lingua: Inglese

    Editore: Springer, 2013

    3319010190 / 9783319010199

    Serie: Libro 7 di 20 - Springer Series on Touch and Haptic Systems

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    Da: Biblios, frankfurt am main, HESSE, GermaniaBiblios

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    Condizione: New. PRINT ON DEMAND pp. 258.

  • Lingua: Inglese

    Editore: Springer, 2015

    3319033182 / 9783319033181

    Serie: Libro 7 di 20 - Springer Series on Touch and Haptic Systems

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    Da: Biblios, frankfurt am main, HESSE, GermaniaBiblios

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  • Lingua: Inglese

    Editore: Springer International Publishing, 2015

    3319033182 / 9783319033181

    Serie: Libro 7 di 20 - Springer Series on Touch and Haptic Systems

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    Kartoniert / Broschiert. Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. State of the art review of the current data structures for collision detection Features a novel geometric data structure for collision detection at haptic rates between arbitrary rigid objectsPresents new applications based on the latest re.

  • Lingua: Inglese

    Editore: Springer International Publishing, 2013

    3319010190 / 9783319010199

    Serie: Libro 7 di 20 - Springer Series on Touch and Haptic Systems

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    Da: moluna, Greven, Germaniamoluna

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    Gebunden. Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. State of the art review of the current data structures for collision detection Features a novel geometric data structure for collision detection at haptic rates between arbitrary rigid objectsPresents new applications based on the latest re.

  • Lingua: Inglese

    Editore: Springer, Springer Jul 2013, 2013

    3319010190 / 9783319010199

    Serie: Libro 7 di 20 - Springer Series on Touch and Haptic Systems

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    Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germaniabuchversandmimpf2000

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    Buch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Starting with novel algorithms for optimally updating bounding volume hierarchies of objects undergoing arbitrary deformations, the author presents a new data structure that allows, for the first time, the computation of the penetration volume. The penetration volume is related to the water displacement of the overlapping region, and thus corresponds to a physically motivated and continuous force. The practicability of the approaches used is shown by realizing new applications in the field of robotics and haptics, including a user study that evaluates the influence of the degrees of freedom in complex haptic interactions. New Geometric Data Structures for Collision Detection and Haptics closes by proposing an open source benchmarking suite that evaluates both the performance and the quality of the collision response in order to guarantee a fair comparison of different collision detection algorithms.Required in the fields of computer graphics, physically-based simulations, computer animations, robotics and haptics, collision detection is a fundamental problem that arises every time we interact with virtual objects. Some of the open challenges associated with collision detection include the handling of deformable objects, the stable computation of physically-plausible contact information, and the extremely high frequencies that are required for haptic rendering. New Geometric Data Structures for Collision Detection and Haptics presents new solutions to all of these challenges, and will prove to be a valuable resource for researchers and practitioners of collision detection in the haptics, robotics and computer graphics and animation domains.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 256 pp. Englisch.

  • Lingua: Inglese

    Editore: Springer, Springer Aug 2015, 2015

    3319033182 / 9783319033181

    Serie: Libro 7 di 20 - Springer Series on Touch and Haptic Systems

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    • Print on Demand

    Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germaniabuchversandmimpf2000

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    Taschenbuch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Starting with novel algorithms for optimally updating bounding volume hierarchies of objects undergoing arbitrary deformations, the author presents a new data structure that allows, for the first time, the computation of the penetration volume. The penetration volume is related to the water displacement of the overlapping region, and thus corresponds to a physically motivated and continuous force. The practicability of the approaches used is shown by realizing new applications in the field of robotics and haptics, including a user study that evaluates the influence of the degrees of freedom in complex haptic interactions. New Geometric Data Structures for Collision Detection and Haptics closes by proposing an open source benchmarking suite that evaluates both the performance and the quality of the collision response in order to guarantee a fair comparison of different collision detection algorithms.Required in the fields of computer graphics, physically-based simulations, computer animations, robotics and haptics, collision detection is a fundamental problem that arises every time we interact with virtual objects. Some of the open challenges associated with collision detection include the handling of deformable objects, the stable computation of physically-plausible contact information, and the extremely high frequencies that are required for haptic rendering. New Geometric Data Structures for Collision Detection and Haptics presents new solutions to all of these challenges, and will prove to be a valuable resource for researchers and practitioners of collision detection in the haptics, robotics and computer graphics and animation domains.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 260 pp. Englisch.