Point based graphics (11 risultati)

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  • Lingua: Inglese

    Editore: Morgan Kaufmann, 2007

    0123706041 / 9780123706041

    Serie: Libro 34 di 40 - The Morgan Kaufmann Series in Computer Graphics

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    Da: HPB-Red, Dallas, TX, U.S.A.HPB-Red

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    Condizione: Usato - Buono

    EUR 36,06

    EUR 3,31 spedizione 
    Spedito in U.S.A.

    Quantità: 1 disponibile

    hardcover. Condizione: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority.

  • Lingua: Inglese

    Editore: Morgan Kaufmann, 2007

    0123706041 / 9780123706041

    Serie: Libro 34 di 40 - The Morgan Kaufmann Series in Computer Graphics

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    Da: Upward Bound Books, VALRICO, FL, U.S.A.Upward Bound Books

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    Condizione: Usato - Discreto

    EUR 35,78

    EUR 3,79 spedizione 
    Spedito in U.S.A.

    Quantità: 1 disponibile

    Condizione: acceptable. Fully readable with visible signs of use. Cover may have creases, dents, or edge wear. Pages may include writing, highlighting, or folded corners. Binding remains intact. Dust jacket included if originally issued with hardcover. Supplemental items e.g., CDs, codes, or inserts are not guaranteed. We ship daily, Monday through Friday excluding weekends and holidays , in a protective poly mailer for secure delivery.…

  • Lingua: Inglese

    Editore: Morgan Kaufmann, 2007

    0123706041 / 9780123706041

    Serie: Libro 34 di 40 - The Morgan Kaufmann Series in Computer Graphics

    • Rilegato

    Da: books4less (Versandantiquariat Petra Gros GmbH & Co. KG), Welling, Germaniabooks4less (Versandantiquariat Petra Gros GmbH & Co. KG)

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    Condizione: Usato - Molto buono

    EUR 30,95

    EUR 34,95 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 1 disponibile

    Hardcover-Großformat. Condizione: Gut. 525 Seiten Der Erhaltungszustand des hier angebotenen Werks ist trotz seiner Bibliotheksnutzung sehr sauber und kann entsprechende Merkmale aufweisen (Rückenschild, Instituts-Stempel.). In ENGLISCHER Sprache. Sprache: Englisch Gewicht in Gramm: 1400.

  • Lingua: Inglese

    Editore: A K Peters/CRC Press, 2007

    156881366X / 9781568813660

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    Da: Hay-on-Wye Booksellers, Hay-on-Wye, HEREF, Regno UnitoHay-on-Wye Booksellers

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    Condizione: Usato - Molto buono

    EUR 47,28

    EUR 29,28 spedizione 
    Spedito da Regno Unito a U.S.A.

    Quantità: 1 disponibile

    Condizione: Very Good. The books cover is in very good condition with minor shelf ware such as scuffs and scratches, otherwise the content is in very good condition.

  • Lingua: Inglese

    Editore: Morgan Kaufmann, 2007

    0123706041 / 9780123706041

    Serie: Libro 34 di 40 - The Morgan Kaufmann Series in Computer Graphics

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    • Prima edizione

    Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrlandaKennys Bookshop and Art Galleries Ltd.

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    Condizione: Nuovo

    EUR 121,32

    EUR 9,50 spedizione 
    Spedito da Irlanda a U.S.A.

    Quantità: 10 disponibili

    Condizione: New. 2007. 1st Edition. hardcover. . . . . .

  • Lingua: Inglese

    Editore: Elsevier Science, 2007

    0123706041 / 9780123706041

    Serie: Libro 34 di 40 - The Morgan Kaufmann Series in Computer Graphics

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    Da: moluna, Greven, Germaniamoluna

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    Condizione: Nuovo

    EUR 104,27

    EUR 48,99 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 1 disponibile

    Condizione: New. The first book on a major development in computer graphics by the pioneers in the field Shows how 3D images can be manipulated as easily as 2D images are with PhotoshopRedaktion: Markus GrossMarkus Gross is a pro.

  • Lingua: Inglese

    Editore: Morgan Kaufmann Pub, 2007

    0123706041 / 9780123706041

    Serie: Libro 34 di 40 - The Morgan Kaufmann Series in Computer Graphics

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    Da: Revaluation Books, Exeter, Regno UnitoRevaluation Books

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    Condizione: Nuovo

    EUR 140,84

    EUR 17,57 spedizione 
    Spedito da Regno Unito a U.S.A.

    Quantità: 1 disponibile

    Hardcover. Condizione: Brand New. 1st edition. 525 pages. 9.25x7.75x1.25 inches. In Stock.

  • Lingua: Inglese

    Editore: Morgan Kaufmann, 2007

    0123706041 / 9780123706041

    Serie: Libro 34 di 40 - The Morgan Kaufmann Series in Computer Graphics

    • Rilegato

    Da: Kennys Bookstore, Olney, MD, U.S.A.Kennys Bookstore

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    Condizione: Nuovo

    EUR 152,83

    EUR 9,27 spedizione 
    Spedito in U.S.A.

    Quantità: 10 disponibili

    Condizione: New. 2007. 1st Edition. hardcover. . . . . . Books ship from the US and Ireland.

  • Lingua: Inglese

    Editore: Elsevier Science & Technology, San Francisco, 2007

    0123706041 / 9780123706041

    Serie: Libro 34 di 40 - The Morgan Kaufmann Series in Computer Graphics

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    • Prima edizione

    Da: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller

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    Condizione: Nuovo

    EUR 182,31

    EUR 32,67 spedizione 
    Spedito da Australia a U.S.A.

    Quantità: 1 disponibile

    Hardcover. Condizione: new. Hardcover. Point-Based Graphics Examines the way in which the latest photographic and scanning devices have enabled modeling based on true geometry, rather than appearance. This title helps you to apply economical techniques for achieving all the major effects associated with traditional 3D Modeling and rendering. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.…

  • Lingua: Inglese

    Editore: Elsevier Science Jul 2007, 2007

    0123706041 / 9780123706041

    Serie: Libro 34 di 40 - The Morgan Kaufmann Series in Computer Graphics

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    • Print on Demand

    Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermaniaBuchWeltWeit Ludwig Meier e.K.

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    Condizione: Nuovo

    EUR 75,95

    EUR 23,00 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 2 disponibili

    Kombiprodukt. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -The polygon-mesh approach to 3D modeling was a huge advance, but today its limitations are clear. Longer render times for increasingly complex images effectively cap image complexity, or else stretch budgets and schedules to the breaking point. Comprised of contributions from leaders in the development and application of this technology, Point-Based Graphics examines it from all angles, beginning with the way in which the latest photographic and scanning devices have enabled modeling based on true geometry, rather than appearance. From there, it's on to the methods themselves. Even though point-based graphics is in its infancy, practitioners have already established many effective, economical techniques for achieving all the major effects associated with traditional 3D Modeling and rendering. You'll learn to apply these techniques, and you'll also learn how to create your own. The final chapter demonstrates how to do this using Pointshop3D, an open-source tool for developing new point-based algorithms. 552 pp. Englisch.…

  • Lingua: Inglese

    Editore: Elsevier Science, 2007

    0123706041 / 9780123706041

    Serie: Libro 34 di 40 - The Morgan Kaufmann Series in Computer Graphics

    • Rilegato
    • Print on Demand

    Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

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    Condizione: Nuovo

    EUR 86,50

    EUR 44,78 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 1 disponibile

    Kombiprodukt. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - The polygon-mesh approach to 3D modeling was a huge advance, but today its limitations are clear. Longer render times for increasingly complex images effectively cap image complexity, or else stretch budgets and schedules to the breaking point. Comprised of contributions from leaders in the development and application of this technology, Point-Based Graphics examines it from all angles, beginning with the way in which the latest photographic and scanning devices have enabled modeling based on true geometry, rather than appearance. From there, it's on to the methods themselves. Even though point-based graphics is in its infancy, practitioners have already established many effective, economical techniques for achieving all the major effects associated with traditional 3D Modeling and rendering. You'll learn to apply these techniques, and you'll also learn how to create your own. The final chapter demonstrates how to do this using Pointshop3D, an open-source tool for developing new point-based algorithms.…