Editore: Morgan and Claypool Publishers, 2008
ISBN 10: 1598292021 ISBN 13: 9781598292022
Lingua: Inglese
Da: Bookmonger.Ltd, HILLSIDE, NJ, U.S.A.
EUR 14,31
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Aggiungi al carrelloPaperback. Condizione: Very Good.
Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 38,29
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Editore: Springer International Publishing, Springer International Publishing Mai 2008, 2008
ISBN 10: 3031013492 ISBN 13: 9783031013492
Lingua: Inglese
Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germania
EUR 35,30
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. Neuware -Managing data in a mobile computing environment invariably involves caching or replication. In many cases, a mobile device has access only to data that is stored locally, and much of that data arrives via replication from other devices, PCs, and services. Given portable devices with limited resources, weak or intermittent connectivity, and security vulnerabilities, data replication serves to increase availability, reduce communication costs, foster sharing, and enhance survivability of critical information. Mobile systems have employed a variety of distributed architectures from client¿server caching to peer-to-peer replication. Such systems generally provide weak consistency models in which read and update operations can be performed at any replica without coordination with other devices. The design of a replication protocol then centers on issues of how to record, propagate, order, and filter updates. Some protocols utilize operation logs, whereas others replicate state. Systems might provide best-effort delivery, using gossip protocols or multicast, or guarantee eventual consistency for arbitrary communication patterns, using recently developed pairwise, knowledge-driven protocols. Additionally, systems must detect and resolve the conflicts that arise from concurrent updates using techniques ranging from version vectors to read¿write dependency checks. This lecture explores the choices faced in designing a replication protocol, with particular emphasis on meeting the needs of mobile applications. It presents the inherent trade-offs and implicit assumptions in alternative designs. The discussion is grounded by including case studies of research and commercial systems including Coda, Ficus, Bayou, Sybase¿s iAnywhere, and Microsoft¿s Sync Framework. Table of Contents: Introduction / System Models / Data Consistency / Replicated Data Protocols / Partial Replication / Conflict Management / Case Studies / Conclusions / BibliographySpringer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 108 pp. Englisch.
Editore: Springer International Publishing, 2008
ISBN 10: 3031013492 ISBN 13: 9783031013492
Lingua: Inglese
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 35,30
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - Managing data in a mobile computing environment invariably involves caching or replication. In many cases, a mobile device has access only to data that is stored locally, and much of that data arrives via replication from other devices, PCs, and services. Given portable devices with limited resources, weak or intermittent connectivity, and security vulnerabilities, data replication serves to increase availability, reduce communication costs, foster sharing, and enhance survivability of critical information. Mobile systems have employed a variety of distributed architectures from client-server caching to peer-to-peer replication. Such systems generally provide weak consistency models in which read and update operations can be performed at any replica without coordination with other devices. The design of a replication protocol then centers on issues of how to record, propagate, order, and filter updates. Some protocols utilize operation logs, whereas others replicate state. Systems might provide best-effort delivery, using gossip protocols or multicast, or guarantee eventual consistency for arbitrary communication patterns, using recently developed pairwise, knowledge-driven protocols. Additionally, systems must detect and resolve the conflicts that arise from concurrent updates using techniques ranging from version vectors to read-write dependency checks. This lecture explores the choices faced in designing a replication protocol, with particular emphasis on meeting the needs of mobile applications. It presents the inherent trade-offs and implicit assumptions in alternative designs. The discussion is grounded by including case studies of research and commercial systems including Coda, Ficus, Bayou, Sybase's iAnywhere, and Microsoft's Sync Framework. Table of Contents: Introduction / System Models / Data Consistency / Replicated Data Protocols / Partial Replication / Conflict Management / Case Studies / Conclusions / Bibliography.
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Da: Lucky's Textbooks, Dallas, TX, U.S.A.
EUR 37,15
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Aggiungi al carrelloCondizione: New.
Editore: Springer International Publishing, 2008
ISBN 10: 3031013492 ISBN 13: 9783031013492
Lingua: Inglese
Da: moluna, Greven, Germania
EUR 32,69
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Aggiungi al carrelloCondizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Douglas B. Terry is a principal researcher at the Microsoft Research Silicon Valley laboratory. His research focuses on the design and implementation of novel distributed systems and addresses issues such as information management, fault-tolerance, and mobi.
Editore: Springer International Publishing Mai 2008, 2008
ISBN 10: 3031013492 ISBN 13: 9783031013492
Lingua: Inglese
Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
EUR 35,30
Convertire valutaQuantità: 2 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Managing data in a mobile computing environment invariably involves caching or replication. In many cases, a mobile device has access only to data that is stored locally, and much of that data arrives via replication from other devices, PCs, and services. Given portable devices with limited resources, weak or intermittent connectivity, and security vulnerabilities, data replication serves to increase availability, reduce communication costs, foster sharing, and enhance survivability of critical information. Mobile systems have employed a variety of distributed architectures from client-server caching to peer-to-peer replication. Such systems generally provide weak consistency models in which read and update operations can be performed at any replica without coordination with other devices. The design of a replication protocol then centers on issues of how to record, propagate, order, and filter updates. Some protocols utilize operation logs, whereas others replicate state. Systems might provide best-effort delivery, using gossip protocols or multicast, or guarantee eventual consistency for arbitrary communication patterns, using recently developed pairwise, knowledge-driven protocols. Additionally, systems must detect and resolve the conflicts that arise from concurrent updates using techniques ranging from version vectors to read-write dependency checks. This lecture explores the choices faced in designing a replication protocol, with particular emphasis on meeting the needs of mobile applications. It presents the inherent trade-offs and implicit assumptions in alternative designs. The discussion is grounded by including case studies of research and commercial systems including Coda, Ficus, Bayou, Sybase's iAnywhere, and Microsoft's Sync Framework. Table of Contents: Introduction / System Models / Data Consistency / Replicated Data Protocols / Partial Replication / Conflict Management / Case Studies / Conclusions / Bibliography 108 pp. Englisch.