Editore: Manchester University Press, 2007
ISBN 10: 0719074010 ISBN 13: 9780719074011
Lingua: Inglese
Da: Better World Books, Mishawaka, IN, U.S.A.
Condizione: Very Good. Former library book; may include library markings. Used book that is in excellent condition. May show signs of wear or have minor defects.
Editore: Manchester University Press, 2008
ISBN 10: 0719074010 ISBN 13: 9780719074011
Lingua: Inglese
Da: Midtown Scholar Bookstore, Harrisburg, PA, U.S.A.
Paperback. Condizione: Very Good. Very Good - Crisp, clean, unread book with some shelfwear/edgewear, may have a remainder mark - NICE Standard-sized.
Editore: Manchester University Press, 2008
ISBN 10: 0719074010 ISBN 13: 9780719074011
Lingua: Inglese
Da: Midtown Scholar Bookstore, Harrisburg, PA, U.S.A.
Paperback. Condizione: Good. Good - Bumped and creased book with tears to the extremities, but not affecting the text block, may have remainder mark or previous owner's name - GOOD PAPERBACK Standard-sized.
Editore: Manchester University Press, 2007
ISBN 10: 0719074010 ISBN 13: 9780719074011
Lingua: Inglese
Da: MusicMagpie, Stockport, Regno Unito
EUR 10,63
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: Very Good. 1706185291. 1/25/2024 12:21:31 PM.
Editore: Manchester University Press, 2007
ISBN 10: 0719074010 ISBN 13: 9780719074011
Lingua: Inglese
Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 21,96
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Editore: Manchester University Press, 2008
ISBN 10: 0719074002 ISBN 13: 9780719074004
Lingua: Inglese
Da: Midtown Scholar Bookstore, Harrisburg, PA, U.S.A.
Hardcover. Condizione: Very Good. Very Good - Crisp, clean, unread book with some shelfwear/edgewear, may have a remainder mark - NICE Standard-sized.
Editore: Manchester University Press, GB, 2007
ISBN 10: 0719074010 ISBN 13: 9780719074011
Lingua: Inglese
Da: Rarewaves.com USA, London, LONDO, Regno Unito
EUR 28,69
Quantità: 13 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Videogame, player, text examines the playing and playful subject through a series of analytical essays focused on particular videogames and playing experiences. With essays from a range of internationally renowned game scholars, the major aim of this collection is to show how it is that videogames communicate their meanings and provide their pleasures. Each essay focuses on specific examples of gameplay dynamics to tease out the specificities of videogames as a new form of interaction between text and digital technology for the purposes of entertainment. That modes of engagement with the videogame text are many and varied, and construct the playing subject in different ways, provides the central theme of Videogame,player, text. Online play, clan membership, competitive or co-operative play, player modification of game texts, and the solo play of a single player are each addressed through individual analyses of the gameplay experiences produced by, for example, The Sims, Grand Theft Auto, Prince of Persia, Doom, Quake, World of Warcraft, StreetFighter and Civilisation.
Editore: Manchester University Press, 2007
ISBN 10: 0719074010 ISBN 13: 9780719074011
Lingua: Inglese
Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 26,37
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Editore: Manchester University Press, Manchester, 2007
ISBN 10: 0719074010 ISBN 13: 9780719074011
Lingua: Inglese
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condizione: new. Paperback. Videogame, player, text examines the playing and playful subject through a series of analytical essays focused on particular videogames and playing experiences. With essays from a range of internationally renowned game scholars, the major aim of this collection is to show how it is that videogames communicate their meanings and provide their pleasures. Each essay focuses on specific examples of gameplay dynamics to tease out the specificities of videogames as a new form of interaction between text and digital technology for the purposes of entertainment. That modes of engagement with the videogame text are many and varied, and construct the playing subject in different ways, provides the central theme of Videogame,player, text. Online play, clan membership, competitive or co-operative play, player modification of game texts, and the solo play of a single player are each addressed through individual analyses of the gameplay experiences produced by, for example, The Sims, Grand Theft Auto, Prince of Persia, Doom, Quake, World of Warcraft, StreetFighter and Civilisation. -- . Videogame, player, text examines the playing and playful subject through a series of analytical essays focused on particular videogames. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Editore: Manchester University Press, 2007
ISBN 10: 0719074010 ISBN 13: 9780719074011
Lingua: Inglese
Da: Anybook.com, Lincoln, Regno Unito
EUR 12,99
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: Good. This is an ex-library book and may have the usual library/used-book markings inside.This book has soft covers. In good all round condition. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,450grams, ISBN:9780719074011.
Editore: Manchester University Press, 2007
ISBN 10: 0719074010 ISBN 13: 9780719074011
Lingua: Inglese
Da: Anybook.com, Lincoln, Regno Unito
EUR 12,99
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: Good. This is an ex-library book and may have the usual library/used-book markings inside.This book has soft covers. In good all round condition. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,450grams, ISBN:9780719074011.
Editore: Manchester University Press, 2007
ISBN 10: 0719074010 ISBN 13: 9780719074011
Lingua: Inglese
Da: PBShop.store UK, Fairford, GLOS, Regno Unito
EUR 24,32
Quantità: 15 disponibili
Aggiungi al carrelloPAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
Editore: Manchester University Press, 2007
ISBN 10: 0719074010 ISBN 13: 9780719074011
Lingua: Inglese
Da: PBShop.store US, Wood Dale, IL, U.S.A.
PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
Editore: Manchester University Press, 2007
ISBN 10: 0719074010 ISBN 13: 9780719074011
Lingua: Inglese
Da: Lucky's Textbooks, Dallas, TX, U.S.A.
EUR 31,28
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Editore: Manchester University Press, GB, 2007
ISBN 10: 0719074010 ISBN 13: 9780719074011
Lingua: Inglese
Da: Rarewaves USA, OSWEGO, IL, U.S.A.
EUR 39,79
Quantità: Più di 20 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Videogame, player, text examines the playing and playful subject through a series of analytical essays focused on particular videogames and playing experiences. With essays from a range of internationally renowned game scholars, the major aim of this collection is to show how it is that videogames communicate their meanings and provide their pleasures. Each essay focuses on specific examples of gameplay dynamics to tease out the specificities of videogames as a new form of interaction between text and digital technology for the purposes of entertainment. That modes of engagement with the videogame text are many and varied, and construct the playing subject in different ways, provides the central theme of Videogame,player, text. Online play, clan membership, competitive or co-operative play, player modification of game texts, and the solo play of a single player are each addressed through individual analyses of the gameplay experiences produced by, for example, The Sims, Grand Theft Auto, Prince of Persia, Doom, Quake, World of Warcraft, StreetFighter and Civilisation.
Editore: Manchester University Press, 2007
ISBN 10: 0719074010 ISBN 13: 9780719074011
Lingua: Inglese
Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 25,69
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. In.
Editore: Manchester University Press 2007-11-01, 2007
ISBN 10: 0719074010 ISBN 13: 9780719074011
Lingua: Inglese
Da: Chiron Media, Wallingford, Regno Unito
EUR 22,15
Quantità: 10 disponibili
Aggiungi al carrelloPaperback. Condizione: New.
Editore: Manchester University Press 2007-11-01, 2007
ISBN 10: 0719074010 ISBN 13: 9780719074011
Lingua: Inglese
Da: Chiron Media, Wallingford, Regno Unito
EUR 22,15
Quantità: 19 disponibili
Aggiungi al carrelloPaperback. Condizione: New.
Editore: Manchester University Press, 2007
ISBN 10: 0719074010 ISBN 13: 9780719074011
Lingua: Inglese
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 23,92
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Editore: Manchester University Press, 2007
ISBN 10: 0719074010 ISBN 13: 9780719074011
Lingua: Inglese
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 24,91
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Editore: Manchester University Press, 2007
ISBN 10: 0719074010 ISBN 13: 9780719074011
Lingua: Inglese
Da: Books Puddle, New York, NY, U.S.A.
Condizione: New. pp. 320.
Editore: Manchester University Press, 2008
ISBN 10: 0719074002 ISBN 13: 9780719074004
Lingua: Inglese
Da: Midtown Scholar Bookstore, Harrisburg, PA, U.S.A.
EUR 40,60
Quantità: Più di 20 disponibili
Aggiungi al carrelloHardcover. Condizione: Good. Good - Bumped and creased book with tears to the extremities, but not affecting the text block, may have remainder mark or previous owner's name - GOOD Standard-sized.
EUR 47,61
Quantità: 2 disponibili
Aggiungi al carrelloPaperback. Condizione: Brand New. 256 pages. 8.50x5.25x0.75 inches. In Stock.
Editore: Manchester University Press, Manchester, 2007
ISBN 10: 0719074010 ISBN 13: 9780719074011
Lingua: Inglese
Da: AussieBookSeller, Truganina, VIC, Australia
EUR 46,77
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: new. Paperback. Videogame, player, text examines the playing and playful subject through a series of analytical essays focused on particular videogames and playing experiences. With essays from a range of internationally renowned game scholars, the major aim of this collection is to show how it is that videogames communicate their meanings and provide their pleasures. Each essay focuses on specific examples of gameplay dynamics to tease out the specificities of videogames as a new form of interaction between text and digital technology for the purposes of entertainment. That modes of engagement with the videogame text are many and varied, and construct the playing subject in different ways, provides the central theme of Videogame,player, text. Online play, clan membership, competitive or co-operative play, player modification of game texts, and the solo play of a single player are each addressed through individual analyses of the gameplay experiences produced by, for example, The Sims, Grand Theft Auto, Prince of Persia, Doom, Quake, World of Warcraft, StreetFighter and Civilisation. -- . Videogame, player, text examines the playing and playful subject through a series of analytical essays focused on particular videogames. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Editore: Manchester University Press, GB, 2007
ISBN 10: 0719074010 ISBN 13: 9780719074011
Lingua: Inglese
Da: Rarewaves USA United, OSWEGO, IL, U.S.A.
EUR 41,38
Quantità: Più di 20 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Videogame, player, text examines the playing and playful subject through a series of analytical essays focused on particular videogames and playing experiences. With essays from a range of internationally renowned game scholars, the major aim of this collection is to show how it is that videogames communicate their meanings and provide their pleasures. Each essay focuses on specific examples of gameplay dynamics to tease out the specificities of videogames as a new form of interaction between text and digital technology for the purposes of entertainment. That modes of engagement with the videogame text are many and varied, and construct the playing subject in different ways, provides the central theme of Videogame,player, text. Online play, clan membership, competitive or co-operative play, player modification of game texts, and the solo play of a single player are each addressed through individual analyses of the gameplay experiences produced by, for example, The Sims, Grand Theft Auto, Prince of Persia, Doom, Quake, World of Warcraft, StreetFighter and Civilisation.
Editore: Manchester University Press, 2007
ISBN 10: 0719074002 ISBN 13: 9780719074004
Lingua: Inglese
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: As New. Unread book in perfect condition.
Editore: Manchester University Press, 2007
ISBN 10: 0719074002 ISBN 13: 9780719074004
Lingua: Inglese
Da: PBShop.store UK, Fairford, GLOS, Regno Unito
EUR 89,41
Quantità: 2 disponibili
Aggiungi al carrelloHRD. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
Editore: Manchester University Press, 2007
ISBN 10: 0719074002 ISBN 13: 9780719074004
Lingua: Inglese
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: New.
Editore: Manchester University Press, Manchester, 2007
ISBN 10: 0719074002 ISBN 13: 9780719074004
Lingua: Inglese
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.
Hardcover. Condizione: new. Hardcover. Videogame, player, text examines the playing and playful subject through a series of analytical essays focused on particular videogames and playing experiences. With essays from a range of internationally renowned game scholars, the major aim of this collection is to show how it is that videogames communicate their meanings and provide their pleasures. Each essay focuses on specific examples of gameplay dynamics to tease out the specificities of videogames as a new form of interaction between text and digital technology for the purposes of entertainment. That modes of engagement with the videogame text are many and varied, and construct the playing subject in different ways, provides the central theme of Videogame,player, text. Online play, clan membership, competitive or co-operative play, player modification of game texts, and the solo play of a single player are each addressed through individual analyses of the gameplay experiences produced by, for example, The Sims, Grand Theft Auto, Prince of Persia, Doom, Quake, World of Warcraft, StreetFighter and Civilisation. -- . Videogame, player, text examines the playing and playful subject through a series of analytical essays focused on particular videogames. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Editore: Manchester University Press, 2007
ISBN 10: 0719074002 ISBN 13: 9780719074004
Lingua: Inglese
Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 86,49
Quantità: 10 disponibili
Aggiungi al carrelloCondizione: New. In.