For courses in Introductory Programming for Java and Alice
Learn programming basics in a creative context that’s more engaging and less complicated
Taking a computer programming course can be challenging, time-consuming, and downright frustrating–but there’s a better way. Alice 3 to Java: Learning Creative Programming through Storytelling and Gaming, First Edition introduces readers to programming in a creative context that’s more engaging and less complicated, while still covering all the essential concepts you’d expect to see in an introductory programming course. Readers are invited to step into the world of creating 3D animations through chapters that present programming concepts with hands-on examples. Throughout the text, readers create a short story or game centered on Lawrence Prenderghast’s Haunted Circus, a story by Laura Paoletti. Students bring the story to life through projects and exercises using Alice, an animation tool similar to professional software used by studios like Pixar and DreamWorks. Later in the book, students may apply what they’ve learned in Alice to using Java, a professional, production-level programming course.
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
Da: Red's Corner LLC, Tucker, GA, U.S.A.
paperback. Condizione: Very Good. All orders ship by next business day! This is a used book. Grade 3 out 5 points. Book has wear on cover and pages. May have personalized notes/names, stickers/labels. Has no markings on pages. May not include extra materials like access codes, CDs, accessories, etc. We are a small company and very thankful for your business! Codice articolo 4CN11P000299
Quantità: 1 disponibili
Da: 3Brothers Bookstore, Egg harbor township, NJ, U.S.A.
Condizione: very_good. Cover may have light wear, pages in very good condition and binding is sturdy; may have other light shelf wear or creases. May have notes or highlighting. Codice articolo EVV.0136156746.VG
Quantità: 1 disponibili
Da: GoldBooks, Denver, CO, U.S.A.
Condizione: new. Codice articolo 7V95_83_0136156746
Quantità: 1 disponibili
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condizione: new. Paperback. For courses in Introductory Programming for Java and Alice. Learn programming basics in a creative context thats more engaging and less complicated Taking a computer programming course can be challenging, time-consuming, and downright frustratingbut theres a better way. Alice 3 to Java: Learning Creative Programming through Storytelling and Gaming introduces students to programming in a creative context thats more engaging and less complicated, while still covering all the essential concepts youd expect to see in an introductory programming course. Students are invited to step into the world of creating 3D animations through chapters that present programming concepts with hands-on examples. Throughout the text, students create a short story or game centered on Lawrence Prenderghasts Haunted Circus, a story by Laura Paoletti. Students bring the story to life through projects and exercises using Alice, an animation tool similar to professional software used by studios like Pixar and DreamWorks. Later in the book, students may apply what theyve learned in Alice to using Java, a professional, production-level programming course. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Codice articolo 9780136156741
Quantità: 1 disponibili
Da: THE SAINT BOOKSTORE, Southport, Regno Unito
Paperback / softback. Condizione: New. New copy - Usually dispatched within 4 working days. 1080. Codice articolo B9780136156741
Quantità: 1 disponibili
Da: Ubiquity Trade, Miami, FL, U.S.A.
Condizione: New. Brand new! Please provide a physical shipping address. Codice articolo 9780136156741
Quantità: Più di 20 disponibili
Da: moluna, Greven, Germania
Condizione: New. InhaltsverzeichnisTable of Contents Prologue: Lawrence Prenderghast&rsquos Haunted Circus Episode 1. March 1, 1910: Larry IntroductionDesignImplementation in Alice. Codice articolo 897430318
Quantità: Più di 20 disponibili
Da: Buchpark, Trebbin, Germania
Condizione: Hervorragend. Zustand: Hervorragend | Seiten: 512 | Sprache: Englisch | Produktart: Bücher | Keine Beschreibung verfügbar. Codice articolo 26465773/1
Quantità: 1 disponibili
Da: AHA-BUCH GmbH, Einbeck, Germania
Taschenbuch. Condizione: Neu. Neuware - For courses in Introductory Programming for Java and Alice. Codice articolo 9780136156741
Quantità: 2 disponibili
Da: AussieBookSeller, Truganina, VIC, Australia
Paperback. Condizione: new. Paperback. For courses in Introductory Programming for Java and Alice. Learn programming basics in a creative context thats more engaging and less complicated Taking a computer programming course can be challenging, time-consuming, and downright frustratingbut theres a better way. Alice 3 to Java: Learning Creative Programming through Storytelling and Gaming introduces students to programming in a creative context thats more engaging and less complicated, while still covering all the essential concepts youd expect to see in an introductory programming course. Students are invited to step into the world of creating 3D animations through chapters that present programming concepts with hands-on examples. Throughout the text, students create a short story or game centered on Lawrence Prenderghasts Haunted Circus, a story by Laura Paoletti. Students bring the story to life through projects and exercises using Alice, an animation tool similar to professional software used by studios like Pixar and DreamWorks. Later in the book, students may apply what theyve learned in Alice to using Java, a professional, production-level programming course. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability. Codice articolo 9780136156741
Quantità: 1 disponibili