Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
Yadu Rajiv is a game designer, developer, a curator and evangelist for independent games. In 2011, he co-founded Hashstash Studios, where he designed and developed multiple games. He teaches user experience design, game design and game development at Srishti Institute of Art, Design and Technology, Bangalore, India. He has been building and supporting game-design and development communities since 2008 and is currently working on Gamedev. Yadu writes about game design, game UX and development on Twitter under his handle, @yadurajiv as well as on his blog.
Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
Da: Lakeside Books, Benton Harbor, MI, U.S.A.
Condizione: New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books! Codice articolo OTF-S-9781484238608
Quantità: Più di 20 disponibili
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: New. Codice articolo 33197515-n
Quantità: Più di 20 disponibili
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: As New. Unread book in perfect condition. Codice articolo 33197515
Quantità: Più di 20 disponibili
Da: Rarewaves USA, HEBRON, KY, U.S.A.
Paperback. Condizione: New. Create your first turn-based multiplayer game using GameMaker Studio 2's built-in networking functions as well as using a simple NodeJS server. This book introduces you to the complexities of network programming and communication, where the focus will be on building the game from the ground up. You will start with a brief introduction to GameMaker Studio 2 and GML coding before diving into the essential principles of game design. Following this, you will go through an introductory section on NodeJS where you will learn how to create a server and send and receive data from it as well as integrating it with GameMaker Studio. You will then apply multiplayer gaming logic to your server and unlock multiplayer game features such as locating a player, syncing their data, and recording their session. What You Will LearnDiscover the architecture of GameMaker Studio 2 Add new features to your game with NodeJS modulesIntegrate GameMaker Studio 2 with NodeJS Master GameMaker Studio 2's built-in networking functionsWho This Book Is ForGameMaker Studio users who want to understand how the networking components of GMS 2 work. Basic JavaScript knowledge is required. Codice articolo LU-9781484238608
Quantità: 8 disponibili
Da: Brook Bookstore On Demand, Napoli, NA, Italia
Condizione: new. Questo è un articolo print on demand. Codice articolo 8f2ff992b942aadcac8b6a2d223a19b4
Quantità: Più di 20 disponibili
Da: Rarewaves.com USA, London, LONDO, Regno Unito
Paperback. Condizione: New. Create your first turn-based multiplayer game using GameMaker Studio 2's built-in networking functions as well as using a simple NodeJS server. This book introduces you to the complexities of network programming and communication, where the focus will be on building the game from the ground up. You will start with a brief introduction to GameMaker Studio 2 and GML coding before diving into the essential principles of game design. Following this, you will go through an introductory section on NodeJS where you will learn how to create a server and send and receive data from it as well as integrating it with GameMaker Studio. You will then apply multiplayer gaming logic to your server and unlock multiplayer game features such as locating a player, syncing their data, and recording their session. What You Will LearnDiscover the architecture of GameMaker Studio 2 Add new features to your game with NodeJS modulesIntegrate GameMaker Studio 2 with NodeJS Master GameMaker Studio 2's built-in networking functionsWho This Book Is ForGameMaker Studio users who want to understand how the networking components of GMS 2 work. Basic JavaScript knowledge is required. Codice articolo LU-9781484238608
Quantità: 8 disponibili
Da: Chiron Media, Wallingford, Regno Unito
PF. Condizione: New. This item is printed on demand. Brand new book, sourced directly from publisher. Dispatch time is 6-7 days from our warehouse. Book will be sent in robust, secure packaging to ensure it reaches you securely. Codice articolo 6666-IUK-9781484238608
Quantità: 20 disponibili
Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
Condizione: New. 2018. First Edition. paperback. . . . . . Codice articolo V9781484238608
Quantità: 15 disponibili
Da: Revaluation Books, Exeter, Regno Unito
Paperback. Condizione: Brand New. 206 pages. 9.25x6.00x0.75 inches. In Stock. Codice articolo x-1484238605
Quantità: 2 disponibili
Da: GreatBookPricesUK, Woodford Green, Regno Unito
Condizione: As New. Unread book in perfect condition. Codice articolo 33197515
Quantità: Più di 20 disponibili