Da: ThriftBooks-Atlanta, AUSTELL, GA, U.S.A.
Paperback. Condizione: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.
Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 23,84
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Da: Lakeside Books, Benton Harbor, MI, U.S.A.
EUR 22,65
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books!
Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 25,61
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Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
Prima edizione
EUR 36,05
Quantità: 15 disponibili
Aggiungi al carrelloCondizione: New. 2018. First Edition. paperback. . . . . .
Da: Revaluation Books, Exeter, Regno Unito
EUR 37,56
Quantità: 2 disponibili
Aggiungi al carrelloPaperback. Condizione: Brand New. 206 pages. 9.25x6.00x0.75 inches. In Stock.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 32,25
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Da: Kennys Bookstore, Olney, MD, U.S.A.
Condizione: New. 2018. First Edition. paperback. . . . . . Books ship from the US and Ireland.
Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 39,71
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. In English.
Da: Chiron Media, Wallingford, Regno Unito
EUR 35,54
Quantità: 10 disponibili
Aggiungi al carrelloPF. Condizione: New.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 36,66
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Da: Books Puddle, New York, NY, U.S.A.
Condizione: New. 1st ed. edition NO-PA16APR2015-KAP.
Da: preigu, Osnabrück, Germania
EUR 36,90
Quantità: 5 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Developing Turn-Based Multiplayer Games | with GameMaker Studio 2 and NodeJS | Yadu Rajiv | Taschenbuch | xv | Englisch | 2018 | Apress | EAN 9781484238608 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Da: Brook Bookstore On Demand, Napoli, NA, Italia
EUR 31,88
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: new. Questo è un articolo print on demand.
Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
EUR 37,44
Quantità: 2 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Create your first turn-based multiplayer game using GameMaker Studio 2's built-in networking functions as well as using a simple NodeJS server. This book introduces you to the complexities of network programming and communication, where the focus will be on building the game from the ground up.You will start with a brief introduction to GameMaker Studio 2 and GML coding before diving into the essential principles of game design.Following this, you will go through an introductory section on NodeJS where you will learn how to create a server and send and receive data from it as well as integrating it with GameMaker Studio. You will then apply multiplayer gaming logic to your server and unlock multiplayer game features such as locating a player, syncing their data, and recording their session.What You Will LearnDiscover the architecture of GameMaker Studio 2Add new features to your game with NodeJS modulesIntegrate GameMaker Studio 2 with NodeJSMaster GameMaker Studio 2's built-in networking functionsWho This Book Is ForGameMaker Studio users who want to understand how the networking components of GMS 2 work. Basic JavaScript knowledge is required. 224 pp. Englisch.
Da: Majestic Books, Hounslow, Regno Unito
EUR 55,46
Quantità: 4 disponibili
Aggiungi al carrelloCondizione: New. Print on Demand.
Da: Biblios, Frankfurt am main, HESSE, Germania
EUR 56,26
Quantità: 4 disponibili
Aggiungi al carrelloCondizione: New. PRINT ON DEMAND.
Da: moluna, Greven, Germania
EUR 32,41
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Covers the new networking features of GameMaker Studio 2Includes GameMaker Studio 2 and NodeJS integrationDevelops a complete game from scratchIncludes tips on server security and cross-platform de.
Da: CitiRetail, Stevenage, Regno Unito
Prima edizione Print on Demand
EUR 44,58
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: new. Paperback. Create your first turn-based multiplayer game using GameMaker Studio 2s built-in networking functions as well as using a simple NodeJS server. This book introduces you to the complexities of network programming and communication, where the focus will be on building the game from the ground up. You will start with a brief introduction to GameMaker Studio 2 and GML coding before diving into the essential principles of game design. Following this, you will go through an introductory section on NodeJS where you will learn how to create a server and send and receive data from it as well as integrating it with GameMaker Studio. You will then apply multiplayer gaming logic to your server and unlock multiplayer game features such as locating a player, syncing their data, and recording their session. What You Will LearnDiscover the architecture of GameMaker Studio 2 Add new features to your game with NodeJS modulesIntegrate GameMaker Studio 2 with NodeJS Master GameMaker Studio 2's built-in networking functionsWho This Book Is ForGameMaker Studio users who want to understand how the networking components of GMS 2 work. Basic JavaScript knowledge is required. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germania
EUR 37,44
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Covers the new networking features of GameMaker Studio 2Libri GmbH, Europaallee 1, 36244 Bad Hersfeld 224 pp. Englisch.
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 38,62
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Create your first turn-based multiplayer game using GameMaker Studio 2's built-in networking functions as well as using a simple NodeJS server. This book introduces you to the complexities of network programming and communication, where the focus will be on building the game from the ground up.You will start with a brief introduction to GameMaker Studio 2 and GML coding before diving into the essential principles of game design.Following this, you will go through an introductory section on NodeJS where you will learn how to create a server and send and receive data from it as well as integrating it with GameMaker Studio. You will then apply multiplayer gaming logic to your server and unlock multiplayer game features such as locating a player, syncing their data, and recording their session.What You Will LearnDiscover the architecture of GameMaker Studio 2Add new features to your game with NodeJS modulesIntegrate GameMaker Studio 2 with NodeJSMaster GameMaker Studio 2's built-in networking functionsWho This Book Is ForGameMaker Studio users who want to understand how the networking components of GMS 2 work. Basic JavaScript knowledge is required.