Developing Turn-Based Multiplayer Games. Questo articolo non è disponibile.

Lingua: inglese

Editore: APress, US, 2018

1484238605 / 9781484238608

Da: Rarewaves.com USA, London, London, Regno UnitoRarewaves.com USA

Venditore con 5 stelle

Venditore AbeBooks dal 11 giugno 2025

Non disponibile
Brossura

Condizione: Nuovo

EUR 38,34

Questo articolo specifico non è più disponibile.

Descrizione dell’articolo da parte del venditore

Create your first turn-based multiplayer game using GameMaker Studio 2's built-in networking functions as well as using a simple NodeJS server. This book introduces you to the complexities of network programming and communication, where the focus will be on building the game from the ground up. You will start with a brief introduction to GameMaker Studio 2 and GML coding before diving into the essential principles of game design. Following this, you will go through an introductory section on NodeJS where you will learn how to create a server and send and receive data from it as well as integrating it with GameMaker Studio. You will then apply multiplayer gaming logic to your server and unlock multiplayer game features such as locating a player, syncing their data, and recording their session.  What You Will LearnDiscover the architecture of GameMaker Studio 2 Add new features to your game with NodeJS modulesIntegrate GameMaker Studio 2 with NodeJS Master GameMaker Studio 2's built-in networking functionsWho This Book Is ForGameMaker Studio users who want to understand how the networking components of GMS 2 work. Basic JavaScript knowledge is required.…

Codice articolo LU-9781484238608

Titolo
Developing Turn-Based Multiplayer Games
Autore
Yadu Rajiv
Editore
APress, US
Anno di pubblicazione
2018
Condizione
New
Rilegatura
Paperback
Lingua
inglese
ISBN 10
1484238605
ISBN 13
9781484238608

Risultati della ricerca per Developing Turn-Based Multiplayer Games

Ci sono altre 12 copie di questo libroVisualizza tutti i risultati