Game Modeling Using Low Polygon Techniques - Brossura

Walker, Chad Gregory; Walker, Eric; Walker, George E.

 
9781584500551: Game Modeling Using Low Polygon Techniques

Sinossi

The multi-billion dollar computer game industry is growing at an incredible rate, and the competition to produce real-time games with faster, more realistic effects is fierce. Mastering real-time issues is a challenge for even the most seasoned developers, but one essential tool for overcoming real-time problems is to use low polygon models. The Art of Low Polygon Count Modeling teaches modelers how to create game-ready 3D models using any 3D application. Through step-by-step instructions, modelers learn the necessary skills, organizational techniques, and most effective ways to use 3D applications to create low poly models. Tutorials and ?how-to? guidelines, teach users modeling techniques from the initial sketch phase to final development.

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Product Description

Book by Walker Chad Walker Eric

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